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Please include 360 controller support on PC version


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#51
CMD-Shep

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Shepard the Leper wrote...

Adding controller support isn't as easy as some might think:

ME2's lead gameplay dev, Christina Norman:

Balancing for pc vs console is incredibly difficult, we do our best (enemies are tougher on pc than on xbox) but pc will always offer more precise controls, and better sequencing of attacks.


If you like controllers go get yourself a console, OR re-map keys using the software that came with your controller.


I have all nextgen (currentGen?) consoles minus the Wii. That said, I want to get the game on PC as well since the visuals on the PC are just killer when compared to the currentGen consoles.
Just would have been nice to be all chill and relaxed in my sofa while playing the PC version is all.

#52
charmingcharlie

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CMD-Shep wrote...
Just would have been nice to be all chill and relaxed in my sofa while playing the PC version is all.

I am perfectly able to "chill and relax" on my sofa whilst playing using the mouse and keyboard.  I certainly don't play any game "hunched up" or leaning over the keyboard.  I can also certainly say that in my 20 years of PC gaming I have never so much as felt a "twinge" of neck pain playing games.

As others have said if you prefer Mass Effect with a joypad (nothing wrong with that) then there is an option open to you, it is called the console version.  I don't expect or demand that they dilute the console versions control scheme to cater for my preference to play with a mouse and keyboard so I do not see why the PC versions control scheme should be diluted to cater for joypad users.

#53
Shepard the Leper

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CMD-Shep wrote...

Shepard the Leper wrote...

Adding controller support isn't as easy as some might think:

ME2's lead gameplay dev, Christina Norman:

Balancing for pc vs console is incredibly difficult, we do our best (enemies are tougher on pc than on xbox) but pc will always offer more precise controls, and better sequencing of attacks.


If you like controllers go get yourself a console, OR re-map keys using the software that came with your controller.


I have all nextgen (currentGen?) consoles minus the Wii. That said, I want to get the game on PC as well since the visuals on the PC are just killer when compared to the currentGen consoles.
Just would have been nice to be all chill and relaxed in my sofa while playing the PC version is all.


Well, I don't see your problem. I never use the default setup on PC, but always adjust keys to suit my needs, or playstyle. You can do that with your controller too - it's one of the advantages of PC gaming.

However, my point was to remind people that gameplay in general and AI behavior in particular are different when accurary gets involved. K&M are superior, therefore all games that are demanding on accuracy (mostly shooters) are balanced for consoles (controllers) and PC (K&M) - like Christina Norman explained. I don't want Bioware to gimp the AI to allow a small minority to play with a controller. I'm actually happy that they seem to go some way to optimize things for PC players - which is quite rare these days.

#54
Siegdrifa

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Chris Priestly wrote...

The PC version does not support controllers. They may or may not work, but they are unsupported by the game.



:devil:


Ah, Chris ? if the PC version is supposed to be played with PC keyboard & mouse ... will we have a mouse sentitivity option this time ?

#55
CerberusSoldier

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PC Gamers do not deserve any special treatment just because they play on PC

#56
Gotholhorakh

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charmingcharlie wrote...
I do not see why the PC versions control scheme should be diluted to cater for joypad users.


Shepard the Leper wrote...
I don't want Bioware to gimp the AI to allow a small minority to play with a controller.


I don't think anyone was seriously suggesting either of these things, were they?

To be perfectly honest, people will map control pads if they want to anyway and they'll get what they get in other PC games, less than the full experience, and clunky imprecise control in combat.

Modifié par Gotholhorakh, 01 février 2012 - 05:48 .


#57
Siven80

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Expected it, but still a little dissapointed. Sometimes i just want want sit back from my desk and relax playing the game with a pad instead. But nm.

I just hope the PC version has full support for BASIC PC mechanics like mousewheel scrolling and double clicking......basic things ME2 didnt support.

