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"So Your Friend is a Vanguard" - BioWare Blog by Patrick Weekes and Sylvia Feketekuty


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#226
Zeju

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I'm an infiltrator. I dont care.

If a Vanguard goes nuts and all hell breaks loose, brilliant. Give me a big gun and I'll keep firing, no matter what.

#227
SgtPepper667

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SykoWolf wrote...

SgtPepper667 wrote...

SykoWolf wrote...

I'm sorry vanguards but you are a blight upon the galaxy. Not as much skill is involved in sprinting at the enemy and unloading a shotgun in there face, as flanking the enemy as a soldier or picking them off at a distance as an infiltrator.

I can tell you from experience, charging around and unloading a shotgun into an enemy is not as easy as you think. If you're not careful, you'll get obliterated.

Maybe, but your forgetting that sprinting at the enemy with a shotgun in hand is soooo 1st century bc

True, but adding the biotic effect is pretty neat if you ask me.

#228
SykoWolf

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SgtPepper667 wrote...
True, but adding the biotic effect is pretty neat if you ask me.

I can agree with that, so long as vanguards don't block my shot I'm fine with it ( I'm a soldier).

#229
SgtPepper667

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SykoWolf wrote...

SgtPepper667 wrote...
True, but adding the biotic effect is pretty neat if you ask me.

I can agree with that, so long as vanguards don't block my shot I'm fine with it ( I'm a soldier).

I'm a pretty nice Vanguard, so that's at least one you won't have to worry about, haha. I don't like to get in my team mates' way, I just like to ram the **** out of my opponent.

#230
viggorrah

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SgtPepper667 wrote...

SykoWolf wrote...

SgtPepper667 wrote...
True, but adding the biotic effect is pretty neat if you ask me.

I can agree with that, so long as vanguards don't block my shot I'm fine with it ( I'm a soldier).

I'm a pretty nice Vanguard, so that's at least one you won't have to worry about, haha. I don't like to get in my team mates' way, I just like to ram the **** out of my opponent.

That makes two of us!

#231
SykoWolf

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viggorrah wrote...

SgtPepper667 wrote...

SykoWolf wrote...

SgtPepper667 wrote...
True, but adding the biotic effect is pretty neat if you ask me.

I can agree with that, so long as vanguards don't block my shot I'm fine with it ( I'm a soldier).

I'm a pretty nice Vanguard, so that's at least one you won't have to worry about, haha. I don't like to get in my team mates' way, I just like to ram the **** out of my opponent.

That makes two of us!

Wow, you changed my point of view on vanguards, I didn't think it could happen. Oh well atleast there are some considerate vanguards, and I suppose vanguards are usefull against small clusters of troops.

#232
SgtPepper667

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SykoWolf wrote...

viggorrah wrote...

SgtPepper667 wrote...

SykoWolf wrote...

SgtPepper667 wrote...
True, but adding the biotic effect is pretty neat if you ask me.

I can agree with that, so long as vanguards don't block my shot I'm fine with it ( I'm a soldier).

I'm a pretty nice Vanguard, so that's at least one you won't have to worry about, haha. I don't like to get in my team mates' way, I just like to ram the **** out of my opponent.

That makes two of us!

Wow, you changed my point of view on vanguards, I didn't think it could happen. Oh well atleast there are some considerate vanguards, and I suppose vanguards are usefull against small clusters of troops.

Especially with Area Charge. It will knock multiple opponents over, and when they stand up, they'll most likely be firing on the Vanguard, giving the Soldier the opprotunity to recharge their shields, regain health, ect without worrying about enemy fire. As the article said, we're basically human combat drones, haha.

I'm glad we were able to change your outlook on us! :) Well, for the most part anyways. I know I would certainly be annoyed if a Vanguard started spam charging all over the place.

#233
viggorrah

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SykoWolf wrote...

viggorrah wrote...

SgtPepper667 wrote...

SykoWolf wrote...

SgtPepper667 wrote...
True, but adding the biotic effect is pretty neat if you ask me.

I can agree with that, so long as vanguards don't block my shot I'm fine with it ( I'm a soldier).

I'm a pretty nice Vanguard, so that's at least one you won't have to worry about, haha. I don't like to get in my team mates' way, I just like to ram the **** out of my opponent.

That makes two of us!

Wow, you changed my point of view on vanguards, I didn't think it could happen. Oh well atleast there are some considerate vanguards, and I suppose vanguards are usefull against small clusters of troops.

Well I mean, it's counterproductive to ****** off your teammates when you're all supposed to be working together. Vanguards can be extremely useful when utilized/played correctly.

#234
SykoWolf

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[quote]viggorrah wrote...

[quote]SykoWolf wrote...

[quote]viggorrah wrote...

[quote]SgtPepper667 wrote...

