The real reason (IMO) old school fans are worried
#126
Posté 30 janvier 2012 - 10:03
#127
Posté 30 janvier 2012 - 10:06
IT'S NOT THE SAME TEAM.
Also, throwing out the MAKO (and replacing it with the firewalker) was the best thing they did, moving from 1 to 2.
I'm not worried, I think ME3 will be quite good enough to match the awesomeness that is ME2.
Modifié par Spaghetti_Ninja, 30 janvier 2012 - 10:07 .
#128
Posté 30 janvier 2012 - 10:09
KotorEffect3 wrote...
King Minos wrote...
KotorEffect3 wrote...
King Minos wrote...
nelly21 wrote...
I've been around since the BG/Fallout/Torment days and I have no problem with the direction they're going. Innovation is fun.
Until it ruins a game. Not fun at all.
I expect the worst. Part of me wants this to succeed. The other part wants this to fall face first.
I keep thinking this game is going to turn out ****.
I will never understand the mindset of people that condemen a game before it has even come out especially when the said game has tried to address their concerns they had about the second game. ME 3 will be a great game and most likely the best of the series but no it won't be an ME 1 clone, get over it.
The action direction it is taking along with bending over for the new guys. Personally, i feel they are more important than keeping the original fans happy. Along with the leaks that sound **** and of course multiplayer being integrated (yes i am still butthurt).
I don't know, i just feel very pessimistic about this game. I can't explain it but it's there alright and it is giving me major doubts.
I just hate games that fall into this trend now, every game is doing this. Make the game simple and more shooter/explosions just to attract the absent minded gamers. I play games for the story and so far what the leaks suggest. This story is going to be ****** ****ing poor. The Rachni for god sake and Cerberus, a child could write better.
That's how i feel.
You do realize that action and story do not have to be mutualy exclusive. Besides what do you think you would have thought of ME 1's story if you had read the script before you played the game? Sometimes you need context. Besides it is your fault you read the leak now isn't it?
Actually, i didn't read the leaks. One guy posted the endings in a thread, someone posted something about the Rachni and then we had that spam of threads about a choice. So yes and no it was not my fault.
The script just injected more doubt into me. First the action route, the advertising, bending over for new players, multiplayer and ****ty plot.
And it does not help with all my other fellow pessimists, cynics and doubters creating threads about their doubts.
#129
Posté 30 janvier 2012 - 10:09
I finished that game 3 times. Hell of a lot of fun. It really does not deserve all the flak it gets.eqzitara wrote...
*Applauds* You made it through the whole game?!HiroVoid wrote...
Alpha Protocol did a good job at all its choices within its single game.
#130
Posté 30 janvier 2012 - 10:15
King Minos wrote...
KotorEffect3 wrote...
King Minos wrote...
KotorEffect3 wrote...
King Minos wrote...
nelly21 wrote...
I've been around since the BG/Fallout/Torment days and I have no problem with the direction they're going. Innovation is fun.
Until it ruins a game. Not fun at all.
I expect the worst. Part of me wants this to succeed. The other part wants this to fall face first.
I keep thinking this game is going to turn out ****.
I will never understand the mindset of people that condemen a game before it has even come out especially when the said game has tried to address their concerns they had about the second game. ME 3 will be a great game and most likely the best of the series but no it won't be an ME 1 clone, get over it.
The action direction it is taking along with bending over for the new guys. Personally, i feel they are more important than keeping the original fans happy. Along with the leaks that sound **** and of course multiplayer being integrated (yes i am still butthurt).
I don't know, i just feel very pessimistic about this game. I can't explain it but it's there alright and it is giving me major doubts.
I just hate games that fall into this trend now, every game is doing this. Make the game simple and more shooter/explosions just to attract the absent minded gamers. I play games for the story and so far what the leaks suggest. This story is going to be ****** ****ing poor. The Rachni for god sake and Cerberus, a child could write better.
That's how i feel.
You do realize that action and story do not have to be mutualy exclusive. Besides what do you think you would have thought of ME 1's story if you had read the script before you played the game? Sometimes you need context. Besides it is your fault you read the leak now isn't it?
