Aller au contenu

Photo

A solution for Mass Effect Genesis Users


  • Veuillez vous connecter pour répondre
84 réponses à ce sujet

#51
Vhaius

Vhaius
  • Members
  • 282 messages
This theory is not full proof and I'm only going off a brief sleep deprived memory:

In Mass Effect Genesis for ME2 you can see Kirrahe with one of the Virmire Survivors not at the bomb, so if you save that person in the comic, Kirrahe would be alive by default. Maleshep version of Genesis Kirrahe is with Ashley while Kaidan is at the bomb. So one can assume saving Ashley would save Kirrahe as well.

#52
ttchip

ttchip
  • Members
  • 1 160 messages

pmac_tk421 wrote...
Yes since as I've said before, Kirrahe has a big impact on whether or not you get Salarian support.


who told you that?

#53
thoththeblack

thoththeblack
  • Members
  • 65 messages

Vhaius wrote...

This theory is not full proof and I'm only going off a brief sleep deprived memory:

In Mass Effect Genesis for ME2 you can see Kirrahe with one of the Virmire Survivors not at the bomb, so if you save that person in the comic, Kirrahe would be alive by default. Maleshep version of Genesis Kirrahe is with Ashley while Kaidan is at the bomb. So one can assume saving Ashley would save Kirrahe as well.


During multiple playthroughs, I have saved both Ashley and Kaidan using Genesis. Kirrahe dies either way. When you don't import Shepard from ME1 the game assumes you didn't do certain sidequests (such as interacting with Conrad, taking the time to help Kirrahe's forces, or helping Nassana on the Citadel) or that you took the most expedient (and usually Renegade) way out (such as killing a certain green Asari). The idea is to avoid confusing new players with NPCs and situations they weren't aware of. In some cases, this makes sense. In others, the decision seems rather arbitrary. 

For example, there's a sidequest involving the survivors of Zhu's Hope no matter what. In the PS3 version the game assumes you killed Shiala and several colonists. The quest is there so why not give us a choice as to if we executed mind-controled colonists or not?

#54
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

ttchip wrote...

pmac_tk421 wrote...
Yes since as I've said before, Kirrahe has a big impact on whether or not you get Salarian support.


who told you that?

 Ask Mr_Mole. Warning, contains heavy spoilers. Also I'd be willing to pay for this feature since it is a common misconception that it is possible to save Kirrahe with Genesis. Alot of people assume that saving the person who is shown to be with Kirrahe will save him, but that is not the case I've. I've saved both Kaidan and Ashely with Both male shep and Fem shep and Kirrahe never survived. Also regardless of what you've done, conrads dead, Shiala's dead, most of Zhu's hopes colonists are dead and the list is almost endless.

Modifié par pmac_tk421, 29 janvier 2012 - 02:25 .


#55
Pee Jae

Pee Jae
  • Members
  • 4 085 messages
You can't mod a PS3 save unless you've modded your PS3. No, thanks.

#56
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

t_skwerl wrote...

You can't mod a PS3 save unless you've modded your PS3. No, thanks.

I'm not asking for an unofficial mod I'm asking the dev team for something to officially change our savegames.

#57
Sayiuth

Sayiuth
  • Members
  • 14 messages
Well, Bioware said that they will put a Genesis-like comic for people who start a fresh new game. Even if they make this one detailed enough to include all the factors that somehow influence the main story, it's pretty much a middle finger to people who wanted to import their ME2 save.
Since PS3 players can't use save editors like us PC owners, the best(and least possible)way to influence all these factors is for BW to make a PS3 port of the first game.

#58
Confused-Shepard

Confused-Shepard
  • Members
  • 1 414 messages
Can someone contact a Bioware PS3 dev and ask if they could make an official tool to modify Mass Effect 2 saves? I would gladly pay top dollar for such a thing!  An alternative would be that Kirrahe/Gianna/Conrad etc are alive in PS3 version of ME 3 no matter what

Modifié par Confused-Shepard, 29 janvier 2012 - 06:38 .


#59
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

Confused-Shepard wrote...

Can someone contact a Bioware PS3 dev and ask if they could make an official tool to modify Mass Effect 2 saves? I would gladly pay top dollar for such a thing!  An alternative would be that Kirrahe/Gianna/Conrad etc are alive in PS3 version of ME 3 no matter what

Yeah, a way to tweak ME2 files to add in everyone we lost is what I'm going for. I sent a PM to chris yesterday but He only showed up once in the last 24 hours to shut down a new origin thread. Hopefully his contract allows him to discuss it.