[quote]Well I mean, it's counterproductive to ****** off your teammates when you're all supposed to be working together. Vanguards can be extremely useful when utilized/played correctly.
[/quote]
True. My new ideal team would be soldier (used to kill off enemy troops), engineer( used to support team with drones and turrets),infiltrator (to pick off enemy stragglers and. Support soldier) and......vanguard!!! ( To cause chaos in enemy ranks).

#235
SykoWolf

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Wtf woops, sry bout weird post design, I'm using my phone.

#236
Drone223

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Looking foward to playing MP, should be interesting to see how Vanguards deal with Brutes, Phantom's and Atlas Mechs,

#237
LPPrince

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Vanguards are just that- Vanguards, the first line of defense.

Vanguards should be busting enemies doors down while the other classes spread out, get some room between them and the enemy, and kill the enemies focused on their Vanguard buddy.

Obviously Infiltrators stay back(unless they want to cloak and get in some CQC), Soldiers are free to move about pretty much anywhere, Sentinels should help tank, and Engineers/Adepts should try to stay safe and use some crowd control.

Team work for survival, folks.

#238
Pee Jae

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"Okay, do not cha..."

Whooooosh

VROOOOOM

"CHAAAAARGE!"
"...charge the Atlas yet, we need to flank him." :pinched:

"REZ,PLZ!"

"Need a REZ HERE!"

"ME THREE!"

All strategy out the window. Really looking forward to it now. :lol:

#239
Guest_Catch This Fade_*

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LPPrince wrote...

Vanguards are just that- Vanguards, the first line of defense.

Vanguards should be busting enemies doors down while the other classes spread out, get some room between them and the enemy, and kill the enemies focused on their Vanguard buddy.

Obviously Infiltrators stay back(unless they want to cloak and get in some CQC), Soldiers are free to move about pretty much anywhere, Sentinels should help tank, and Engineers/Adepts should try to stay safe and use some crowd control.

Team work for survival, folks.

See this guy gets it.

#240
Drone223

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LPPrince wrote...

Vanguards are just that- Vanguards, the first line of defense.

Vanguards should be busting enemies doors down while the other classes spread out, get some room between them and the enemy, and kill the enemies focused on their Vanguard buddy.

Obviously Infiltrators stay back(unless they want to cloak and get in some CQC), Soldiers are free to move about pretty much anywhere, Sentinels should help tank, and Engineers/Adepts should try to stay safe and use some crowd control.

Team work for survival, folks.


I like this human he/she understands

Modifié par Drone223, 29 janvier 2012 - 08:44 .


#241
SykoWolf

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LPPrince wrote...

Vanguards are just that- Vanguards, the first line of defense.

Vanguards should be busting enemies doors down while the other classes spread out, get some room between them and the enemy, and kill the enemies focused on their Vanguard buddy.

Obviously Infiltrators stay back(unless they want to cloak and get in some CQC), Soldiers are free to move about pretty much anywhere, Sentinels should help tank, and Engineers/Adepts should try to stay safe and use some crowd control.

Team work for survival, folks.

Weeeeellllll, the vanguard is better for clearing tight spaces, not open battlefields, which are a soldiers specialty.

#242
LPPrince

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Vanguards do just fine in open battlefields, they just have to be smart. They're even better off in open battlefields when their teammates are doing what they're supposed to be doing.

The Soldier has no specialty. The Soldier can do everything(as far as weapons and map control go). Not as specialized as the other classes, but has more freedom.

#243
SykoWolf

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Soldiers are the staple unit of mass effects galaxy, because there nost effective at taking down enemies. I agree vanguards are very usefull, but they should stick to helping the soldiers as soldiers dont HELP vanguards, vanguards HELP soldiers. And as I said I have no problem with other classes, my second playthrough will be a vanguard.

#244
CDRSkyShepard

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viggorrah wrote...

SykoWolf wrote...

viggorrah wrote...

SgtPepper667 wrote...

SykoWolf wrote...

SgtPepper667 wrote...
True, but adding the biotic effect is pretty neat if you ask me.

I can agree with that, so long as vanguards don't block my shot I'm fine with it ( I'm a soldier).

I'm a pretty nice Vanguard, so that's at least one you won't have to worry about, haha. I don't like to get in my team mates' way, I just like to ram the **** out of my opponent.

That makes two of us!

Wow, you changed my point of view on vanguards, I didn't think it could happen. Oh well atleast there are some considerate vanguards, and I suppose vanguards are usefull against small clusters of troops.

Well I mean, it's counterproductive to ****** off your teammates when you're all supposed to be working together. Vanguards can be extremely useful when utilized/played correctly.


These two are the Vanguards my Infiltrator wants to play ball with. ;D

jreezy wrote...

LPPrince wrote...

Vanguards are just that- Vanguards, the first line of defense.

