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***ME3 SPOILERS*** EDI in Mass Effect 3 Support and Discussion Thread! "I love the sight of humans on their knees."


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#401
nitefyre410

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Hello Man wrote...

nitefyre410 wrote...

Hyrist wrote...



You're assuming EDI has no character development in the realm of sexuality.

EDI learned anthromorphism to an extend in becomming the Normady, now that she gets a body, one that can be consitered attractive, the subject of sexuality, and how an AI handles this possibility, and vise versa for joker.

 

While I agree your and see your point... and find it that whole aspect rather interest.. you and I both know that most are not going to look it like that. 

Because if  were talking about an AI being more  human one of the things that does make us more human is our sexual nature...

 and I know i just pissed a whole lot of people off by saying that...


TDB . 


Sexuality is organic "thing"

 


uh huh  and yeah... thats what  I just said ... and it whats makes human... human So if she is going on the line of understand what it means to be human than at some point this topic would have to explored. 

Along with Explore.. emotions,  betrayal,   free will and ton of other things..

now  can  Bioware trying to pull this off... I don't think so but you have to give them credit for the effort , especially when most of you Sci Fi video games is angry space marines.

#402
Guest_Saphra Deden_*

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DiebytheSword wrote...

EDI has a more personal, relatable platform now.


Right. Now she's just another person but with weird skin.

Let's not explore the more mature and interesting notion of a living star-ship with a mind of its own. Let's have a fembot instead.

This game was made for you, clearly.

It wasn't made for me though.

#403
Ryzaki

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Shifty-looking Chicken wrote...
Does it matter whether they were or not? If the devs didn't listen to fan feedback, we'd still be driving the Mako.


True enough. I'm just wondering where the feedback from this idea came from. I didn't see alot of fan clamor for this. :unsure:

#404
PrinceLionheart

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Saphra Deden wrote...

PrinceLionheart wrote...

TBH, it's no worse then Garrus and Tali being upgraded to LIs after the fans demanded so much. :whistle:


No, it's way worse. At least they weren't disembodied voices. At least they weren't machines.

Frankly, I'm surprised Bioware didn't make Legion a love-interest or have him romance somebody too. At this point I wouldn't pu it passed them.

I'll bet they did consider it.

Probably cut it for time/money concerns.


Oh yeah, I think it's stupid, but at the same time, it's not something worth making a big deal about.

#405
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Modifié par Hello Man, 22 avril 2012 - 05:29 .


#406
AdmiralCheez

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HolyJellyfish wrote...

If you have more developers that aren't by majority white straight men, game design changes. For the best, since it doesn't take obvious design choices.

Skyrim is a beautiful example. So is Uncharged. Deus Ex. Hell, even Portal. Larger teams with a variety of people working together takes away the obvious choices (Like a SEXXXAAAY AI Fembot!) and tries something ENTIRELY new (Like a freaking force of scary nature. Such as GLaDOS)

I agree to an extent; the marketers are also at fault because they want their games to be "approachable."

And approachable is just marketing lingo for "EXACTLY LIKE EVERY-FRICKIN'-THING ELSE."

I skipped over half the EDI parts in the script since I was so disgusted by the idea (I'm still incredibly annoyed, but the disgust has passed).  Her character arc had better be damn impressive.

Otherwise I'm nuking her on purpose.  And I NEVER do that.

#407
Guest_Saphra Deden_*

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Ryzaki wrote...

Shifty-looking Chicken wrote...
Does it matter whether they were or not? If the devs didn't listen to fan feedback, we'd still be driving the Mako.


True enough. I'm just wondering where the feedback from this idea came from. I didn't see alot of fan clamor for this. :unsure:


I miss the Mako. They never needed to cut it entirely.

Lazy.

#408
nitefyre410

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Saphra Deden wrote...

DiebytheSword wrote...

EDI has a more personal, relatable platform now.


Right. Now she's just another person but with weird skin.