#60
DarthSliver

DarthSliver
  • Members
  • 3 335 messages
Well why not make it where if you make more Paragon choices than Renegade in the comic that it would assume you did the side stuff. I actually plan to start a new game on ME3 when it comes out to see how the comic thing is. But I did play ME1 on the 360 than it took a RROD so I switched to PS3 because I couldnt get my dlc to work on the new 360 they sent me. Followed instructions on the site and even tried their customer service to get the dlc to work properly again without a internet connection. Microsoft has only their customer support to why I went to PS3 again.
But Shiala out of all of them shouldve been a choice in the comics because she was on one of the main missions for ME1. They cut that mission out for the comic and I believe it was critical to the final mission in ME1

#61
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

DarthSliver wrote...

Well why not make it where if you make more Paragon choices than Renegade in the comic that it would assume you did the side stuff. I actually plan to start a new game on ME3 when it comes out to see how the comic thing is. But I did play ME1 on the 360 than it took a RROD so I switched to PS3 because I couldnt get my dlc to work on the new 360 they sent me. Followed instructions on the site and even tried their customer service to get the dlc to work properly again without a internet connection. Microsoft has only their customer support to why I went to PS3 again.
But Shiala out of all of them shouldve been a choice in the comics because she was on one of the main missions for ME1. They cut that mission out for the comic and I believe it was critical to the final mission in ME1

 Same with whether or not you killed the Zhu's hope colonists. Also Kirrahe was part of Virmire so we should have had him in the comic. I want to be able to tak my existing ME2 PS3 file and add him in, not start a new game and lose everything else I did.

#62
xxamour

xxamour
  • Members
  • 1 messages
I'm with you on this, it totally doesn't make any sense from a game content perspective to not include a dlc or a patch of somesort to correct the bugs in the PS3 version and even the other consoles. If a character is important the game shouldn't assume that we killed them. That's just idiotic.

#63
Ottemis

Ottemis
  • Members
  • 3 611 messages

pmac_tk421 wrote...

t_skwerl wrote...

You can't mod a PS3 save unless you've modded your PS3. No, thanks.

I'm not asking for an unofficial mod I'm asking the dev team for something to officially change our savegames.


Agreed. Just an extra page at the end of the comic with a checklist for the major items not in the comic would have been nice. Would have been enough.

Modifié par Ottemis, 30 janvier 2012 - 09:19 .


#64
swordmalice

swordmalice
  • Members
  • 275 messages
I'm on board for this as well, as someone who first played ME1 on PC then switched over to PS3 because my PC at the time could not run ME2. If Bioware could somehow come up with a save converter that converts PC saves to the PS3, I'd gladly not only pay money for it, but replay ME2 with that imported save. Naturally they'd have to patch the PS3 verison of ME2 so that it could accept imported ME1 saves.

It won't happen, but I wish it would. I saved Kirrahe on my canon ME1 file; I was very shocked to learn that he died when I played ME2 on the PS3.

#65
Pee Jae

Pee Jae
  • Members
  • 4 085 messages

Ottemis wrote...

pmac_tk421 wrote...

t_skwerl wrote...

You can't mod a PS3 save unless you've modded your PS3. No, thanks.

I'm not asking for an unofficial mod I'm asking the dev team for something to officially change our savegames.


Agreed. Just an extra page at the end of the comic with a checklist for the major items not in the comic would have been nice. Would have been enough.


My bad, that was in repsonse to someone else who said you could just import a save from someone else. No, you can't, hence this entire thread.

I would gladly pay the price of the full game, ME1, for a save editor or comic like Genesis. Chopchop, Bioware, Microsoft and Sony. <3

#66
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

t_skwerl wrote...

Ottemis wrote...

pmac_tk421 wrote...

t_skwerl wrote...

You can't mod a PS3 save unless you've modded your PS3. No, thanks.

I'm not asking for an unofficial mod I'm asking the dev team for something to officially change our savegames.


Agreed. Just an extra page at the end of the comic with a checklist for the major items not in the comic would have been nice. Would have been enough.


My bad, that was in repsonse to someone else who said you could just import a save from someone else. No, you can't, hence this entire thread.

I would gladly pay the price of the full game, ME1, for a save editor or comic like Genesis. Chopchop, Bioware, Microsoft and Sony. <3

I appreciate your support and everyone else's.

#67
tch2296

tch2296
  • Members
  • 257 messages

Extort wrote...

thoththeblack wrote...

Extort wrote...

 or u can just mod it responsibly instead of wasting 5 dollars on a poorly put together and glitchy comic


360 and PC users may have this option. Unfortunately, PS3 users do not. The way the PS3 encodes save games makes modding next to impossible for the average user. Or, at least, if it is possible, I haven't seen a post explaining how.


if my friend can transfer dlc to his friends on ps3 then its possible. ur just a nub. even i thought 360 modding was not possible till i found out a few years back


Nah, man, he's not a noob, you're just wrong. It's the only option for PS3 users, you cannot mod PS3 savegames without doing some serious damage to your PS3 (in terms of using playing games on PSN and using the PS3 in a normal, enjoyable way) Personally, I don't understand why you think it is so poorly made.

You really think it's worth saving 5 bucks to ruin a PS3?

