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Arrival Controversy


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#51
Ghost Warrior

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CerberusSoldier wrote...

Its a piece of crap way to get shepard back in the alliance for ME 3 thats all this does . really hackett can just walk on a Cerberus ship and tell Shepard what to do . but in ME 2 Anderson and the alliance are basically spying on him . Something does not make any sense at all .

Okay,tell us how exactly does it negate ME2. Hackett was there on a personal mission,not working for the Alliance.


hawat333 wrote...

Arrival doesn't negate ME2.
What it does negate is ME1. A star going supernova wasn't enough to destroy or scratch the Mu Relay.
An asteroid destroys another one. That's... interesting,

Different distances.

Modifié par Ghost Warrior, 30 janvier 2012 - 07:12 .


#52
tetrisblock4x1

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Arrival is when Bioware dropped the pretense of choice and consequence. So that might rub people the wrong way if they ever expected any of their actions to have any sort of weight to the main story.

#53
Ghost Warrior

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tetrisblock4x1 wrote...

Arrival is when Bioware dropped the pretense of choice and consequence. So that might rub people the wrong way if they ever expected any of their actions to have any sort of weight to the main story.

Apparently,all of those decisions begin to matter and culminate in ME3. And what decision could you possible have in that storyline? Stop The Project? Not the smartest idea to say the least.

#54
CerberusSoldier

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Ghost Warrior wrote...

CerberusSoldier wrote...

Its a piece of crap way to get shepard back in the alliance for ME 3 thats all this does . really hackett can just walk on a Cerberus ship and tell Shepard what to do . but in ME 2 Anderson and the alliance are basically spying on him . Something does not make any sense at all .

Okay,tell us how exactly does it negate ME2. Hackett was there on a personal mission,not working for the Alliance.


hawat333 wrote...

Arrival doesn't negate ME2.
What it does negate is ME1. A star going supernova wasn't enough to destroy or scratch the Mu Relay.
An asteroid destroys another one. That's... interesting,

Different distances.

   








From a story point Shepard does not work for the alliance in ME 2 so how can all of sudden hackett contact him for a missoon. As I said its a cheap way to get him work for the alliance in 3 and a make up letter to the anti Cerberus fans

#55
essarr71

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CerberusSoldier wrote...

From a story point Shepard does not work for the alliance in ME 2 so how can all of sudden hackett contact him for a missoon. As I said its a cheap way to get him work for the alliance in 3 and a make up letter to the anti Cerberus fans


Never stopped Anderson from emailing Shep.

And Shep doesn't really hide the fact that, you know.. theres still a Normandy and he's on it.

Quick edit: There's a lot of spec that Hackett is very keen on Cerberus... or that Cerb is, in fact, still part of the Alliance in some way.

Modifié par essarr71, 30 janvier 2012 - 07:27 .


#56
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Arrival was exactly what it was supposed to be. The final story-DLC for ME2 that prepared fans for ME3. I enjoyed it and thought it was okay. It could have been bigger and better like LOTSB, but it was good for its pricepoint.

#57
Sidney

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Ghost Warrior wrote...

tetrisblock4x1 wrote...

Arrival is when Bioware dropped the pretense of choice and consequence. So that might rub people the wrong way if they ever expected any of their actions to have any sort of weight to the main story.

Apparently,all of those decisions begin to matter and culminate in ME3. And what decision could you possible have in that storyline? Stop The Project? Not the smartest idea to say the least.


Exactly, you've made choices and built your character based on them for 2 games. You make another choice in arrival but in the end the MR has to go. I mean I guess they could have given you a "Save 300k Batarians and Kill the Galaxy and those 300k batarians" option.

#58
CerberusSoldier

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essarr71 wrote...

CerberusSoldier wrote...

From a story point Shepard does not work for the alliance in ME 2 so how can all of sudden hackett contact him for a missoon. As I said its a cheap way to get him work for the alliance in 3 and a make up letter to the anti Cerberus fans


Never stopped Anderson from emailing Shep.

And Shep doesn't really hide the fact that, you know.. theres still a Normandy and he's on it.

Quick edit: There's a lot of spec that Hackett is very keen on Cerberus... or that Cerb is, in fact, still part of the Alliance in some way.

  





I guess that explains it then Cerberus never went rogue at all it has always been the black ops of the alliance

#59
Lotion Soronarr

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Idioit balls are unfortunately all too common appreantly..

Can't say I liked Arrival..or Shadow Broker..or ME2...when it comes to writing and plot I mean....

#60
Ghost Warrior

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CerberusSoldier wrote...

From a story point Shepard does not work for the alliance in ME 2 so how can all of sudden hackett contact him for a missoon. As I said its a cheap way to get him work for the alliance in 3 and a make up letter to the anti Cerberus fans

For the love of  god,Alliance had nothing to do with it,rescuing Kenson was a personal favor to Hackett.

And Arrival or no Arrival,Cerberus is evil and trying to kill you in ME3. Sorry Cerberus fans

#61
essarr71

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CerberusSoldier wrote...

essarr71 wrote...

