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ME3 and the Mako?


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#226
AlanC9

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ParagonForLife wrote...
 its made of paper the people are saying if you had in it ME1 you whould have died your first day as a Spectre the Mako can take a punch and keep on moving the HammerHead can take take a slap and explode into a fireball


If they're saying this they're fools. There isn't any combat situation in ME1 where the Hammerhead wouldn't have been the superior option, with the possible exception of the final run to the Conduit. I'm pretty sure I could have dodged the enemy fire well enough to get to the Conduit easily, but I'm in no position to put that to the test.

You do this by not getting hit, you know. It helps if you think of the Hammerhead as an attack helicopter rather than a tank.

Modifié par AlanC9, 29 janvier 2012 - 11:12 .


#227
BatmanPWNS

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You know when I saw the Mako, in that DLC mission in ME2, I was like "Yes, piece of sh*t". Then I took a ****** on it........... maybe.

Anyway this is the Mako's real face.

Image IPB

#228
ParagonForLife

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AlanC9 wrote...

ParagonForLife wrote...
 its made of paper the people are saying if you had in it ME1 you whould have died your first day as a Spectre the Mako can take a punch and keep on moving the HammerHead can take take a slap and explode into a fireball


If they're saying this they're fools. There isn't any combat situation in ME1 where the Hammerhead wouldn't have been the superior option, with the possible exception of the final run to the Conduit. I'm pretty sure I could have dodged the enemy fire well enough to get to the Conduit easily, but I'm in no position to put that to the test.

You do this by not getting hit, you know. It helps if you think of the Hammerhead as an attack helicopter rather than a tank.

you are going to get hit....now even more so that your in a war now tell me you want to get hit while in the Paper tank or the Mako Survivability is important the mako has speed firepower and armor the Hammer has speed.

#229
AlanC9

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This is just confused. You have played ME2, right?

Any competent player can position the Mako where he can not be fired upon at all, but his homing missiles can still reach the vicinity of the enemy. Then they home in and the enemy eventually dies. Not that the geth have any real chance of blowing up a Mako either -- unless the player does something silly like driving off the Skyway on Feros while trying to dodge.

The Hammerhead has superior survivability because it doesn't have to expose itself to fire. It has superior firepower because its weapons can't be evaded. And it, of course, has superior speed.

Modifié par AlanC9, 29 janvier 2012 - 11:22 .


#230
Destroy Raiden_

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I would love for the mako to come back if you knew how to drive the thing it wasn't an issue just alot of rough turrian made some treks a bit tedious but I'd still love it. Hated the bunny hooper on so many levels it wasn't poor level design to blame on this one this machine just horrible!

#231
All-a-Mort

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ParagonForLife wrote...

All-a-Mort wrote...

I hope the Mako is in ME3...I want to see what happens if I drive full pelt into an Atlas mech or a Brute husk.

you can probally kill a reaper with the Mako if you try

I'll make those suckers roadkill...

#232
CannonO

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I didn't have trouble with the Mako. It almost never frustrated me. I really preferred its Lunar Rover look over the Hammerhead, but I'll admit that the Hammerhead is a real breeze to drive.

#233
DnVill

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I really liked the Mako over the Hammerhead and I never complained on the Mako. I doubt the Mako will be returning in ME3 since they killed it off in ME2.

Now we just gonna have to make due on a paper thin vehicle that jumps around like a frog just to survive enemy fire. Hammerhead speed can dodge rockets but cannot dodge and withstand a stream of automatic shots.

#234
Rudy Lis

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AlanC9 wrote...

Any competent player can position the Mako where he can not be fired upon at all, but his homing missiles can still reach the vicinity of the enemy.



Excuse me? "Mako" and "homing missiles" are antogonistic things.

AlanC9 wrote...

Then they home in and the enemy eventually dies.


If we talk about M-44, then not. That mission, where we retrieve prothean relic (that sphere hovering in Shepard's cabin later) - if you to fire at drones on upper level from lower level, your homing missiles won't hit them - too steep angle for your missiles to bank. Same goes for enemies who are "behind the turn" basically.

AlanC9 wrote...

Not that the geth have any real chance of blowing up a Mako either -- unless the player does something silly like driving off the Skyway on Feros while trying to dodge.


Well, yes, there is plenty of cover and even in the open there is enough space to maneuver.

AlanC9 wrote...

The Hammerhead has superior survivability because it doesn't have to expose itself to fire. It has superior firepower because its weapons can't be evaded. And it, of course, has superior speed.


