jreezy wrote...
N7Raider wrote...
jreezy wrote...
Biotic Sage wrote...
I don't intend to stop unless they come out with another DA2 with 50,000 recycled dungeons. That would mean that EA truly has consumed their soul and their mantra of "feedback is important" has been snuffed out by corporate bean-counters.
I find it ironic that your only registered game is Dragon Age II.
It's more ironic that he's stating 50,000 recycled dungeons would be EA's doing when ME1 had 50,000 recycled bases.
That it did. So it's more appropriate to blame BioWare, not the big bad money-hungry publisher.
Well I got confused on the registration process for ME2 because I apparently already had an EA account and...hm, well I forget exactly what happened, but suffice it to say that I lost out on my collector's edition bonuses because of it. I was more than a little pissed at that haha. But I got it down by the time DA2 rolled around, and ME3 should go smoothly as well.
My point about DA2's recycled dungeons was that it was a HUGE feedback area, one that was pretty much unanimous and cannot be ignored. And I do blame Bioware for doing it, but I blame EA if they don't fix it for the
next game. That's what feedback is about, adjusting and course correcting past mistakes. So I'm not saying they aren't allowed to take some misteps, just that they need to correct them. Actually though, EA does share a lot of the blame for the recycled dungeons in the first place because they are the ones who put the time table for the release of DA2, thus making Bioware rush the development and use recycled dungeons to pad content.
As for ME1's recycled bases, the dev team listened to feedback and adjusted, which is why I was happy about ME2. I know it's a seperate dev team, but you'd think that the DA2 guys would have seen the complaints about recycled bases in ME1 and said, "Ya know, maybe we shouldn't recycle dungeons either; people tend to complain about that."
Modifié par Biotic Sage, 30 janvier 2012 - 04:43 .