CerberusSoldier wrote...

From a story point Shepard does not work for the alliance in ME 2 so how can all of sudden hackett contact him for a missoon. As I said its a cheap way to get him work for the alliance in 3 and a make up letter to the anti Cerberus fans


Never stopped Anderson from emailing Shep.

And Shep doesn't really hide the fact that, you know.. theres still a Normandy and he's on it.

Quick edit: There's a lot of spec that Hackett is very keen on Cerberus... or that Cerb is, in fact, still part of the Alliance in some way.

  





I guess that explains it then Cerberus never went rogue at all it has always been the black ops of the alliance


I'd be surprised if you havent come across this link before, but for further reading : http://nothing-is-ir...issertation-58/

#62
CaptainHydra

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ParagonForLife wrote...

its just that Arrival was the worst mission ever...you have no choice...Paragon *BOOM* Renegade *BOOM*


It's not the result, it's the journey you take. Or something like that, but with more dragons.

#63
CerberusSoldier

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Ghost Warrior wrote...

CerberusSoldier wrote...

From a story point Shepard does not work for the alliance in ME 2 so how can all of sudden hackett contact him for a missoon. As I said its a cheap way to get him work for the alliance in 3 and a make up letter to the anti Cerberus fans

For the love of  god,Alliance had nothing to do with it,rescuing Kenson was a personal favor to Hackett.

And Arrival or no Arrival,Cerberus is evil and trying to kill you in ME3. Sorry Cerberus fans

   





oh but she was a alliance op so yeah in a way they did have something to do .thats right the alliance needs a pawn because of their stupity for invading the space of the batarians . yeah I get the story of ME 3. the alliance much like the VS better stay out of My shepards way in 3 or else 300,000 dead batarians will be a starting point to what he and she will do to take back earth and save humanity. see Cerberus was right in one thing humanity needs to care about its self in the ME universe .

#64
swordmalice

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CannonLars wrote...

wirelesstkd wrote...

My problem with Arrival is just that you don't have your squad. It greatly changes the gameplay dynamics and I hated it. I played it once and will not play it again. A friend asked my thoughts about the upcoming ME3 and I said it this way: I'm really excited for ME3 because of LotSB, and I'm really nervous about ME3 because of Arrival.


Was it written that way to avoid paying all the voice actors to come back? :lol:


Yes. I think that for its length, and relative unimportance to Shepard's sqaud, they didn't think the expense was worth it to bring back 12 voice actors to record dialogue for it. Hell LotSB was incredible and even then the other squadmates had no dialogue (except for one line that was most likey reused from stock dialgoue made during ME2). This is why I'm neutral towards Arrival; it costs money to make these things, folks.

#65
Ramus Quaritch

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essarr71 wrote...

CerberusSoldier wrote...

essarr71 wrote...

Arrival negates ME2?

Right... kind of like how college negates high school.

   


It does negate it 


Really?  Sooo why not just go to college?


So much of what you do and learn (and also the way in which you learn new material)  in college is directly contradictory to the way it is done in high school.  College emphasizes critical thinking and learning the material through your own time and effort.  College requires initiative on your part.  High school is basically you are given a list of instructions and/or tasks to memorize and you do so.  

#66
essarr71

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Ramus Quaritch wrote...

essarr71 wrote...

CerberusSoldier wrote...

essarr71 wrote...

Arrival negates ME2?

Right... kind of like how college negates high school.

   


It does negate it 


Really?  Sooo why not just go to college?


So much of what you do and learn (and also the way in which you learn new material)  in college is directly contradictory to the way it is done in high school.  College emphasizes critical thinking and learning the material through your own time and effort.  College requires initiative on your part.  High school is basically you are given a list of instructions and/or tasks to memorize and you do so.  


But that doesn't mean those years were pointless.

Maybe it was a bad example.  But just because you stop the Reapers (college) in Arrival, doesn't mean you didn't do anything when you stopped the Collectors (high school).  To say Arrival "negates" ME2, makes as much sense as saying "You went to college so it doesn't matter that you ever went to high school."  Because it does matter, especially to the college.  Get it?

Modifié par essarr71, 30 janvier 2012 - 08:17 .


#67
ODST 3

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I don't like Arrival because it was just terrible compared to Lair of the Shadow Broker. So far below ME standard. There were no choices to be made, no emotional involvement, Hacket's character design was over the top, and I couldn't even torture Kenson to death like I wanted to. It felt like everyone was just going through the motions without giving a damn about the outcome because the outcome is inevitable. Also you never even get to see the Reapers... just a hologram with a generic conversation that we've had with Harbinger already.

#68
Matt251287

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Now that Arrival is Canon, it's not so much that Arrival sucks, it's that the general storyline as a whole between ME2 and 3 is pretty poor,

It doesn't follow particularly well and contains alot of excuses.


Also arrivals content wasn't worth the money, and no-one has been willing to tell me why 4-eyed Batarians purchase human armour -- pretty freaking lazy guys, just saying.

