starmine76 wrote...
Considering that ME3 is said to have upwards of 3,000 story variables, I think you don't need to worry.
Me2 "had 900 variables", have a look when you next get a chance at gibbed save editor, and see how many it really was. If you have read the script for me3, youll know what most of it is, choice A, choice B, A is you ate the chocolate B is you didnt, what they do with this choice is that the chocolate is still there irrevelant of what you do, maybe a little dialogue change and a bit of explanation how the chocolate is still there, which for me i dont mind as i didnt expect any different its too difficult too make so many different plot quests and arcs based on choices, but i imagine alot of people will be worried especially after BW bigging it up.
Said it before though people expect too much i never wanted them to add all this big choice stuff as i knew it wouldent work out, i just want a good story in me3 to end it all. Thats it.
Modifié par MartinDN, 30 janvier 2012 - 05:55 .