Actually, i didn't read the leaks. One guy posted the endings in a thread, someone posted something about the Rachni and then we had that spam of threads about a choice. So yes and no it was not my fault.
The script just injected more doubt into me. First the action route, the advertising, bending over for new players, multiplayer and ****ty plot.
And it does not help with all my other fellow pessimists, cynics and doubters creating threads about their doubts.
Wait, so you didn't actualy read the leaked script but because a couple of douchebags decided to post spoilers you decided to condemn the whole damn script on a couple of spoilers?
As far as the multiplayer I initialy didn't want it either but you know what this is a co-op mode that will still tie back into the main game (though the main game isn't dependant on it) and it is one mode it isn't like CoD or Halo where you have multiple multiplayer modes this is just one so I hate to be the guy that says but I am going to anyway GET OVER IT
Modifié par KotorEffect3, 30 janvier 2012 - 10:17 .
#131
Posté 30 janvier 2012 - 10:19
KotorEffect3 wrote...
King Minos wrote...
KotorEffect3 wrote...
King Minos wrote...
KotorEffect3 wrote...
King Minos wrote...
nelly21 wrote...
I've been around since the BG/Fallout/Torment days and I have no problem with the direction they're going. Innovation is fun.
Until it ruins a game. Not fun at all.
I expect the worst. Part of me wants this to succeed. The other part wants this to fall face first.
I keep thinking this game is going to turn out ****.
I will never understand the mindset of people that condemen a game before it has even come out especially when the said game has tried to address their concerns they had about the second game. ME 3 will be a great game and most likely the best of the series but no it won't be an ME 1 clone, get over it.
The action direction it is taking along with bending over for the new guys. Personally, i feel they are more important than keeping the original fans happy. Along with the leaks that sound **** and of course multiplayer being integrated (yes i am still butthurt).
I don't know, i just feel very pessimistic about this game. I can't explain it but it's there alright and it is giving me major doubts.
I just hate games that fall into this trend now, every game is doing this. Make the game simple and more shooter/explosions just to attract the absent minded gamers. I play games for the story and so far what the leaks suggest. This story is going to be ****** ****ing poor. The Rachni for god sake and Cerberus, a child could write better.
That's how i feel.
You do realize that action and story do not have to be mutualy exclusive. Besides what do you think you would have thought of ME 1's story if you had read the script before you played the game? Sometimes you need context. Besides it is your fault you read the leak now isn't it?
Actually, i didn't read the leaks. One guy posted the endings in a thread, someone posted something about the Rachni and then we had that spam of threads about a choice. So yes and no it was not my fault.
The script just injected more doubt into me. First the action route, the advertising, bending over for new players, multiplayer and ****ty plot.
And it does not help with all my other fellow pessimists, cynics and doubters creating threads about their doubts.
Wait, so you didn't actualy read the leaked script but because a couple of douchebags decided to post spoilers you decided to condemn the whole damn script on a couple of spoilers?
As far as the multiplayer I initialy didn't want it either but you know what this is a co-op mode that will still tie back into the main game (though the main game isn't dependant on it) and it is one mode it isn't like CoD or Halo where you have multiple multiplayer modes this is just one so I hate to be the guys that says but I am going to anyway GET OVER IT
Ugh, i will keep my judgement to myself until the game comes out like everyone else.
#132
Posté 30 janvier 2012 - 10:21
Catt128 wrote...
These threads make me cringe. So much is expected from BioWare at this point, it makes me feel uneasy because I don't think the more you complain about something the better they get at making games... Sure, fan feedback is a nice way to improve but sometimes I feel they are being put under so much pressure.
Making a game EVERYONE enjoys is too hard. And it seriously makes me laugh a bit when you people throw tantrums like "If ME3 doesn't cover all my expectatives I'm not buying a BioWare game never again" It's such a childish attitude, but you are free to do with your money as you please, I guess.
You know what? Expect nothing, enjoy everything. Not only in games but in life.
I agree with you, wholeheartedly in fact.
