[quote]The Fred wrote...
[quote]nicethugbert wrote...
The AI does not do an entirely disasterous job of retargeting for the warlock and picking an invocation.[/quote]I have not tried it since the partial TonyK's additions of SoZ, but in the OC it sucked. For such a simple class, you'd think it would know to add an essence rather than using raw blasts, at least when that essence doesn't change the damage type.
[/quote][/quote]
Hmm, maybe my rabid pause monkey micromanagment style has clouded my perception. But, I do remember being pleasantly surprised by the warlock AI in SoZ. I think it reverted to the last invocation used but not the last shape used. Which wasn't as bad as it could be because the enemy party tends to have shrunk considerably by the time the AI has to take over if you fill your action queue right.
[quote]Arkalezth wrote...
Sure, if you use those DC blasts.
[/quote]
But, why wouldn't you use those DC invocations? They're awesome. Plus, the OC bosses have swarms of critters to shield themselves behind. A warlock can fix that with the right invocations and high charisma.
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Suspire wants to know what is better for a first time OC Warlock play. I say it's
this. All he has to do is use the right invocation for the right target and keep his action queue full. Use main character for dialogs and use his party for all the rest.
Use \\ and TAB to select targets. Use T key or hot bar to perform an attack. Put your invocations on your hot bar. This makes filling your action queue a lot easier and faster. I pick a different target for each attack in my action queue when using a warlock. If the target dies, then the game empties your action queue and tries to figure out what to do. Picking a different target per invocation attack prevents this. Don't let the game make too many decisions for you.
Don't waste skill points in crafting armor and weapons. Let your party handle that. Aim for Mithril Chain Shirt and Mithril Heavy Shield for your warlock. You will not find those. You'll have to make them.
Don't waste resources enchanting lower level junk. Save enchanting resources for top end items. You can make good money crafting weapons and armors once you have your castle set up. Then you use that money for enchanting ingredients or nice items. Then, you can go into heavy production at the castle. Until then you will not be able to make much so make sure that what you do make are keepers.
Until you can go into heavy production enchanting gear, you'll be finding lots of items. Some you'll sell. Some you'll keep. You'll have lots of casters to buff the party. The items spare you the hassles of buffing and leave more room for healing and offensive spells. That will come in handy in the end.
You'll want +5 armor, shields, and natural armor amulets, +8 bracers, +8 ability items, simple stuff. The most complicated thing you'll want is +5 holy axiomatic weapons(main story line enemies are chaotic evil).
You will not be able to afford a complete line of +8 gear for everybody.
A warlock can inbue items starting at level 12. But, he still needs to take the appropriate enchanting feats.
You need need 8 caster levels to enchant +8 ability items; 15 caster levels to make +5 armor, weapons, and Amulets of Natural Armor; and 16 caster levels for +8 bracers. So, if you give Elanee the Craft Wondrous Item feat she will be able to make all your +8 ability items starting early as you accumulate the resources and at 15th level she'll make +5 Natural Amulets plus the rest of the +8 ability items.
Sand cannot cast mage armor so he cannot enchant +5 armor. Zhjeave and Qara can, and so can a warlock. The only thing you'd want Qara to make for you are +5 weapons, armor, and shields. But, not until 15th level when a warlock can do it to.
You need 7 caster levels to make holy or axiomatic weapons. Wizards and Sorcerors cannot make those weapons. Druids can make holy weapons but not axiomatic weapons. Clerics and Warlocks can make holy and axiomatic weapons. Zhjeave can make them starting at level 7. A warlock can make them starting at level 12. You should be able to find a diamond by level 7 to get started on Kelgar's weapon. But there are good weapons to be found along the way.
Sand cannot craft Amulets of Natural Armor. Elanee and Bishop are the only companions that can craft Amulets of Natural Armor. But, so can a warlock PC.
So, you might want to give Elanee Craft Wonderous Items feat and Zhjeave Craft Magic Arms and Armor. then you can have the thrill of crafting a few good items at their earliest.
NWN2 CraftingIf you do use Kaedrin's class pack, give Elanee and Zhjeave the Intuitive Strike feat. It also has a lot of new spells for them and the rest of the companions.
P.S. There is a modification on the vault that lets you increase your party size. NEAT!
Modifié par nicethugbert, 29 janvier 2012 - 10:09 .