1. You expect that the reaper could steam roll over everyone so easily.AwesomeName wrote...
essarr71 wrote...
Think you missed the point of ME1 a bit here.
My argument doesn't hinge on it taking too long to get from deep space > alpha relay > eventually the citadel. It's amazing how many times this gets brought up.
The Citadel opens an instantaneous arrival for the Reapers. It also can shut down other relays. By cutting off the relay system you prevent any fleet movements. It's not about the size of the force the Reapers use, its establishing a lack of defense against them. Sovi was around to simply send a signal to the Keepers to open the Citadel's back door for the Reapers. As the Protheans nixed that plan, he uses Saren to correct it. But Saren doesn't know immediately, hence the events of ME1. If they simply waited for the rest of the Reapers to fly to the Alpha Relay, you've lost your biggest advantage: surprise/control.
If Saren was able to pull it off, the entire Reaper fleet would have arrived during the Battle of the Citadel. They came that close. Once they lost Saren and Sovi, only option was FTL.
No I didn't... Why would the Reaper fleet getting to the Citadel, via the AR (which, let's be honest, isn't going to take *that* long), mean they wouldn't be able to a) overwhelm any fleet that's been mobilised to defend the Citadel on such short notice andtake control of the citadel and shut down the entire relay network and get all the information they need, anyway? They get the same result whichever way they go, so long as they have some agent, with enough backup, to go through the Conduit to keep the station arms open.
So, again, it's not as simple as you're making it out to be - they didn't want to go via the AR for another reason, which presumably is that it hindered them to a point they wanted to avoid by using the Citadel.
2. You don't expect the we could destory the citedeal so they won't have it.
3.You don't under stand that their goal is not to kill us?





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