Sadly though, telling Sci-fi fans that have been whipped into a frenzy (for what a year now?) to expect nothing is like telling a Trekkie or Starwars fan to actually take their lips off of a loaded gun and spend half-a-day adjusting their eyes to sunlight. Likely not going to happen more than once per year.
Modifié par darkangelvxvx, 30 janvier 2012 - 10:22 .
#133
Posté 30 janvier 2012 - 11:00
Biotic Sage wrote...
It's impossible to have huge decisions carry over across numerous games. The branching possibilities would be exponential and result in WAY to many bases to cover for the devs; it would take them 10 years just to develop one game and cover all the bases. Gamers just need to learn to enjoy the choices within the confines of a single game, accept it for a stand alone affair, and then be happy about any carry-over choices that the developer IS able to implement into the future titles
don't blame gamers for expecting what was advertised
#134
Posté 30 janvier 2012 - 11:03
lyssalu wrote...
Biotic Sage wrote...
It's impossible to have huge decisions carry over across numerous games. The branching possibilities would be exponential and result in WAY to many bases to cover for the devs; it would take them 10 years just to develop one game and cover all the bases. Gamers just need to learn to enjoy the choices within the confines of a single game, accept it for a stand alone affair, and then be happy about any carry-over choices that the developer IS able to implement into the future titles
don't blame gamers for expecting what was advertised
*shrug* Each Shep's journey will be different. Just because the destination remains the same doesn't mean I didn't get a unique experience.
I don't see it as no matter what you choose you can't lose. I see it more as I can play it the way I want and still win.
Unless you think players should be punished for something they did in 2007.
#135
Posté 30 janvier 2012 - 11:04
its not as easy as people make it out to be.
do i have my concerns? yes i do but i realize the more i nit pick every tiny thing in a game i will eventually just not be happy in the future.
and regarding the leak and people still crying you guys asked for the me1 feel to return and you got it and yet still you whine whine whine.
im trying really hard right now to not explode from all the crap im seeing by so called fans but thats all i really have to say on the current topic
Modifié par Tazzmission, 30 janvier 2012 - 11:06 .
#136
Posté 30 janvier 2012 - 11:06
Modifié par AlexXIV, 30 janvier 2012 - 11:07 .
#137
Posté 30 janvier 2012 - 11:08
AlexXIV wrote...
What worries us is that games tend to require less and less thought. The nature of games is actually to improve us, not to make us dumber. But that's where especially video games seem to be headed (even more than before). Mindless entertainment, not to say waste of time.
so your saying mass effect has become mindless now because why? 4 player co-op is now in? or is it because the franchise is half rpg half shooter?
if you can honestly sit there and think these games are mindless im sorry and no this is not a bash or flame but what in the heck have you been playing?
last i checked both me's had some very amazing written stuff regarding certain things
#138
Posté 30 janvier 2012 - 11:21
AlexXIV wrote...
What worries us is that games tend to require less and less thought. The purpose of games is actually to improve us, not to make us dumber. But that's where especially video games seem to be headed (even more than before). Mindless entertainment, not to say waste of time.
Games are meant to entertain, not saying you can't use them for self improvement, education, etc... but in the end they are meant to entertain what you get out of them is up to you.
#139
Posté 30 janvier 2012 - 11:30
#140
Posté 30 janvier 2012 - 11:45
My sig pretty much identifies my favorite games (all are RPGs at some level) and you will note that most of them are BioWare games.
By far, BioWare has been a leader over the years to producing RPG games. Not always great at times, but even those few that didn't come off so well were still fun to play.
My only regret with BioWare games is not trying ME sooner than I did, I should have gotten ME 1 when it was released for the PC. On the other hand, the regret isn't even strong, since I will still be playing ME 1& 2 right up to the time I pick up ME 3 and load that for the first time.
Worried or concerned? Nope!
#141
Posté 30 janvier 2012 - 11:45
HTTP 404 wrote...