#68
DrwEddy

DrwEddy
  • Members
  • 259 messages
Face it guys, there's no way we could add ME1's sidequest imports to ME2 > ME3. The only way that could happen is when a hacker could modify the save files in the game.

#69
SleepingDragon3

SleepingDragon3
  • Members
  • 9 messages

pmac_tk421 wrote...

CannonLars wrote...

Saberchic wrote...

CannonLars wrote...

I still say we should get a debriefing scene with Shep answering questions for the Alliance or the council and it goes over most of the decisions using the conversation wheel. Your answer than shows the cutscene of the choice as Shepard is narrating what happened to the interviewer. For the really small decisions, we could just keep watching the interview going on.


Some major decisions, sure. The small sidequests? No. That would be long and tedious.


I don't mean all of them. Just some of the big ones that carry over that PS3 users complained about missing. All of them would be awful.

Yes since as I've said before, Kirrahe has a big impact on whether or not you get Salarian support.


Unless you can provide proof I will remain skeptical of your claim. BioWare won't screw over 1/3 of their auidence. ME3 was well into development when ME2 was ported to PS3. If Krirahhe was that important than he would have been included in Genesis. The goal with Genesis was to streamline the Mass Effect story and to cover the most important choices. Personally, I think Mordin will have more influence on getting Salarian support seeing how the Krogan escort mission takes place on Sur'Kesh.

#70
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

SleepingDragon3 wrote...

pmac_tk421 wrote...

CannonLars wrote...

Saberchic wrote...

CannonLars wrote...

I still say we should get a debriefing scene with Shep answering questions for the Alliance or the council and it goes over most of the decisions using the conversation wheel. Your answer than shows the cutscene of the choice as Shepard is narrating what happened to the interviewer. For the really small decisions, we could just keep watching the interview going on.


Some major decisions, sure. The small sidequests? No. That would be long and tedious.


I don't mean all of them. Just some of the big ones that carry over that PS3 users complained about missing. All of them would be awful.

Yes since as I've said before, Kirrahe has a big impact on whether or not you get Salarian support.


Unless you can provide proof I will remain skeptical of your claim. BioWare won't screw over 1/3 of their auidence. ME3 was well into development when ME2 was ported to PS3. If Krirahhe was that important than he would have been included in Genesis. The goal with Genesis was to streamline the Mass Effect story and to cover the most important choices. Personally, I think Mordin will have more influence on getting Salarian support seeing how the Krogan escort mission takes place on Sur'Kesh.

Ask Mr_Mole
http://social.bioware.com/1715513/

#71
golems wrath

golems wrath
  • Members
  • 34 messages
I personally have been looking into finding a way to make my mass effect 2 save data reflect what my choices would have been had I played mass effect 1 but no luck. It is as everyone said that the only choices are to either port me1, add to genesis to include these options, or make a way to include them in me3. I just had an idea but it would probably not happen. Why not petition bioware to make a unique dlc specifically for ps3's mass effect 2 that would allow us to have a chance to have a flashback to certain parts of the main quests such as virmire and the thorian to remember our choices. that might be viable.

#72
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages

golems wrath wrote...

I personally have been looking into finding a way to make my mass effect 2 save data reflect what my choices would have been had I played mass effect 1 but no luck. It is as everyone said that the only choices are to either port me1, add to genesis to include these options, or make a way to include them in me3. I just had an idea but it would probably not happen. Why not petition bioware to make a unique dlc specifically for ps3's mass effect 2 that would allow us to have a chance to have a flashback to certain parts of the main quests such as virmire and the thorian to remember our choices. that might be viable.

 Not just for PS3, but for all the versions with Genesis.

#73
golems wrath

golems wrath
  • Members
  • 34 messages

pmac_tk421 wrote...

golems wrath wrote...

I personally have been looking into finding a way to make my mass effect 2 save data reflect what my choices would have been had I played mass effect 1 but no luck. It is as everyone said that the only choices are to either port me1, add to genesis to include these options, or make a way to include them in me3. I just had an idea but it would probably not happen. Why not petition bioware to make a unique dlc specifically for ps3's mass effect 2 that would allow us to have a chance to have a flashback to certain parts of the main quests such as virmire and the thorian to remember our choices. that might be viable.

 Not just for PS3, but for all the versions with Genesis.


I just thought of the idea but I think it is a good idea and would be the cheapest solution.  I only ask of everyone who read it is it a good idea?

#74
pmac_tk421

pmac_tk421
  • Members
  • 1 465 messages
I generally don't like to make requests of the mods, but can you guys comment on it?

#75
golems wrath

golems wrath
  • Members
  • 34 messages
I sent a pm to chris asking for the professional view of if remaking or porting the game was possible and if not the reason why it couldn't be done. I only want to know that they tried to make it happen and if they cant for a logical reason then i would understand. Let us know why and ansser our questions please.