The real reason (IMO) old school fans are worried
#26
Posté 30 janvier 2012 - 02:32
#27
Posté 30 janvier 2012 - 02:33
#28
Posté 30 janvier 2012 - 02:37
Nice point. Long term fans don't always have the best answer. Same with SC2, master players like to put down players who are below masters. I often see masters players with terrible balance ideas while gold and platinum guys come up with really interesting tactics and balacne suggestions and the masters guys say they're dumb noobs and tell them to shut up and come back when they're master players. It's just bull****. Even as a fan of Bioware who's been around since KOTOR 1, I'm unconcerned with ME3. All the stuff I've seen looks awesome and Bioware knows what they're doing.N7Raider wrote...
why old school fans are worried? Old school fans **** about literally everything, just look at Final Fantasy, those old school fans who pleasure themselves to images of Cloud and Sephiroth would still chastise Square Enix even if Final Fantasy XV was Final Fantasy VII w/ different character designs and updated graphics. These "old school" fans have entitlement issues and a superiority complex all because they've been fans longer and have this deluded idea they know good game design and story telling all because they've been fans longer.
#29
Posté 30 janvier 2012 - 02:37
#30
Posté 30 janvier 2012 - 02:38
essarr71 wrote...
You lost me at "this IGN article".
Haha!
Yeah for the most part IGN isn't the best source for... well... anything, but they do have a few good reviewers.
#31
Posté 30 janvier 2012 - 02:39
You clearly don't understand marketing. They put the big explosions in marketing to draw in new players, thats what ads are for. An ad full of stat screens would do nothing to bring new people in.Scorpion1O1 wrote...
I'm just nervous because all the marketing videos. They are Michael Bay–ed up and looks dumbed down. If the launch trailer isn't different and good I'll be very worried.
#32
Posté 30 janvier 2012 - 02:41
I have faith in the rest of the game though. The gameplay, the more emotional dialogue, the multiplayer, the squad banter, everything else.
#33
Posté 30 janvier 2012 - 02:41
pmac_tk421 wrote...
You clearly don't understand marketing. They put the big explosions in marketing to draw in new players, thats what ads are for. An ad full of stat screens would do nothing to bring new people in.Scorpion1O1 wrote...
I'm just nervous because all the marketing videos. They are Michael Bay–ed up and looks dumbed down. If the launch trailer isn't different and good I'll be very worried.
Big explosions bring in the people who value big explosions, but there are plenty of people out there who aren't familiar with Mass Effect that might value a stylized/moody/atmospheric trailer more than a "SPLOSIONS!!! BOOMMM!!" trailer...so I'm not saying you're wrong, but everybody doesn't fall into that category; I think it's a valid criticism of the marketing to say that they are not targeting as many people as they could be.
#34
Posté 30 janvier 2012 - 02:44
It was worrying that my sole survivor shepard did not mention Akuze or the assassination of Admiral Kahoku and marines once. There where several chances (for example with Miranda and Jacob, with Tali and with Garrus and Liara etc when they voiced their concerns and so on).
If I would have designed the game, I would of course have made choices matter, I would even have had the reapers winning without the help of the Geth, but with various success in surviving and securing the survival genetic and cultural legacy of the galactic community on an hidden "ark-planet" -Ilos style - depending on how coordinated the orgaincs war effort was (all about buying time) and what compromises/choices had been done.
Modifié par Random citizen, 30 janvier 2012 - 02:47 .
#35
Guest_FemaleMageFan_*
Posté 30 janvier 2012 - 02:47
Guest_FemaleMageFan_*
#36
Posté 30 janvier 2012 - 02:50
Biotic Sage wrote...
Yeah, DA2 needed more in-game big decisions. With the time jumps, it was a perfect opportunity to see Kirkwall evolve based on your choices. However, because it was a rush-job, Kirkwall pretty much stays the same (and boring) over the course of 10 years. That's bad execution. But the ending of the game being inevitable is not something people can complain about; they need to have a focused general plot for the series. That's how it has to be. Mages and Templars at war is a fine direction to take the series.
And yes, Bioware marketed the Mass Effect series as being about big choices that carry across the games, but once again you have to seperate the illusory image that marketing creates and what you are actually getting with the product. The actual product we are getting is a great story, a great trilogy, told in 3 acts that is character-driven and is flavored by (not dictated by) the choices you make. If you accept that, you will enjoy ME3 much more than you would if you continue to view the series as something it isn't, even if marketing continues to insist that's what it is. It's still a great accomplishment to have Wreave running things on Tuchanka if Wrex died, to see the council be more trusting of you if you saved them, to see Shiala or Gianna show up and interact with you in appropriate ways depending on how you treated them. Decisions still matter for story flavoring, but not for story progression.
The great thing about ME3 is that they don't need to worry about setting up the next game's story for success, because it's the last entry. That means we can have drastically different endings depending on our choices, and that is cool.
This is exactly how I look at it. Brilliant post.