^^ truth to this. let your wallet speak for itself. There may be a time when I am no longer a bioware fan depending on the direction they go. And I don't mean that in a bad way, video game companies come and go and some change direction, hardly anything stays the same. Change is difficult and when change happens we shouldn't externalize it and blame others (bioware) but instead look to ourselves and if bioware is producing a product to your dissatisfaction there are other video games out there to check out and be fans of.
That's BS. A series should remain consistent with its prior material, not just go all modern for the hell of it to appeal to the masses. I got into Mass Effect because it wasn't the same modern-style, mindless, Michael Bay 'sploshuns-esque drivel and generic, shallow, gritty brown action game that most other AAA releases are lately. And now it seems as time goes on BioWare wants to take it more and more in that direction.
Also, regarding Dragon Age 2: whenever anybody mentions something along the lines of, "irrelevant, it's a completely different team" then God kills 10 baby seal pups. It's still the same company, still being approved by the same Ray and Greg, and still being run by the same EA who wants their games aimed at the same mainstream target demographic. This might have been defensible had ME2 already not suffered most of the same issues as DA2 before DA2 even came along, but it has, albeit in a slightly less extreme manner. Both games were dumbed down, mainstreamlined and designed by committee with garnering new fans more important than pleasing the old ones. And now there's a lot of signs that ME3 is still suffering these issues.
Modifié par Terror_K, 31 janvier 2012 - 12:05 .
#142
Posté 30 janvier 2012 - 11:47
I was talking in general, not necessarily about ME. But it is partly true compared to 'old school' games. The direction games are headed seems to be to rather enable quick and easy success and reward instead of challenge.Tazzmission wrote...
AlexXIV wrote...
What worries us is that games tend to require less and less thought. The nature of games is actually to improve us, not to make us dumber. But that's where especially video games seem to be headed (even more than before). Mindless entertainment, not to say waste of time.
so your saying mass effect has become mindless now because why? 4 player co-op is now in? or is it because the franchise is half rpg half shooter?
if you can honestly sit there and think these games are mindless im sorry and no this is not a bash or flame but what in the heck have you been playing?
last i checked both me's had some very amazing written stuff regarding certain things
Modifié par AlexXIV, 30 janvier 2012 - 11:49 .
#143
Posté 30 janvier 2012 - 11:47
Selene Moonsong wrote...
I'm about as old school as playing the original SSI Pool of Radiance game on a Commodore 64 (and still have the whole series of floppy disk for the AT class computer).
My sig pretty much identifies my favorite games (all are RPGs at some level) and you will note that most of them are BioWare games.
By far, BioWare has been a leader over the years to producing RPG games. Not always great at times, but even those few that didn't come off so well were still fun to play.
My only regret with BioWare games is not trying ME sooner than I did, I should have gotten ME 1 when it was released for the PC. On the other hand, the regret isn't even strong, since I will still be playing ME 1& 2 right up to the time I pick up ME 3 and load that for the first time.
Worried or concerned? Nope!
do the mods like you or any other ( non dev mods) get to test out the games before release or am i jumping the gun here?
#144
Posté 30 janvier 2012 - 11:50
Psh. We can talk about quick and easy success when GameSharks become popular again.AlexXIV wrote...
I was talking in general, not necessarily about ME. But it is partly true compared to 'old school' games. The direction games are headed seems to be to rather enable quick and easy success and reward instead of challenge.
#145
Posté 30 janvier 2012 - 11:55
Well cheats are one thing. But Bio specializes on story driven games, or at least games in which story plays a major role. So the story itself should also be challenging. Challenging to understand, hard to make decisions, etc. It should give you something to think about. I like it in any story if I can't predict a twist or path the story goes down. If it is just an old story in a new setting is mostly disappointing for me tbh.daqs wrote...
Psh. We can talk about quick and easy success when GameSharks become popular again.AlexXIV wrote...
I was talking in general, not necessarily about ME. But it is partly true compared to 'old school' games. The direction games are headed seems to be to rather enable quick and easy success and reward instead of challenge.
Modifié par AlexXIV, 31 janvier 2012 - 12:00 .
#146
Posté 31 janvier 2012 - 12:00
AlexXIV wrote...