#58
Lenimph

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Really it's just lazy that Bioware doesn't implement gamepad for the Mass Effect games. I wish they did so I could make use of my PC...  To the argument that it would "dilute" the pc version is a bunch of crock. 

Were games like DX:HR and TW2 diluted because they supported game pads?

But heh at least playing on my Xbox means I get to play from my bed.

Modifié par Lenimph, 01 février 2012 - 06:03 .


#59
Shepard the Leper

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Gotholhorakh wrote...

Shepard the Leper wrote...
I don't want Bioware to gimp the AI to allow a small minority to play with a controller.


I don't think anyone was seriously suggesting either of these things, were they?


No, but it's a potential consequence.

BTW, it's not me who is saying this, but ME2's lead gameplay designer. I don't give a darn about controller support - I'm not going to use that inferior system anyway - but when it influences overall gameplay it's a no-go imho. I don't want auto-aim and easier AI to please a couple controllernuts, sorry.

#60
Guanxii

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Is it true that only Games for Windows titles can have 360 controller support because it comes under/is part of the licensing agreement?

So creating a keyboard + mouse only control scheme cuts out the middle men, correct?

But if this is not the case and it costs absolutely nothing to leave in controller support and you're just doing it on principle then that is just pure pig-headed craziness.

What the Glorious PC master race don't understand is that for most people generally speaking if you are playing a PC game with a mouse and keyboard you have to sit at a desk... it's hardly comfortable or practical for most people that just want to sit back and relax on the couch whilst enjoying the best possible visuals/performance... especially for non-multiplayer orientated games.

Modifié par Guanxii, 01 février 2012 - 06:20 .


#61
charmingcharlie

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Gotholhorakh wrote...

charmingcharlie wrote...
I do not see why the PC versions control scheme should be diluted to cater for joypad users.


Shepard the Leper wrote...
I don't want Bioware to gimp the AI to allow a small minority to play with a controller.


I don't think anyone was seriously suggesting either of these things, were they?


By "requesting" joypad compatibility that is one of the cheap ways companies can give games the ability to use both mouse/keyboard and joypad functionality.  In an ideal world Mass Effect 3 on the PC will be designed to play to the strengths of the keyboard and mouse and if it detects a joypad attached it would switch to a mode designed for the joypad. 

Unfortunately we do not live in an ideal world and usually what happens (and this happens in nearly all games these days) is that the keyboard and mouse are neglected in favour of the joypad.  You see it is a lot easier for a mouse/keyboard user to control a primarily joypad based control scheme than it is for a joypad user to try and attempt to control a primarily mouse based control scheme.

I have no doubt had Bioware decided to implement the joypad they would have left the PC control scheme EXACTLY the same as the console control scheme and once again mouse and keyboard users would've had to "put up with it".  I am pleased to see this isn't the case.

Guanxii wrote...  What the Glorious PC master race don't
understand is that for most people generally speaking if you are playing
a PC game with a mouse and keyboard you have to sit at a desk... it's
hardly comfortable or practical for most people that just want to sit
back and relax on the couch whilst enjoying the best possible
visuals/performance... especially for non-multiplayer orientated
games.


If you do not have the ability to connect a PC up to the TV or have some strange inability to use a wireless mouse and keyboard from your couch then there is an option open to you.  The console platform has all you need if you consider playing from a couch the be all and end all of gaming life.  If the position you sit and what you sit on is so absolutely imperitive to the way you game then your needs are catered for on the console platform.

Modifié par charmingcharlie, 01 février 2012 - 06:41 .


#62
wizardryforever

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Well, if I did play these games on PC I'd probably want controller support too.  Let's face it, using a keyboard to move your character is ridiculous compared to an omni-directional thumbstick.  WASD controls are the worst thing to happen to PC gaming since the invention of MMOs.  Also, hotkeys are overrated.  Once you get used to the radial menu, it takes 1 second flat to use a power or change weapons.  I never use hotkeys in just about any game I play.  The mouse may be faster at picking targets because it is more sensitive, but it lacks the feel of really shooting that you get from pulling a trigger.  Clicking doesn't feel particularly satisfying to me.