#37
Posté 30 janvier 2012 - 02:51
N7Raider wrote...
why old school fans are worried? Old school fans **** about literally everything, just look at Final Fantasy, those old school fans who pleasure themselves to images of Cloud and Sephiroth would still chastise Square Enix even if Final Fantasy XV was Final Fantasy VII w/ different character designs and updated graphics. These "old school" fans have entitlement issues and a superiority complex all because they've been fans longer and have this deluded idea they know good game design and story telling all because they've been fans longer.
Many "old school fans" have their heads stuck far up their own rear ends.
#38
Posté 30 janvier 2012 - 02:53
KotorEffect3 wrote...
N7Raider wrote...
why old school fans are worried? Old school fans **** about literally everything, just look at Final Fantasy, those old school fans who pleasure themselves to images of Cloud and Sephiroth would still chastise Square Enix even if Final Fantasy XV was Final Fantasy VII w/ different character designs and updated graphics. These "old school" fans have entitlement issues and a superiority complex all because they've been fans longer and have this deluded idea they know good game design and story telling all because they've been fans longer.
Many "old school fans" have their heads stuck far up their own rear ends.
It's a real double edged sword.
On one hand you tend to have more knowledge of the series and can base an honest opinion and an open suggestion easier and more thoroughly than someone who just jumped onto the series.
On the other hand, if you do it wrong, you end up coming off as a douchey, whiney ******.
It's all about the tone and word play.
#39
Posté 30 janvier 2012 - 02:54
#40
Posté 30 janvier 2012 - 02:55
#41
Posté 30 janvier 2012 - 02:56
I agree. **** you OP.slimgrin wrote...
I mean this sincerely op: suck it.
#42
Posté 30 janvier 2012 - 02:57
A. Lemon wrote...
KotorEffect3 wrote...
N7Raider wrote...
why old school fans are worried? Old school fans **** about literally everything, just look at Final Fantasy, those old school fans who pleasure themselves to images of Cloud and Sephiroth would still chastise Square Enix even if Final Fantasy XV was Final Fantasy VII w/ different character designs and updated graphics. These "old school" fans have entitlement issues and a superiority complex all because they've been fans longer and have this deluded idea they know good game design and story telling all because they've been fans longer.
Many "old school fans" have their heads stuck far up their own rear ends.
It's a real double edged sword.
On one hand you tend to have more knowledge of the series and can base an honest opinion and an open suggestion easier and more thoroughly than someone who just jumped onto the series.
On the other hand, if you do it wrong, you end up coming off as a douchey, whiney ******.
It's all about the tone and word play.
I've been with the ME series since January 08. So that is close to the early days of ME 1 but I have not freaked out about little changes that have been overall improvements for the series. Not saying that every single thing they changed was better but the vast majority of it has been for the better.
#43
Posté 30 janvier 2012 - 03:00
Modifié par bboynexus, 30 janvier 2012 - 03:01 .
#44
Guest_Catch This Fade_*
Posté 30 janvier 2012 - 03:02
Guest_Catch This Fade_*
I find it ironic that your only registered game is Dragon Age II.Biotic Sage wrote...
I don't intend to stop unless they come out with another DA2 with 50,000 recycled dungeons. That would mean that EA truly has consumed their soul and their mantra of "feedback is important" has been snuffed out by corporate bean-counters.
#45
Posté 30 janvier 2012 - 03:02
bboynexus wrote...
I'm probably the biggest fan of the series, and know as much about it as the oldest and most intelligent 'fan', and I've only been with the series since mid-2010. It's ridiculous to think that simply because you've 'been around longer' you suddenly 'know better'. More often than not, for a number of reasons, you actually know less.
That is true, nostalgia often skews the perception of long time fans.
#46
Posté 30 janvier 2012 - 03:02
not all of them....but some
#47
Guest_Catch This Fade_*
Posté 30 janvier 2012 - 03:03
Guest_Catch This Fade_*
What did he do to you?pmac_tk421 wrote...
I agree. **** you OP.slimgrin wrote...
I mean this sincerely op: suck it.
#48
Posté 30 janvier 2012 - 03:05
It's more ironic that he's stating 50,000 recycled dungeons would be EA's doing when ME1 had 50,000 recycled bases.jreezy wrote...
I find it ironic that your only registered game is Dragon Age II.Biotic Sage wrote...
I don't intend to stop unless they come out with another DA2 with 50,000 recycled dungeons. That would mean that EA truly has consumed their soul and their mantra of "feedback is important" has been snuffed out by corporate bean-counters.
#49
Posté 30 janvier 2012 - 03:06
pmac_tk421 wrote...
I agree. **** you OP.slimgrin wrote...
I mean this sincerely op: suck it.
What the hell is wrong with you two? You curse out a guy for not liking the direction of the game, when he gives facts about how it has deviated from it's originally stated intentions? We got some immatures d-bags here folks.
#50
Posté 30 janvier 2012 - 03:07
crimzontearz wrote...
some of those changes kotor were a lazy way out tho....or railroading.....or worse gimmiks to reel in casuals.
not all of them....but some
Define "railroading" I see that term thrown around alot on the BSN. Bioware can't give people unlimited choice. There still has to be framework to work in.





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