I was talking in general, not necessarily about ME. But it is partly true compared to 'old school' games. The direction games are headed seems to be to rather enable quick and easy success and reward instead of challenge.Tazzmission wrote...
AlexXIV wrote...
What worries us is that games tend to require less and less thought. The nature of games is actually to improve us, not to make us dumber. But that's where especially video games seem to be headed (even more than before). Mindless entertainment, not to say waste of time.
so your saying mass effect has become mindless now because why? 4 player co-op is now in? or is it because the franchise is half rpg half shooter?
if you can honestly sit there and think these games are mindless im sorry and no this is not a bash or flame but what in the heck have you been playing?
last i checked both me's had some very amazing written stuff regarding certain things
i think this whole idea of crying and moaning about old school gamers and current gamers is the most idiotic thing to nit pick about. imo as long as a game is good and makes me happy hey than im happy.
if i nit picked on every little nook and cranie the gaming industry wouldnt exist because any game of any genre can be either repetative or changed for a reason.
and ive said this before im no fan of ea but i am also tired of people blaming ea for every tiny little change like if they run the whole industry.
people blame ea for the leak when in fact it was microsoft who did it via xbl.
so take your anger on them where it belongs and as a 360 owner and fan i admit ms is probably one of many douch baggy corporations in the country
my second canidate for douch baggyness is activision who is by far worse than ea
#147
Posté 31 janvier 2012 - 12:02
...and you're comparing the stories we get in modern BioWare games on these criteria to the stories we got fifteen to twenty years ago?AlexXIV wrote...
Well cheats are one thing. But Bio specializes on story driven games, or at least games in which story plays a major role. So the story itself should also be challenging. Challenging to understand, hard to make decisions, etc. It should give you something to think about. I like it in any story if I can't predict a twist or path the story goes down. If it is just an old story in a new setting is mostly disappointing for me tbh.
#148
Posté 31 janvier 2012 - 12:03
daqs wrote...
Psh. We can talk about quick and easy success when GameSharks become popular again.AlexXIV wrote...
I was talking in general, not necessarily about ME. But it is partly true compared to 'old school' games. The direction games are headed seems to be to rather enable quick and easy success and reward instead of challenge.
You are not old skool enough... I'm talking Game Genie here.
#149
Posté 31 janvier 2012 - 12:03
I didn't even mention EA. Not in this thread anyway. I am merely describing a general tendency to reward people without giving them a challenge first. This leads to rewards starting to feel hollow, for me anyway. And it takes away the fun of the supposed accomplishments. I dislike if people are led to believe they accomplished something when in fact they didn't.Tazzmission wrote...
AlexXIV wrote...
I was talking in general, not necessarily about ME. But it is partly true compared to 'old school' games. The direction games are headed seems to be to rather enable quick and easy success and reward instead of challenge.Tazzmission wrote...
AlexXIV wrote...
What worries us is that games tend to require less and less thought. The nature of games is actually to improve us, not to make us dumber. But that's where especially video games seem to be headed (even more than before). Mindless entertainment, not to say waste of time.
so your saying mass effect has become mindless now because why? 4 player co-op is now in? or is it because the franchise is half rpg half shooter?
if you can honestly sit there and think these games are mindless im sorry and no this is not a bash or flame but what in the heck have you been playing?
last i checked both me's had some very amazing written stuff regarding certain things
i think this whole idea of crying and moaning about old school gamers and current gamers is the most idiotic thing to nit pick about. imo as long as a game is good and makes me happy hey than im happy.
if i nit picked on every little nook and cranie the gaming industry wouldnt exist because any game of any genre can be either repetative or changed for a reason.
and ive said this before im no fan of ea but i am also tired of people blaming ea for every tiny little change like if they run the whole industry.
people blame ea for the leak when in fact it was microsoft who did it via xbl.
so take your anger on them where it belongs and as a 360 owner and fan i admit ms is probably one of many douch baggy corporations in the country
my second canidate for douch baggyness is activision who is by far worse than ea
#150
Posté 31 janvier 2012 - 12:04





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