Okay, the Arrival bashing has officially annoyed me. Let me address a number of things in here.
First, everyone bashes Arrival for the exact same thing that Lair of the Shadow Broker did, namely lack of choice. Did you have the option of turning against Liara? No. Did you have a choice of not trusting Vasir and getting completely fooled? No. Did you have a choice of killing the Broker or not? No. Did you have a choice is saving Feron or not? No. Complete and TOTAL lack of choice... Yet no one complains when LotSB does it, only when Arrival does it. That some nice double standards right there.
Two, it doesn't make ME2 irrelevant. The Collectors were making that reaper to jump start their reproduction. That baby reaper was supposed be in that stage of development by the time ME2 takes place, but because of Sovereign's blunder, that didn't happen. So, to get back on schedule, the had the Collectors start building the reaper before the arrived. By doing that, the reaper production wasn't going to be held up by the reapers late arrival. With it already partially created and ready, it saved the reapers a little bit of time and effort.
And even if this wasn't the case, the Collectors were taking at least 2 colonies a week it seemed, and each colony they took had populations numbering in the thousands. Reapers arrival or no, they needed to be stopped, because every second that they were still around was causing deaths. If they're taking thousands a week, by ME3, they would have nabbed every single human in the entire Terminus System. The Alliance and council were too weakened and busy rebuilding in ME2 to help, which meant the Collectors would have been unopposed. And honestly, even if they had tried to stop them, they wouldn't have been able to. They could have literally 1,000+ Alliance marines stationed at every human colony in the Terminus, and the Collectors would have been no more troubled then they were because of the seeker swarms. Those swarms made soldiers absolutely useless, because they wouldn't have been able to do a damn thing to them. Guns have no effect after all. Doing that would have just made the Alliance lose even more people. They had to be stopped, no matter what for the safety of humanity, and Shepard and crew were the only ones able.
Three, the complaint about it being a solo mission... That was the best part about Arrival. We always hear about how badass Shepard and specters are (Jenkins referring to Nihlus- "I heard he took down an enemy platoon all by himself"), yes we never got to see how good Shepard is in a fight "all by himself/herself". The survivor of a thresher maw pack that tore everyone but Shepard apart, or the person who held off an entire pirate army's worth of soldiers alone, or the person who took down a nearly impenetrable pirate and slaver fortress that took an entire squad plus Shepard to breach (and was the only survivor of that same squad), all these Shepard's never got a chance to show just how superior they are compared to run-of-the-mill marines. We HEARD about how awesome Shepard (and Shepard alone) is, but we never got to SEE it. Show, don't tell, that's good story telling. Well, Arrival finally showed us. Shepard indeed did "take down an entire enemy platoon by himself/herself", and entire base full of marines on top of that. It showed how good Shepard truly is, without help. And I for one LOVED that. I wanted a solo mission to show what Shepard could do since ME1, but they always force you to take a team. I finally got my solo mission, and I'm glad.
Modifié par andy69156915, 30 janvier 2012 - 08:58 .