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Standard Faction Behavior in Campaigns


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#1
Calva64

Calva64
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Hi All,

I working on a game that has a good number of areas so far. So I split the module into 2 modules. Originally the Standard Factions i.e. DEFENDER, HOSTILE, MERCHANT and COMMONER where all set to a player faction of 50. In the original module I could attack a guard or commoner by right clicking on them and then selecting attack. When I placed the module into a Campaign I can not attack the Guard or Commoner.

Any ideas why?

Thanks,

Calva64

#2
bealzebub

bealzebub
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Use the campaign editor and make sure PlayersCanAttackNeutrals is true.