Vanguards should be busting enemies doors down while the other classes spread out, get some room between them and the enemy, and kill the enemies focused on their Vanguard buddy.

Obviously Infiltrators stay back(unless they want to cloak and get in some CQC), Soldiers are free to move about pretty much anywhere, Sentinels should help tank, and Engineers/Adepts should try to stay safe and use some crowd control.

Team work for survival, folks.

See this guy gets it.


Vanguards are great compliments for Infiltrators if the two work together: a Vanguard can charge over to a guy and pop him outta cover so the Infiltrator can snipe him from across the map. The Vanguard just has to not steal all the kills from the Infiltrator. :D Well, and to some extent, vice versa...if you have an Infiltrator quick enough on the trigger, the Vanguard might not get too much of a chance to play ball. Lol.

Modifié par CDRSkyShepard, 29 janvier 2012 - 10:33 .


#245
Guest_Aotearas_*

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It's not a stolen kill, guys, this is no CoD or BF. No one cares how many people you killed as long as they are dead. It's a shared kill. Infiltrators get the head and Vanguards mutilate everything else that crosses their wrong end of the shotgun (sometimes the head too).

Think of it as double-tapping.

Modifié par Neofelis Nebulosa, 29 janvier 2012 - 11:09 .


#246
Mr. Gogeta34

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SykoWolf wrote...

Soldiers are the staple unit of mass effects galaxy, because there nost effective at taking down enemies. I agree vanguards are very usefull, but they should stick to helping the soldiers as soldiers dont HELP vanguards, vanguards HELP soldiers. And as I said I have no problem with other classes, my second playthrough will be a vanguard.


Soldiers always help the Vanguard.  Vanguards are always first, they're the ones that get the support/help.  I always pick a soldier to back me up in my playthroughs.

Vanguards can clear a room before their squad even gets there.  They're the fastest killers and it requires the most moment-to-moment skill to effectively play as them.

They dominate anywhere... and everywhere... first.

Vanguard for Life.Image IPB

#247
CDRSkyShepard

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Neofelis Nebulosa wrote...

It's not a stolen kill, guys, this is no CoD or BF. No one cares how many people you killed as long as they are dead. It's a shared kill. Infiltrators get the head and Vanguards mutilate everything else that crosses their wrong end of the shotgun (sometimes the head too).

Think of it as double-tapping.


I never meant it as a "stolen kill" in the CoD or BF sense of the phrase. It's more of a "Hey! That one was MINE!" pride-type thing. Lol.

#248
Mr. Gogeta34

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CDRSkyShepard wrote...

Neofelis Nebulosa wrote...

It's not a stolen kill, guys, this is no CoD or BF. No one cares how many people you killed as long as they are dead. It's a shared kill. Infiltrators get the head and Vanguards mutilate everything else that crosses their wrong end of the shotgun (sometimes the head too).

Think of it as double-tapping.


I never meant it as a "stolen kill" in the CoD or BF sense of the phrase. It's more of a "Hey! That one was MINE!" pride-type thing. Lol.



Then you're not fighting as a team enough.Image IPB

#249
CDRSkyShepard

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Mr. Gogeta34 wrote...

CDRSkyShepard wrote...

Neofelis Nebulosa wrote...

It's not a stolen kill, guys, this is no CoD or BF. No one cares how many people you killed as long as they are dead. It's a shared kill. Infiltrators get the head and Vanguards mutilate everything else that crosses their wrong end of the shotgun (sometimes the head too).

Think of it as double-tapping.


I never meant it as a "stolen kill" in the CoD or BF sense of the phrase. It's more of a "Hey! That one was MINE!" pride-type thing. Lol.



Then you're not fighting as a team enough.Image IPB


If a Vanguard goes in to help pull someone out of cover for me, then takes the guy out themselves, then they're not fighting as a team enough. Hehe.

#250
Mr. Gogeta34

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CDRSkyShepard wrote...

Mr. Gogeta34 wrote...

CDRSkyShepard wrote...

Neofelis Nebulosa wrote...

It's not a stolen kill, guys, this is no CoD or BF. No one cares how many people you killed as long as they are dead. It's a shared kill. Infiltrators get the head and Vanguards mutilate everything else that crosses their wrong end of the shotgun (sometimes the head too).

Think of it as double-tapping.


I never meant it as a "stolen kill" in the CoD or BF sense of the phrase. It's more of a "Hey! That one was MINE!" pride-type thing. Lol.



Then you're not fighting as a team enough.Image IPB


If a Vanguard goes in to help pull someone out of cover for me, then takes the guy out themselves, then they're not fighting as a team enough. Hehe.


oooo  touche' = )
 
But if he's getting shot at and near Rez time while you're lining up a masterpiece headshot, don't blame the Vanguard for getting impatient.Image IPBImage IPB

Modifié par Mr. Gogeta34, 29 janvier 2012 - 11:53 .