Hi All,
I have created a Campaign in NWN2 when I transition to from one module to another without saving the game, it transitions fine. But after saving the game, it hangs on the transition. If checked the modules out extensively but can't identify the problem.
Any words of advise?
Thanks,
Calva64
Campaign Problems
Débuté par
Calva64
, janv. 28 2012 08:30
#1
Posté 28 janvier 2012 - 08:30
#2
Posté 28 janvier 2012 - 11:12
The only time I've had transition problems is hen the waypoint I'm transitioning to either doesn't exist or isn't in the walk mesh. I don't know why saving would alter anything.
#3
Posté 28 janvier 2012 - 11:55
It might be related to that area-baking cache problem. Maybe he's baked an area, and the new bake makes the waypoint inaccessible. But when he plays the module, it uses the walkmesh from the old bake. When he saves, the module gets a new name (the save file), and the old copy of the walkmesh in the cache is no longer used. The new walkmesh is used instead, bugging the transition.
So go check your area, maybe you put a new placeable or something that took a bigger bite out of the walkmesh than you expected.
So go check your area, maybe you put a new placeable or something that took a bigger bite out of the walkmesh than you expected.
#4
Posté 29 janvier 2012 - 05:03
Thanks for your responses, but it's not the walkmesh. The area is baked and the location of the waypoint is in a walkmesh area. It has something to do with the campaign. I can jump between 2 seperate modules without a problem but once they become wrapped in a Campaign. The save problem begins.
Any additional thoughts?
Thanks,
Calva64
Any additional thoughts?
Thanks,
Calva64
#5
Posté 29 janvier 2012 - 01:26
load scripts of the modules/particular areas.
#6
Posté 01 février 2012 - 10:24
Hi All,
Here is some more info. The error log showed this error:
Error occurred at 1/28/2012 16:47:36.
C:\\Program Files (x86)\\Atari\\Neverwinter Nights 2\\nwn2main.exe, run by
C:\\Program Files (x86)\\Atari\\Neverwinter Nights 2\\nwn2main.exe caused an Access Violation exception in module nwn2main.exe at 0023:0054a090.
Read from location 000000a0 caused an access violation.
Can anyone help me on this.
Thanks,
Calva64
Here is some more info. The error log showed this error:
Error occurred at 1/28/2012 16:47:36.
C:\\Program Files (x86)\\Atari\\Neverwinter Nights 2\\nwn2main.exe, run by
C:\\Program Files (x86)\\Atari\\Neverwinter Nights 2\\nwn2main.exe caused an Access Violation exception in module nwn2main.exe at 0023:0054a090.
Read from location 000000a0 caused an access violation.
Can anyone help me on this.
Thanks,
Calva64
#7
Posté 02 février 2012 - 01:10
So is your operating system Windows 7 by chance? My experance has been a number of small gliches and such because of the clash with NWN2 and 7 even with all proper down loads.
#8
Posté 02 février 2012 - 01:43
This is a real long shot, but maybe if you are running vista or 7 as Alupinu suggested, perhaps you could run as admin in xp compatibility mode. I have had success with this for other xp-era games. Hope that helps, sounds like a tricky problem.
If that doesn't help, is there any possiblity some of your modules are small enough to put together?
If that doesn't help, is there any possiblity some of your modules are small enough to put together?





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