Let's not explore the more mature and interesting notion of a living star-ship with a mind of its own. Let's have a fembot instead.

This game was made for you, clearly.

It wasn't made for me though.


 


Well they had the Reapers  for that even from a antagonistic point of view but they kinda missed the ball.... 

#409
Shifty-looking Chicken

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Ryzaki wrote...

Shifty-looking Chicken wrote...
Does it matter whether they were or not? If the devs didn't listen to fan feedback, we'd still be driving the Mako.


True enough. I'm just wondering where the feedback from this idea came from. I didn't see alot of fan clamor for this. :unsure:

I haven't either; I'm inclined to think there wasn't really any to speak of.

#410
Hedera

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100k wrote...

I personally ain't bashing EDI for being good-looking, but I really just dislike the idea of our ship's AI getting a physical body. 

We had, what, 12 members to choose from in ME2? Why can't one of those characters come back to fulfill a role as squadmate in ME3? 

Oh, all the squadmates can die in ME2? Well, why not design a system where the loss of one squadmate means the application of a surviving squadmate?

Oh, you killed your entire squad in ME2? Well, why not design another three new squadmates?

Sheesh.

 That one's BioWare's fault.  As far as bringing back old ones, they can all die.  Yeah, new squadmates added to an already ridiculously large roster?  That's more time and money on VAs.  I read the leaks, and I personally really like what they do with EDI's situation, and it's fine if you or anyone has a legitimate reason why they don't like EDI being a squaddie.  (And you do)
What I'm upset about is the huge number of posters simply angry because she doesn't look like a LOKI mech or something.  So she took over TIM's sexbot.  So what?  The ramifications of her getting a (semi) organic view of things are huge, and the possibilities could make it a great arc.

#411
Ryzaki

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AdmiralCheez wrote...

HolyJellyfish wrote...

If you have more developers that aren't by majority white straight men, game design changes. For the best, since it doesn't take obvious design choices.

Skyrim is a beautiful example. So is Uncharged. Deus Ex. Hell, even Portal. Larger teams with a variety of people working together takes away the obvious choices (Like a SEXXXAAAY AI Fembot!) and tries something ENTIRELY new (Like a freaking force of scary nature. Such as GLaDOS)

I agree to an extent; the marketers are also at fault because they want their games to be "approachable."

And approachable is just marketing lingo for "EXACTLY LIKE EVERY-FRICKIN'-THING ELSE."

I skipped over half the EDI parts in the script since I was so disgusted by the idea (I'm still incredibly annoyed, but the disgust has passed).  Her character arc had better be damn impressive.

Otherwise I'm nuking her on purpose.  And I NEVER do that.


I read all of it I could find.

It wasn't damned impressive. Frankly I found it rather...bleh.

Here's the link if you're interested. (Heavy spoilers obviously)

And you can't nuke her I'm afraid. Believe me if I could I wouldn't have an issue with her body.

#412
Shifty-looking Chicken

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AdmiralCheez wrote...

Otherwise I'm nuking her on purpose.  And I NEVER do that.

Can you? I wasn't aware you could. Same for Liara and Vega.

#413
AdmiralCheez

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Saphra Deden wrote...

Right. Now she's just another person but with weird skin.

Let's not explore the more mature and interesting notion of a living star-ship with a mind of its own. Let's have a fembot instead.

This game was made for you, clearly.

It wasn't made for me though.

Minus the digs at Dieby, I actually agree with you.  I'll give EDI a chance (her power loadout looks cool and I actually LIKE the design, even though I HATE the intentions behind it), but seriously.  The stupid.  It hurts.

And stop making digs at Dieby.  Dieby is a cool dude.

#414
1136342t54_

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Shifty-looking Chicken wrote...

Ryzaki wrote...

Shifty-looking Chicken wrote...
Does it matter whether they were or not? If the devs didn't listen to fan feedback, we'd still be driving the Mako.