I can see why people would want the "best of both worlds" so to speak, with the potential for mods and better graphics and the controller simultaneously.  But it seems almost unfair to those who actually game on the console.  Meh.

#63
Guest_BNPunish_*

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why I have 3 HD 6990s when I cant play the my favorite game on a 55" TV?

#64
mimomontalvo

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You people need to stop hating on the controller. They very convenient. I have a wireless M/K and its pretty annoying playing with it on the HTPC. Many games out their offer x360 pad support, bioware should at least gives us the option as well.

#65
Anthropophobic

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If they implement controller support for PC, I want mouse and keyboard support for Xbox 360. I play my Xbox 360 at my desk, on my computer monitor, and I prefer m/k over controller, but I don't have a decent PC.

Also, I don't understand why people think couches are so much more comfortable than chairs can possibly be. I like my chair just fine.

Modifié par Anthropophobic, 01 février 2012 - 07:57 .


#66
mimomontalvo

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They originally intended on having 360 controller support on the pc version...the configuration files are there.

#67
PSUHammer

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BNPunish wrote...

why I have 3 HD 6990s when I cant play the my favorite game on a 55" TV?



What are you trying to say?  Why wouldn't you be able to?

#68
TheJiveDJ

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United_Strafes wrote...

Please don't waste your time on this insane .01% of the PC community A controller instead of a M/K is just ridiculous.


Please don't speak in absolutes like your opinion is fact; it simply extrudes ignorance.  Mouse/keyboard may be more efficient for gameplay, and I don't deny this, but many users including myself have brought up different concerns.  I for one dislike using mouse/keyboard because I find it uncomfortable and would like to stave off the onset of carpal tunnel syndrome.  The Xbox controller is simply more comfortable for me to use.

#69
warriorN7

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Descy_ wrote...

ttchip wrote...

Descy_ wrote...

Gotholhorakh wrote...

Heck, some strange individuals might even prefer control pads to the keyboard and mouse - there's no accounting for such lunacy, but each to their own.[smilie]../../../images/forum/emoticons/smile.png[/smilie]


Preference?
THIS IS MADNESS!


THIS IS AN OUTRAGE!


THIS IS IMPOSSIBRU!


ok ill be the guy that does it
THIS IS SPARTA!

#70
warriorN7

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warriorN7 wrote...

Descy_ wrote...

ttchip wrote...

Descy_ wrote...

Gotholhorakh wrote...

Heck, some strange individuals might even prefer control pads to the keyboard and mouse - there's no accounting for such lunacy, but each to their own.[smilie]../../../images/forum/emoticons/smile.png[/smilie]


Preference?

THIS IS MADNESS!


THIS IS AN OUTRAGE!


THIS IS IMPOSSIBRU!


ok ill be the guy that does it
THIS IS SPARTA!



#71
TheJiveDJ

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Anthropophobic wrote...

If they implement controller support for PC, I want mouse and keyboard support for Xbox 360. I play my Xbox 360 at my desk, on my computer monitor, and I prefer m/k over controller, but I don't have a decent PC.


I'm going to assume you're being sarcastic.  It appears that you're attempting to create the image that going one way is just as easy as going the other, which is a fallacy.  The Xbox does not natively support mouse/keyboard so you would basically be asking BioWare to do something they have no control over (create a mouse/keyboard driver for the Xbox).  PC on the other hand already has official Microsoft drivers to enable 360 controller support.  All BioWare would have to do is port over the Xbox key mapping to the PC version.

Modifié par TheJiveDJ, 02 février 2012 - 05:04 .


#72
ItsFreakinJesus

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Guanxii wrote...

