They're ready to go! Except I'd rather release the pack with placeable sound objects ready to import into the toolset, so people don't have to make their own. The only thing is that's a lot of sound objects to make.
So that's where you (hopefully) come in! If you can open the toolset, you can help. I've already created placeholder sound objects, and I need help filling in the tags and such. I've organized the placeholder sound objects into 20 groups, and I'm looking for help filling in the following information to turn these into usable sound for the community. Taking care of one group should take an hour or two.
600x300http://dl.dropbox.com/u/3879894/freesound_project.jpg[/img]
The localized name, resource name, tag, and template can be cut and pasted from the wav file's name included in the module download. Under "sound", you must click the arrow and go into that field before you can paste the filename over the existing filename. If there's any problem with the sound file, the toolset will let you know. Keep track and let me know, I can re-encode the sound. (I originally encoded them in one big batch, but I've found a few that "didn't take")
I'd ask that you listen to the filename and change it to something descriptive if it's not already, but keep the first number and _, as shown in the picture to avoid duplicates (the initial number is unique). Also, if you could change the "group" under classification to fit the scheme nwn2 uses in general, so the pictured example would be freesound.org|background instead of freesound.org|group1 for instance. Doing so will make it easier for the people who use this to find sounds.
I've made modules with the placeholder sounds all ready to go, and grouped the placeholders into 20 groups, so people can claim a group and we don't have duplicated effort. I've also filled in the information for the first and last numbered sounds in the group (the sounds are numbered numerically), so you know what sound files are in your group.
When you're done, export the sound placeables and post a link. I can then import them and release a complete set including the sounds when they're all done.
600x300http://dl.dropbox.com/u/3879894/freesound2.jpg[/img]
Instead of one sample module to work with that includes every sound (and thus would kill my dropbox account quickly), I made 4 sample modules, only including in each the sounds from the relevant groups. So you can grab the module for the group you pick.
groups 1-5
http://dl.dropbox.co...freesound1-5.7z
groups 6-10
http://dl.dropbox.co...reesound6-10.7z
groups 11-15
http://dl.dropbox.co...eesound11-15.7z
groups 16-20
http://dl.dropbox.co...eesound16-20.7z
Modifié par kamal_, 29 janvier 2012 - 10:12 .





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