DominusVita wrote...
Noone is holding a gun to your head, forcing you to buy any OPTIONAL content.
Just like noone forced you to buy the comics, books, OST, models, figurines, or clothes.
Grow up, and lose that unrealistic sense of entitlement.
Pretty much this. I personally do not care for DLC promotions. DLC I have much less of an issue, but I can only imagine an alternate reality 10 years ago... "Buy Final Fantasy III and get a free kefka costume for Crono! We guarantee you won't HATE HATE HATE it!"
If you don't want the gun(or the book), don't buy the book.
You just don't get it...it's not about extra content that you may or may not buy. It's about an incomplete game experience. It is about cutting up content before the game is even finished to throw it out in chunks that will never merge together flawlessly.
For example, ME2 had practically no item progression, something that has always been a big motivational factor in game likes this. Even with all the "extra" weapon and armor DLC that element was not satisfactory. Those DLC actually made things worse, because they were completely unbalanced, didn't fit anywhere in the progression (available from the start) and in the end left you with even less reasonable choices than before!
The full body armor DLC makes cutscenes look awefull with the always on helmet. Smae goes for the alternate appearance packs with the visor and shades fetish. And it's not just guns and armor anymore. It's going more and more towards a trend of making story content modular. Since it is modular it will always feel out of place unless it integrated with care. Zaeed and Katsumi feel like DLC characters. You don't want to be reminded in game how you bought these characters in the real world, together with a Burger Kind whopper meal (hyperthetical example).
Noone of Biowares DLC its seamlessly into the game, there is always something about it that makes it feel like a disconnected module.
What we "whiners" want is quality and comfort. Tearing a game appart and hiding the bits in multiple places is not comfort. And even with everything the game will not feel like a whole. Bioware already has some problems with continuity, EAs DLC mania makes it even worse. In the end it comes down to damaged immersion and much less emotional envolvement. Or can anyone real get into Thanes flashback scenes while he wears his alt ap sunglasses without laughing at the screen wondering wtf you are watching.
And for those of you who make it look like all this complaining is pointless and childish. YOU grow up and learn how the world spins, instead of lying back and accepting negative trends. Guess how SOPA was stopped for now? Through whining and ranting.
I don't want the future of gaming to look like a soulless market full of disconnected small items. I want epic, emotionally engaging and believable story adventures. I know Bioware can do it more than any other, so I'm voicing my opinion here to warn from a trend that will get more and more ugly until even the last one looks back wondering "wow, remember when games could be serious entertainment? what happened"