Is it true that only Games for Windows titles can have 360 controller support because it comes under/is part of the licensing agreement?

So creating a keyboard + mouse only control scheme cuts out the middle men, correct?

But if this is not the case and it costs absolutely nothing to leave in controller support and you're just doing it on principle then that is just pure pig-headed craziness.

What the Glorious PC master race don't understand is that for most people generally speaking if you are playing a PC game with a mouse and keyboard you have to sit at a desk... it's hardly comfortable or practical for most people that just want to sit back and relax on the couch whilst enjoying the best possible visuals/performance... especially for non-multiplayer orientated games.

No, not correct.  There's plenty of games outside of the Games For Windows banner that have controller support.  Not using GFWL cuts out the middle man, controller schemes have nothing to do with that.

Modifié par ItsFreakinJesus, 02 février 2012 - 05:04 .


#73
Thoth_Amon

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ITT, people who think ME2 fully utilized a kb/m setup and think ME3 will, too. Stop deluding yourselves...a quickbar is hardly designing the control scheme for kb/m.

The "balancing issues" is such a hilarious excuse. I forgot about all the advanced AI patterns and multitude of flanking routes they took in ME2. So much balancing work they had to do they couldn't bind Codex to a keystroke.

Basically, small indie devs are able to properly "balance" their game around a controller but an alleged AAA studio backed by one of the largest publishers in the world can't. Bare minimum as someone said.

#74
Thoth_Amon

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charmingcharlie wrote...

I have no doubt had Bioware decided to implement the joypad they would have left the PC control scheme EXACTLY the same as the console control scheme and once again mouse and keyboard users would've had to "put up with it".  I am pleased to see this isn't the case.


It was EXACTLY the same.  Stop kidding yourself.

#75
Gotholhorakh

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TheJiveDJ wrote...

United_Strafes wrote...

Please don't waste your time on this insane .01% of the PC community A controller instead of a M/K is just ridiculous.


Please
don't speak in absolutes like your opinion is fact; it simply extrudes
ignorance.  Mouse/keyboard may be more efficient for gameplay, and I
don't deny this, but many users including myself have brought up
different concerns.  I for one dislike using mouse/keyboard because I
find it uncomfortable and would like to stave off the onset of carpal
tunnel syndrome.  The Xbox controller is simply more comfortable for me
to use.


Agreed. I can't really play with a joypad as I don't like it much, but the thing I object to is people's denial of others' right to have a preference on the basis of their own preference. I for instance wish I could stand to do it for my PC games, because I could sit back from the computer and be more comfortable after a hard day sitting at a computer for my job.

Yes, mouse and keyboard offer superior versatility and precision, but it's perfectly valid for someone to want to use a control pad if they prefer it, or would be more comfortable with it.

Just registering, like yourself, that there is room for preference in this, and that those of us who are in the "PC Master Race" (and slapped wrist to whoever coined that term BTW, because it's both rude and assumes PCs/consoles are exclusive) do not all start slinging our excrement like demented monkeys when somebody suggests they might like to use a random control scheme for their game.

Part of the beauty of the platform is you can use whatever control scheme you like anyway, if you can get it working. I don't think most people even care if they can squeeze the entire control scheme onto a pad, anyway, and will just use stuff like joytokey.


wizardryforever wrote...
Let's face it, using a keyboard to move your character is ridiculous compared to an omni-directional thumbstick.  WASD controls are the worst thing to happen to PC gaming since the invention of MMOs.


Well, not to dispute your right to a preference, but we can't quite go as far as to claim that - WASD/cursors/kb and a mouse are in fact more precise and in fact more versatile than a control pad for the purposes of, for instance, shooting stuff while moving. This is not to say that joypads have no advantages, though.

What we can say is, if you find it more enjoyable, then who the hell is anybody else to expect you to justify that preference to them? Explain, fine. Justify, no.

Modifié par Gotholhorakh, 02 février 2012 - 11:22 .