CerberusSoldier wrote...
essarr71 wrote...
Arrival negates ME2?
Right... kind of like how college negates high school.
It does negate it
Really? Sooo why not just go to college?
CerberusSoldier wrote...
essarr71 wrote...
Arrival negates ME2?
Right... kind of like how college negates high school.
It does negate it
fivefingaslap18 wrote...
If you remember hearing in ME1 (if you played it, otherwise my bad) indoctrination erodes the mind of the indoctrinated. It does it to those faster if they're especially dumb. Therefore anyone on the team with a below average IQ could have thought to themselves that would've been a smart idea.
fivefingaslap18 wrote...
If you remember hearing in ME1 (if you played it, otherwise my bad) indoctrination erodes the mind of the indoctrinated. It does it to those faster if they're especially dumb. Therefore anyone on the team with a below average IQ could have thought to themselves that would've been a smart idea.
dgcatanisiri wrote...
I don't really understand why people say that Arrival somehow 'invalidates' ME2. The Reapers were always coming, stopping them in ME2 was never an option. The dissertation linked to above even offers the suggestion that the Collector attacks had nothing to do with the Reapers' actually reaping. Defeating the Collectors, destroying the Alpha Relay... When you see that swarm of Reapers at the end of ME2, I would think it'd be obvious that the best we were ever going to do would be delaying tactics that MIGHT create ways to trip them up and, at the end of the day, find a way to organize the galaxy to be able to defeat the Reapers, or at least make their victory a Pyrrhic one.
CerberusSoldier wrote...
dgcatanisiri wrote...
I don't really understand why people say that Arrival somehow 'invalidates' ME2. The Reapers were always coming, stopping them in ME2 was never an option. The dissertation linked to above even offers the suggestion that the Collector attacks had nothing to do with the Reapers' actually reaping. Defeating the Collectors, destroying the Alpha Relay... When you see that swarm of Reapers at the end of ME2, I would think it'd be obvious that the best we were ever going to do would be delaying tactics that MIGHT create ways to trip them up and, at the end of the day, find a way to organize the galaxy to be able to defeat the Reapers, or at least make their victory a Pyrrhic one.
Arrival was announced as a brige to ME 3 they just did not tell us it was a brige that erased alll of ME 2 . basically arrival is Bioware 's way of gettiing Shepard back in the alliance
Let me get this straight:fivefingaslap18 wrote...
I know that people are angry that DLC is counted as part of the main game events that are taken into consideration for ME3. My question is why people dislike Arrival itself.
N7Raider wrote...
People **** about Arrival because they think it makes ME2 irrelevant or it some how didn't move the overall plot forward. What they fail to realize however is that Arrival re-contextualizes ME2 so it wasn't so much more of delaying the reapers but more of preparing for their arrival.
wirelesstkd wrote...
My problem with Arrival is just that you don't have your squad. It greatly changes the gameplay dynamics and I hated it. I played it once and will not play it again. A friend asked my thoughts about the upcoming ME3 and I said it this way: I'm really excited for ME3 because of LotSB, and I'm really nervous about ME3 because of Arrival.
Modifié par Nial Black-Knee, 30 janvier 2012 - 07:05 .
Modifié par Klijpope, 30 janvier 2012 - 07:05 .
Modifié par Klijpope, 30 janvier 2012 - 07:05 .
Modifié par Clearly Balkan, 30 janvier 2012 - 07:17 .
CerberusSoldier wrote...
Its a piece of crap way to get shepard back in the alliance for ME 3 thats all this does . really hackett can just walk on a Cerberus ship and tell Shepard what to do . but in ME 2 Anderson and the alliance are basically spying on him . Something does not make any sense at all .
Klijpope wrote...
Anyhow, ME2 didn't really have a cohesive narrative like ME1. It felt more like an episodic TV series than a novel. It was bitty, but it made a virtue of that (squadmates over Collector plot). As such Arrival does not really negate anything - it's just the beginning of the next arc in the last episode (very common on TV shows).
CerberusSoldier wrote...
Its a piece of crap way to get shepard back in the alliance for ME 3 thats all this does . really hackett can just walk on a Cerberus ship and tell Shepard what to do . but in ME 2 Anderson and the alliance are basically spying on him . Something does not make any sense at all .
hawat333 wrote...
Arrival doesn't negate ME2.
What it does negate is ME1. A star going supernova wasn't enough to destroy or scratch the Mu Relay.
An asteroid destroys another one. That's... interesting,