The real reason (IMO) old school fans are worried
#176
Posté 31 janvier 2012 - 06:59
#177
Posté 31 janvier 2012 - 07:07
I like above post. its funny that we complain about our free time.
Modifié par HTTP 404, 31 janvier 2012 - 07:08 .
#178
Posté 31 janvier 2012 - 07:22
mybudgee wrote...
We are so lucky in the western world to spend so much of our "freetime" complaining about how we are planning on spending our freetime...!?
First world problems. It's a real thing.
*Shoot. I only have a $20 bill to tip the limo driver with.*
#179
Posté 31 janvier 2012 - 07:54
Like Wrex for example. Killed him in ME1, no biggie 'cause his brother is doing the exact same thing. All they did was swap characters. In the end the decision made no difference.
As long as the ME team paid attention to what the DA team did with DA2 and doesn't repeat those mistakes that'll be a huge relief for me. I would hate for them to go back to recycled environments like in ME1, for example.
#180
Posté 31 janvier 2012 - 07:58
Asch Lavigne wrote...
I'm mostly worried about the whole even if you didn't do a certain decision its changed to fit it as though you had thing.
Like Wrex for example. Killed him in ME1, no biggie 'cause his brother is doing the exact same thing. All they did was swap characters. In the end the decision made no difference.
As long as the ME team paid attention to what the DA team did with DA2 and doesn't repeat those mistakes that'll be a huge relief for me. I would hate for them to go back to recycled environments like in ME1, for example.
His brother has an entirely different philosophy concerning the direction of the Krogan people...
#181
Posté 31 janvier 2012 - 09:33
Biotic Sage wrote...
Asch Lavigne wrote...
I'm mostly worried about the whole even if you didn't do a certain decision its changed to fit it as though you had thing.
Like Wrex for example. Killed him in ME1, no biggie 'cause his brother is doing the exact same thing. All they did was swap characters. In the end the decision made no difference.
As long as the ME team paid attention to what the DA team did with DA2 and doesn't repeat those mistakes that'll be a huge relief for me. I would hate for them to go back to recycled environments like in ME1, for example.
His brother has an entirely different philosophy concerning the direction of the Krogan people...
I you have Wreav, I'd imagine no peace with Salarians
At any rate, this worry is stupid, I mean everyone tries to say the game does this or its a copy of this or it appeals to this group but either you will by it or you wont, and you'll like it or you wont. at the end of the day its down to the one, as opposed to everyone because its a single player experience. You can have all the worries in the world. Its either gonna come down to you getting it or not. Thats all.
#182
Guest_The PLC_*
Posté 31 janvier 2012 - 09:47
Guest_The PLC_*
Thermal clips:
Way better than the old system.
Throwing out the Mako:
We got the shuttle now? Why would you drive when you can fly?!
The death of the conversation skill:
lol.
The only thing I agree with in the OP, is the concerns about the impact of our choices. The leaked script didn't really make this seem too promising, rough draft or not.
#183
Posté 31 janvier 2012 - 09:51
That was the single most important decision of ME1. And suddenly, it doesn't matter?
Disappointing. Not a bit.
#184
Posté 31 janvier 2012 - 09:59
hawat333 wrote...
So I read it right? The rachni returns even if you killed them?
That was the single most important decision of ME1. And suddenly, it doesn't matter?
Disappointing. Not a bit.
It "doesn't matter" in that you will be fighting Rachni husks regardless. However, I would wager that it certainly does matter in terms of whether you will be only fighting Rachni or fighting some Rachni and gaining the aid of others (the Noveria Rachni queen's brood, for instance...).
#185
Posté 31 janvier 2012 - 11:09
I kept my distance from the leaks, but you know, people picks up rumours no matter what you do, and this particular one was a bit misleading.
#186
Posté 31 janvier 2012 - 01:00
starmine76 wrote...
Considering that ME3 is said to have upwards of 3,000 story variables, I think you don't need to worry.
This is a decoy by Bioware to stop people from expecting their choices to matter.
Any different dialogue option, sequence of events chosen by the player and taken/not taken paragon/renegade interrupts count as a story variable.
The number "3,000" looks more impressive than it really is, used to make people stop complaining about the lack of consequences.
#187
Posté 31 janvier 2012 - 01:02
hawat333 wrote...
Oh, I see. Thanks for the heads-up.
I kept my distance from the leaks, but you know, people picks up rumours no matter what you do, and this particular one was a bit misleading.
You are sure this "rumour" was misleading
#188
Posté 31 janvier 2012 - 02:11
Close major decisions within a single game. Leave only 1-2 for hte sequel.
#189
Posté 31 janvier 2012 - 04:59
Modifié par HTTP 404, 31 janvier 2012 - 05:00 .
#190
Posté 31 janvier 2012 - 07:09
CerberusSoldier wrote...
Killjoy Cutter wrote...
MP cram-on to draw in the dudebro crowd, combat clown moves (the rolling around), mandatory Origin, no-win ending choice... yeah, not really that interested in ME3 any more.
Thanks for pissing on something I liked, EA.
EA owns Bioware and they are in this to make money . MP sells games simple as that now days .
So they can go make their MP games and appeal to the dudebros that way.
