bleetman wrote...
Cover in X-com doesn't really seem to work the way it should. I can understand a chest high wall not giving much protection in general and effectively none against someone firing from a higher vantage point, but sometimes aliens will land hits through solid metal walls without even damaging the wall. It just goes right through it.
I think my favourite thus far was a group of thin men on the underground alien base level who were shooting my squad through several feet of solid rock.
Yeah. The shots is purely aesthetic (for better or worse). Combat is determined purely by rules, and LOS is established by peeking around cover as well. So if you're on a corner of "tall cover" you'll be able to look at everything in the quadrant along the adjacent tile and beyond.
Half cover always lets you look over it. But the rules are the same for you and the aliens, so once you understand this I find it less of an issue.