#69
andy6915

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Okay, the Arrival bashing has officially annoyed me. Let me address a number of things in here.

First, everyone bashes Arrival for the exact same thing that Lair of the Shadow Broker did, namely lack of choice. Did you have the option of turning against Liara? No. Did you have a choice of not trusting Vasir and getting completely fooled? No. Did you have a choice of killing the Broker or not? No. Did you have a choice is saving Feron or not? No. Complete and TOTAL lack of choice... Yet no one complains when LotSB does it, only when Arrival does it. That some nice double standards right there.

Two, it doesn't make ME2 irrelevant. The Collectors were making that reaper to jump start their reproduction. That baby reaper was supposed be in that stage of development by the time ME2 takes place, but because of Sovereign's blunder, that didn't happen. So, to get back on schedule, the had the Collectors start building the reaper before the arrived. By doing that, the reaper production wasn't going to be held up by the reapers late arrival. With it already partially created and ready, it saved the reapers a little bit of time and effort.

And even if this wasn't the case, the Collectors were taking at least 2 colonies a week it seemed, and each colony they took had populations numbering in the thousands. Reapers arrival or no, they needed to be stopped, because every second that they were still around was causing deaths. If they're taking thousands a week, by ME3, they would have nabbed every single human in the entire Terminus System. The Alliance and council were too weakened and busy rebuilding in ME2 to help, which meant the Collectors would have been unopposed. And honestly, even if they had tried to stop them, they wouldn't have been able to. They could have literally 1,000+ Alliance marines stationed at every human colony in the Terminus, and the Collectors would have been no more troubled then they were because of the seeker swarms. Those swarms made soldiers absolutely useless, because they wouldn't have been able to do a damn thing to them. Guns have no effect after all. Doing that would have just made the Alliance lose even more people. They had to be stopped, no matter what for the safety of humanity, and Shepard and crew were the only ones able.

Three, the complaint about it being a solo mission... That was the best part about Arrival. We always hear about how badass Shepard and specters are (Jenkins referring to Nihlus- "I heard he took down an enemy platoon all by himself"), yes we never got to see how good Shepard is in a fight "all by himself/herself". The survivor of a thresher maw pack that tore everyone but Shepard apart, or the person who held off an entire pirate army's worth of soldiers alone, or the person who took down a nearly impenetrable pirate and slaver fortress that took an entire squad plus Shepard to breach (and was the only survivor of that same squad), all these Shepard's never got a chance to show just how superior they are compared to run-of-the-mill marines. We HEARD about how awesome Shepard (and Shepard alone) is, but we never got to SEE it. Show, don't tell, that's good story telling. Well, Arrival finally showed us. Shepard indeed did "take down an entire enemy platoon by himself/herself", and entire base full of marines on top of that. It showed how good Shepard truly is, without help. And I for one LOVED that. I wanted a solo mission to show what Shepard could do since ME1, but they always force you to take a team. I finally got my solo mission, and I'm glad.

Modifié par andy69156915, 30 janvier 2012 - 08:58 .


#70
JamieCOTC

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I liked Arrival for what it was, but it wasn't what I wanted in a last DLC. As it is, I thought it missed some opportunity as to what Shepard had to do in that story. Instead it seems to be more a throwaway plot device to get Shepard from point A to point B. Something that tends to happen a lot in ME.

That said, it was still fun and the I enjoyed it quite a bit.

#71
BatmanPWNS

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Cuz it had Action something the most people here can't handle.

#72
Oni Changas

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I'd like to know how Arrival negates Shep's/TIM's quest to eliminate the human colony kidnappings the Collectors were carrying out and their impact on the Terminus Systems. Either way, ME2 is integral. It expands the plot and reveals lots of details while giving insight into the Reapers and their methods. Arrival is the bridge from the Collector smackdown to the Reaper showdown.

#73
XyleJKH

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Look at all the babies on this forum
But honestly, I liked arrival. Was no lair dlc, but still good

#74
ADLegend21

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I loved it. It was a perfect segway into ME3 with Shepard getting another notch in her belt against the Batarians. haha.

#75
Poison_Berrie

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hawat333 wrote...

Arrival doesn't negate ME2.
What it does negate is ME1. A star going supernova wasn't enough to destroy or scratch the Mu Relay.
An asteroid destroys another one. That's... interesting,

I think the difference here is distance. Is the Mu Relay at the edge of a large system? Is the supernova even in the same system?
It's pushed out of the system, but not damaged to the point where the repair systems could not doing anything.
It might be a retcon from the initial idea of indestructible Mass Relays, but it's one that's can easily be justified.

CerberusSoldier wrote...

From a story point Shepard does not work for the alliance in ME 2 so how can all of sudden hackett contact him for a missoon. As I said its a cheap way to get him work for the alliance in 3 and a make up letter to the anti Cerberus fans

Arrival didn't actually make you sign a contract to go back to the Systems Alliance. Arrival didn't actually affect your standing with Cerberus and nothing in Arrival actually works against Cerberus. 
Hackett even says it's a personal request and not an official Alliance mission.