Leave the rest of us something we can actually enjoy instead of giving us the choice between guys mimicing teabags and butthumps on each other after kills, and no games at all.
#191
Posté 31 janvier 2012 - 07:26
#192
Posté 31 janvier 2012 - 07:46
RolandX9 wrote...
Thermal clips. Throwing out the Mako. The death of the conversation skill.
Symptoms. All of them.
I think this IGN article really boils it down to why a lot of us are worried about Mass Effect 3:Look, I've never been able to murder the Rachni Queen. What can I say, I'm not cool with genocide. But I respect the players who made that decision, and want Bioware to do the same. What's that? 99% of players chose Anderson for Councillor? Sorry, we need an Obstructive Bureaucrat in charge in ME3 -- Udina's the Councillor now. Got yourself a weird-**** Paragade who made decisions Two-Face style? Sorry, your conversation skills are hosed. You romanced an ME2 LI? Whoops, we juggled too many characters, gotta roll with your ME1 crew. (I preferred ME1 in almost every way and am super-jazzed to get my old friends back on side, and I still think this isn't cool.)The synergy of canon and self is delicate, maybe even only applicable in confined spaces. It's why the looming interstellar shadow of Mass Effect 3 fills me with both excitement and dread. This is it, the final chapter in an epic trilogy that has been with me – and a whole lot of you – since 2007. Five years in the making, I don't want to get this wrong. I want it to be perfect. More accurately, I want my FemShep's imperfection to be perfect. I'm scared of what I've made her, scared that her bad-lady ways will be overwritten if they don't happen to match up with BioWare's bigger picture – and it is big. What if the Rachni suddenly need to play a pivotal role in the fight against the Reapers? Whoops. I pushed the "Gas Queen lol" button. "Oh, that never happened," they might say, whistling inconspicuously.
Not much left to do at this point -- if ME3 hasn't gone gold, it's right on the edge of it. For me, though, this is Bioware's final exam. After Dragon Age II and Arrival, if this finale doesn't knock the story out of the park, I'm going to think long and hard before buying another Bioware game,and pre-orders will be out of the question. On the other hand, there have been some serious signs of folks in Edmonton getting the concerns. We'll see.
Well-said, OP.
#193
Posté 31 janvier 2012 - 07:59
nitefyre410 wrote...
My god... if you don;t want to play MP... then don't select the option that says Online... or are some gamer's so entitled that they feel like they should not have to read through a menu and select the mode they wish to play.
And never mind that MP is tied in with all the other crap...
#194
Posté 31 janvier 2012 - 08:19
#195
Posté 31 janvier 2012 - 08:50
Your personal perfect story will never be achieved by Bioware. From the minute you saw Shepard staring out the window in ME1, you all had preconceived notions about what you wanted to happen to Shepard and how he/she developed. It's never going to be just what you wanted.
But until I see the Rachni queen standing there for both my renegade and paragon Shepard, I'm not going to judge it.
#196
Posté 31 janvier 2012 - 08:53
I honestly wouldn't say that. Even if the way choices are implemented in 3 are disappointing, they'll still ultimately walk away from the series with more experience in this sort of thing, and if done again, should be more well-implemented......I'm still kind of hoping we move on to another series after ME3 though.Lotion Soronnar wrote...
If the devs can't handle multiple different choices across several games, they never sohuldn't have tried to do it and marketed it as such.
Close major decisions within a single game. Leave only 1-2 for hte sequel.
#197
Posté 31 janvier 2012 - 08:55
Lotion Soronnar wrote...
If the devs can't handle multiple different choices across several games, they never sohuldn't have tried to do it and marketed it as such.
Close major decisions within a single game. Leave only 1-2 for hte sequel.
oh god stop with comments like that.
#198
Posté 31 janvier 2012 - 09:00
Lotion Soronnar wrote...
If the devs can't handle multiple different choices across several games, they never sohuldn't have tried to do it and marketed it as such.
Close major decisions within a single game. Leave only 1-2 for hte sequel.
Predictable post from LS
#199
Posté 31 janvier 2012 - 09:03
Catt128 wrote...
These threads make me cringe. So much is expected from BioWare at this point, it makes me feel uneasy because I don't think the more you complain about something the better they get at making games... Sure, fan feedback is a nice way to improve but sometimes I feel they are being put under so much pressure.
Making a game EVERYONE enjoys is too hard. And it seriously makes me laugh a bit when you people throw tantrums like "If ME3 doesn't cover all my expectatives I'm not buying a BioWare game never again" It's such a childish attitude, but you are free to do with your money as you please, I guess.
You know what? Expect nothing, enjoy everything. Not only in games but in life.
Wise words. Right. Agreeable.
I agree.
#200
Posté 31 janvier 2012 - 09:50
Killjoy Cutter wrote...
nitefyre410 wrote...
My god... if you don;t want to play MP... then don't select the option that says Online... or are some gamer's so entitled that they feel like they should not have to read through a menu and select the mode they wish to play.
And never mind that MP is tied in with all the other crap...
if its crap, don't play it. no one is holding a gun to your head....
I agree that it can be annoying but I always found that if I don't like a game, I play something else. I know its crazy!





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