Mass Effect 3 Multiplay Trailer - Special Forces
#826
Posté 07 février 2012 - 03:44
#827
Posté 07 février 2012 - 04:23
#828
Posté 08 février 2012 - 08:51
#829
Posté 08 février 2012 - 05:24
#830
Posté 08 février 2012 - 09:27
Nicator wrote...
Is the PC version of the multiplayer going to have a built-in voice chat feature?
I can't imagine it wouldn't, but now I'm curious what the official word on this is as well.
#831
Posté 09 février 2012 - 12:22
Is it on dedicated servers or client hosting?
I'm actually thinking it's client hosting atm, but that might be a bit of a strain on a 360.
#832
Posté 09 février 2012 - 12:26
Raxxman wrote...
So this multiplayer.
Is it on dedicated servers or client hosting?
I'm actually thinking it's client hosting atm, but that might be a bit of a strain on a 360.
Dedicated servers. They tweeted a day or so ago they were testing them out.
#833
Posté 09 février 2012 - 12:59
#834
Posté 09 février 2012 - 02:14
#835
Posté 09 février 2012 - 03:02
#836
Posté 09 février 2012 - 07:39
#837
Posté 09 février 2012 - 03:50
tainted_legacy wrote...
I keep on rewatching that trailer. Just can't get over how the Asari just dodged to the side and followed it up with a charge. Can't wait to play.
Honestly, this is one of the best trailers I've ever seen.
It's getting me SO pumped up over something I wasn't even sure I wanted. I think THAT'S what a trailer is supposed to do.
#838
Posté 10 février 2012 - 06:34
incinerator950 wrote...
gh0st wh1sp3r wrote...
The thing that they should have done with multiplayer to make it make sense was to give more "variety" among the races and classes available to them.
According to some demo images, they grouped Asari and Drell together as Adepts and Vanguards, Salarians and Quarians together as Engineers and Infiltrators, and Krogan and Turians together as Soldiers and Sentinels.
Not that any of that is old news, but I think it makes the selection of race variety in the game pretty…bland.
I think what they should have done was selected the races with a base specialty and given each race in the pairing a different branch specialty.
Let me explain:
Asari and Drell should be given Biotic specialty, making Adept class available to both.
Krogans and Turians should be given Combat specialty, making Soldier available to both.
Quarians and Salarians should be given Tech specialty, so they both get Engineer.
Then, they should have given each race in that pairing a different branch combination.
So:
Asari would be given Combat branch, basically allowing them to choose between Adept and Vanguard, whereas the Drell would be given the Tech branch, allowing them a choice between Adept and Sentinel. Because…why not?
Krogans would be given Biotics branch, seeing as we have Wrex as a Vanguard, essentially. Because this makes more sense than having a Krogan with no Combat specialty abilities. Seriously…who designed this? Turians would be given a Tech branch, which would fill in the Infiltrator analogue via Garrus's existence in the first game.
Now, this leaves the Quarians and Salarians. I think the Quarians should be given the Combat branch, so we'd have Quarian Infiltrators, which already exist (and also what I will be playing as, the first chance I get.) Salarians would be given the Biotics branch. After all, Mordin was originally going to have Biotic powers, so what the heck - Salarian Sentinels are alright. And Tech armor is seen on Salarians in ME2, so it wouldn't be too hard to conceive.
I just like this idea as far as having a choice of diversity, rather than lumping two species together (sans humans.)
Recap:
Adepts - Asari, Drell
Soldiers - Krogan, Turians
Engineers - Quarians, Salarians
Infiltrators - Quarians, Turians
Sentinels - Drell, Salarians
Vanguards - Asari, Krogan
It just makes it diverse, not that in-game abilities matter…I just wished the developers would see this and consider it. Maybe.
The problem is the game already established Stereotypes with the other races. Personally, leave it the way it is. They did it for balance, not to please the fans who think every Asari is a Commando, every drell wears leather suits and is an assassin. Krogan are not Vanguards because they have a natural charge ability. Biotic Charge would either unbalance the person, or make the normal one redundant.
They established characters based on the normal in game aptitude. Leave it be.
Actually, your response only proves that you didn't read my post. The Drell suggestions had nothing to do with assassination and you have no way to prove that the Krogan are going to have an in-game boost to physical attacks. If anything, the demo images of the classes are more for visual asthetic, at this point.





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