True enough. I'm just wondering where the feedback from this idea came from. I didn't see alot of fan clamor for this. :unsure:

I haven't either; I'm inclined to think there wasn't really any to speak of.


It really leads me to believe that it wasn't really pandering. Probably something Bioware wanted to do. Like TMZ said there was likely going to be a EDI/Joker romance. The female body was something that came out of no where but was likely something Bioware just wanted. 

#415
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Shifty-looking Chicken wrote...

I haven't either; I'm inclined to think there wasn't really any to speak of.


Oh I'm sure I saw some people say that EDI having a body would be awesome.

They're the same kind of people who think a hanar or elcor squadmate would be "cool beans".

#416
mellifera

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cgrimm54 wrote...

What I don't get is why the entire idea of good-looking squadmates is being torn to shreds here. What would it take to make everyone here happy? A squad made up of Vorcha, Krogan, and Batarians? Oh yeah, and a horribly disfigured human who grouches his way through missions. Unless that's pandering to the human crowd. God, who do these people think they are loving humans? Just think! The only romanceable squadmate could be a Batarian! Then we wouldn't have 'pandering' and 'sexiness'.

I can agree that their character designs are a bit... sexualized, but the alternative being the generic retex armors from ME1? I'm happier now. Oh, and yes, this is a straw man. I'm just a little peeved that every single bit of news we get is met with "BUT THIS ISN'T WHAT I WANTED BIOWARE"


The problem isn't attractiveness. I really hate the whole counterpoint that if people find the designs problematic they must hate attractive people (because we know they are oh so oppressed!!). Read what people are saying. The issue is when it is this pervasive and the devs themselves essentially say "Well, of course we had to make her sexy". Why, though? Why does she (and "she" is pretty much any female character) have to be sexy? There isn't anything wrong with sexiness, what bothers people is the way it is being done and the reasons for it. I actually really like the idea of giving EDI a body and story-wise there could be so so so many interesting things done with it. I am not even saying EDI needs to look like a LOKI mech or anything.

I love unique looks. Love them. I would rather die than go back to the one-size-fits-all of ME1 or DAO. But there's unique looks and then there's... what they're doing. There is a middle ground between the generic armor and sexualized unique looks for everyone. It's a false dichotomy. It doesn't have to be either/or, look at DA2.

And I am giving them my money. I am not asking them to change anything as much as to take a step back and realize that their entire consumer base isn't made up of people who want to see ONLY conventionally sexy women and gruff dudes. It is the norm in so many other forms of media, I don't think it is unreasonable to ask for something different just once, or to be disappointed when a company you love to pieces that makes games you love to pieces insults parts of their customer and fan base in so many ways. 

Modifié par yukidama, 27 janvier 2012 - 10:59 .


#417
Someone With Mass

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Saphra Deden wrote...

What, you mean like Garrus and Tali?

How about Miranda? With Shepard at war with Cerberus it seems like she'd be useful to have around since she knows how they operate. Plus you'd have the whole 'Can I trust you?' subplot. Additionally, she hardly ever dies in ME2.


You mean despite the fact that she has little to no knowledge of the cells outside the Lazarus one, which is TIM's policy? Great plan.

At least Tali and Garrus can help Shepard out when he's handling the turians and the quarians.

Also, the reason why Miranda never dies is just because she has some dialogues that no other squadmate has. That's why she can't die until you're past a certain point.

Saphra Deden wrote...

Someone With Mass wrote...

Not to mentioned that with EDI's body, I don't have to sacrifice anyone if there happens to be a tight spot in ME3, where I have to leave someone behind.


Why would you be happy about this? Do you just not want a game with any dramatic or difficult choices?


That's like asking if I'd want to get stabbed when I can avoid it and the pain with ease.

I'm not masochistic.

#418
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I thought I heard somewhere that you could jettison the fembot when you first found it. I certainly hope that's true. If that can be done and if the Prothean stays DLC then I might go ahead and get ME3 so I can see the rest of the train-wreck myself.