Mako doesn't have to be exposed too, if you know how to use it. Turret's traverse, good elevation/descent angles, proper "sights", good AoE splash from main cannon and instant hit on distances up to 400 metres makes Mako superior. Yes, YOU have to aim every shot, not just "fire someway over there". Hard to compare direct firepower of M35 and M-44, since it's seems that enemies "health's" systems has been redesigned, but comparing time I spent to kill geth in Mako and in M-44, I'd say Mako is better.
M-44 is "superior" in speed and ability to travel in any direction at same speed (plus forward thrusters). Given reduced projectiles velocities and stupid "smart" missiles, M-44 is practically invincible, if you jolting on battlefield like being stinged into buttock by angry hornets.

P.S. Mortars. We need mortars. Real ones. Thinking of 2S4 - sending at least one good shot will throw all those dumbnuts and their crap out of cover... Oh, wait! That's why all militaries in galaxy abandon mortars - it will kill all game "cover-based" system! Wow, people still honour treaties like that?

#235
Gibb_Shepard

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I adored the Mako. Loved the physics of the thing.

#236
incinerator950

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BatmanPWNS wrote...

You know when I saw the Mako, in that DLC mission in ME2, I was like "Yes, piece of sh*t". Then I took a ****** on it........... maybe.

Anyway this is the Mako's real face.

Image IPB


The problem with that is the Hammerhead is classified as an attack vehicle, a hover IFV.  It wasn't designed to be like a Gunship or Attack Helichopter.  Hence, why people were upset with the way it was portrayed.  Read the codex entry for it, its incredibly dissapointing.  

#237
LPPrince

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Featherhead was a good for nothing vehicle. You have to count on no enemies being around for it to be usable.

#238
incinerator950

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The M-44 Hammerhead infantry fighting vehicle is a highly maneuverable mass-effect-assisted armored vehicle.
Using three solid-fuel rocket thrusters instead of wheels, the
Hammerhead hovers over the battlefield at up to 120 kilometers per hour,
allowing it to maintain formation with swift armored units, skim across
calm water, and even leap terrain obstacles. Backup microboosters
guarantee locomotion, so even destruction of two main thrusters leaves
the vehicle capable of full mobility.
The Hammerhead retains most features of interplanetary fighting
vehicles: an airtight interior, 360-degree kinetic barriers, and a
guided missile system ensuring accuracy during even aggressive
maneuvering. Its electronic countermeasures extend to laser detection,
chaff, active thermal masking, and ground-penetrating weapons-sniffing
radar.
The Hammerhead's navigation control emulates that of tanks, so
tank drivers can operate Hammerheads without additional training.
Factory-issue Hammerheads therefore have no altimeter or similar sensors
and are best used at the standard cruising attitude: two meters off the
ground.


I'd like to point out it doesn't even feature half of the counter-measures, and judging from the hull impacts from small arms fire, doesn't even use kinetic barriers. 

Personally, it's crap. 

#239
LPPrince

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The Featherhead's like a paper airplane, but with controls.

Modifié par LPPrince, 30 janvier 2012 - 08:13 .


#240
implodinggoat

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LPPrince wrote...

The Featherhead's like a paper airplane, but with controls.


I liked the way it handled.   The hovering got rid of the irritation caused by the Mako's bouncy suspension.

But its weapons were crap and it seemed like my Shepard could take more damage than his tank could.

Give me a Hammerhead with the weapons and survivability of a Mako and I'd be happy.

#241
Rudy Lis

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implodinggoat wrote...

Give me a Hammerhead with the weapons and survivability of a Mako and I'd be happy.


I'm afraid that this version of M-44 will not be able to hover, not to mention "jumps" and "flying".

#242
mybudgee

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Yeah, we need a hybrid vehicle, with the armor of the mako, cannon of the mako & the agility of the feather-head. Perfect!

#243
DJBare

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AlanC9 wrote...
Because being in a heavily armored vvehicle makes you feel more... heroic?

No, it just makes more sense to send a heavily armoured vehicle against geth destroyers, the hammerhead is basically a recon vehical not the kind of thng you pit up against geth destroyers, the hammerhead would never have made the virmire run or the mass relay run, especially the mass relay run, it's tinfoil armor would have been stripped before it was half way down the run.

Modifié par DJBare, 30 janvier 2012 - 09:13 .


#244
What a Succulent Ass

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You'd better believe the Mako was superior. Can the precious Hammerhead do this?

Image IPB

I didn't think so.

#245
Van Der Muchbetter Cosanostra

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Huh. Neither of those tin cans haven't any armor. Being hurt by small arms fire is just plain stOOpid. It's like some RTS's or Halo where riflemen fire at tanks for some time to make it go boom.

Just make shield vulnerable to small arms and hull, than could only be penentrated by specialised ammunition like armor-piercing shells, HEAT rockets and other heavy stuff. I am absolutely positive that will make vehicle sections more fun.