#419
Yuqi

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I can't take Edi seriously, I just keep thinking of fembot from austin-powers.

Image IPB

Modifié par Yuqi, 27 janvier 2012 - 10:59 .


#420
GodWood

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Ryzaki wrote...
I hate her as a squadmate.

I wanted her to be the counterpoint the Reapers. An AI in a ship but instead of killing organics she empathized, protected and understood them.

With this new body thing and her becoming more "person." its bleh.

JokerxEDI is just pathetic and creepy to me.

I like EDI on her own well enough but based off the leaked script I'm gonna loathe her in the robot body.

And that basically sums up my thoughts on the matter.

On a positive note her appearance still isn't as stupid as Miranda's, Samara's or even ME3 Ash's.

Still hate it though.

#421
HolyJellyfish

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AdmiralCheez wrote...

HolyJellyfish wrote...

If you have more developers that aren't by majority white straight men, game design changes. For the best, since it doesn't take obvious design choices.

Skyrim is a beautiful example. So is Uncharged. Deus Ex. Hell, even Portal. Larger teams with a variety of people working together takes away the obvious choices (Like a SEXXXAAAY AI Fembot!) and tries something ENTIRELY new (Like a freaking force of scary nature. Such as GLaDOS)

I agree to an extent; the marketers are also at fault because they want their games to be "approachable."

And approachable is just marketing lingo for "EXACTLY LIKE EVERY-FRICKIN'-THING ELSE."


I'm hoping game design is beginning to change now, however.

But considering our current economy? I don't know. I can see how marketers would be afraid it might be too risky.

But dear god. For a game like Mass Effect 3, from the very gosh darn beginning, they should've pushed for the customizability of the whole damn thing instead of treating it so mainstream. EDI's design just irks me. I mean, how many times do I have to come across a humanoid AI Female who is uber sexy?

At least in Deus Ex the damn woman was freaking covered.

#422
nitefyre410

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AdmiralCheez wrote...


Otherwise I'm nuking her on purpose.  And I NEVER do that.

 

No you never do that... but would that make you really feel better... 


I suggest an very angry letter to Bioware...trust me it will be alot more effective and you might  response.   

I say this in jest but the angry letter part is rather serious... if you really feel the way you .. but I would suggest breathing first and  waiting for the knee jerk reaction to where off before doing so.  

#423
Shifty-looking Chicken

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Saphra Deden wrote...

I thought I heard somewhere that you could jettison the fembot when you first found it. I certainly hope that's true. If that can be done and if the Prothean stays DLC then I might go ahead and get ME3 so I can see the rest of the train-wreck myself.

You could just ignore EDI, never bring her and never talk to her.

#424
AdmiralCheez

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Ryzaki wrote...

I read all of it I could find.

It wasn't damned impressive. Frankly I found it rather...bleh.

Here's the link if you're interested. (Heavy spoilers obviously)

And you can't nuke her I'm afraid. Believe me if I could I wouldn't have an issue with her body.

Joker: That sounds a lot more thought-out than my answer. I figured she
was just having daddy issues like everyone else on this ship.


Ah, the devs not only admit it's stupid, but throw in a dig at ME2 as well.  My rage has been soothed by a graceful lampshade hang.

I'll flare up again in a bit.  Just let me finish reading the EDI bits.

#425
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Someone With Mass wrote...

You mean despite the fact that she has little to no knowledge of the cells outside the Lazarus one, which is TIM's policy? Great plan.


How do you know? She was one of his top operatives and she's been with the Cerberus for over a decade.

Grayson knew a lot about Cerberus and he wasn't anywhere near the level Miranda was.

SMW wrote...

That's like asking if I'd want to get stabbed when I can avoid it and the pain with ease.


I don't think you appreciate what makes Mass Effect fun or what it originally promised.

Why don't you just ask for a built-in cheat menu? I mean, why suffer when you can avoid it?

If it were up to you would there be any ambiguous choices in Mass Effect?

I'm really curious how you'd design this series.