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Face Mapping, yay or nay?


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35 réponses à ce sujet

#1
Dasher1010

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Regarding human characters, are you more in favor of characters with their faces mapped like TIM, Dianna, Miranda Joker, Hackett, Udina, Zaeed and Kaiden (befeore his VA started balding) or characters who look NOTHING like who they play like Anderson, Jack, Ashley, Vega, Jacob, Bailey, Kelly, etc. Keep in mind Miranda's teeth and Dianna's jagged face edges.

#2
CrutchCricket

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Miranda and so far Diana it seems are the only ones that have had glaring "uncanny valley" moments with the face mapping. So I would say it's there but it needs more work, particularly on female faces apparently? I don't know.

#3
AdmiralCheez

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I think the face mapping isn't really necessary.

They ESPECIALLY didn't need it for their most recent character reveal.

#4
shepskisaac

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Dasher1010 wrote...

characters with their faces mapped like [...] and Kaiden (befeore his VA started balding)

Kaidan's face is not scanned from his VA, Raphael Sbarge. Yeah, when Raphael was younger he looked more like Kaidan, but it's still obviously not the same person.

#5
Guest_iOnlySignIn_*

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It'd be better if they just take some inspiration from the look of the VA, instead of make a carbon copy of them.

Like how TIM somewhat resembles a younger Martin Sheen, or how Bastila (<3) is supposed to look similar to Jennifer Hale (<3). Those worked beautifully.

As for exact face maps, the only success they had so far is Sheploo.

Modifié par iOnlySignIn, 01 février 2012 - 12:38 .


#6
Hedera

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I don't think KaidAn was based on Raphael Sbarge. Like, at all.

Posted Image

Posted Image

#7
mellifera

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Yeah, the face mapping stuff isn't really working as intended, IMO.

But I am more worried about everyone's dead-eyed look. They really need to fix the super-white sclera and the glaring fakeness of the texture.

#8
shepskisaac

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Also, Joker's not based on Seth Green either. Joker's face was some random guy they paid to get the scan. One of the devs tweeted about spotting that guy few years later

Modifié par IsaacShep, 01 février 2012 - 12:40 .


#9
stysiaq

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AdmiralCheez wrote...

I think the face mapping isn't really necessary.

They ESPECIALLY didn't need it for their most recent character reveal.


what? The "had to be sexy" is mapped? 

Also, Mapping is not necessary. After all, the best characters are the ones with no human counterpart. 
But I guess it would be awesome for me, if I was a VA and could also see that I'm in the game in person.

On the other hand, I doubt that Yvone Strahovski is fond of all the rule 34 and 'dat ass' images.

#10
Lasien

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They spent a lot of time on their poster boy! Posted Image

Seriously though, I do like the mapping, but I agree that it does need some work. Most of the time it's fine, but there are occasionally problems with it. I think I would prefer that they mapped the actors face and then made changes to fit the character. Unless the actor looks nothing like the character, such as with Ashley. I guess I'm saying I want them to make the characters the best they can be. Posted Image

#11
What a Succulent Ass

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The unmapped faces tend to be far more expressive, and generally not awful-looking. The same cannot be said for any of the facemapped characters sans Sheploo, and we all know he still has his frightening moments.

Edit: Ash's face was mapped. They just didn't use Brooks.

Modifié par Random Jerkface, 01 février 2012 - 06:39 .


#12
fatalfeline

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*shrug* Works pretty well for Sheploo and TIM. Hey we only saw a couple of seconds of Diane. Maybe she doesn't look so scary in-game. xD

Edit: I agree about the expressiveness thing though. 

Modifié par fatalfeline, 01 février 2012 - 12:46 .


#13
shepskisaac

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Random Jerkface wrote...

The unmapped faces tend to be far more expressive, and generally not awful-looking. The same cannot be said for any of the facemapped characters sans Sheploo, and we all know he still has his frightening moments.

What about Ash, Kaidan, Jack? Their faces look very good IMO

#14
PMC65

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I prefer where the actor and the face do not match ... It would be hard to take TIM serious if he looked like Martin Sheen or be a little gun shy around Aria if she looked like Carrie-Anne Moss.

ME: "Hi Martin! Got any tiger blood?"
TIM: "I'm TIM dangit!"
ME: "Riiiiight!" Posted Image

ME: "OMG! Trinity!"
ARIA: "No, no! I'm Aria! Don't f-"
ME: "Is Neo with you?"
ARIA: Posted Image

For the most part I prefer that the characters look unique unless they are playing themselves. It is even better if I've never seen their faces so that the character is completely free of luggage. Probably one of the reasons I love independent films. Unknown actors.

#15
AdmiralCheez

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stysiaq wrote...

what? The "had to be sexy" is mapped?

Jessica Chobot/Diana Allers.

It seems really unnecessary that she plays HERSELF, as a REPORTER, which she already DOES.  Especially since her face doesn't seem to translate well into the game.

#16
What a Succulent Ass

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What about Ash, Kaidan, Jack? Their faces look very good IMO

Jack, I think, is an exception. It seems like they put more effort into her model overall (most likely because of the tats). She's also the most physically expressive character, so even when she gets that U3 glaze-eyed look, it's easier to ignore.

Ash and Kaidan still look pretty scary on occasion...especially what we've seen (of Ash) in ME3.

Could be just me, though.

Modifié par Random Jerkface, 01 février 2012 - 12:53 .


#17
AxisEvolve

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I'm in favor of face mapping. It adds variety and diversity to the looks of characters. IMO many faces that aren't mapped have a very similar look to them.. almost like they're all related. Of course the main characters look different, more effort is obviously applied to them. But I'm seen a lot of copies with maybe minor tweaking to them.

#18
Doofe2012

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IMO the only characters with a face-scan who really look good and not all Uncanny Valley are default Sheploo and apparently Joker. Miranda, Diana, and all the others just seem unnatural. More than a well-rendered, completely computer-generated face.

#19
Mims

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Facemapping should be banned until we can do it without looking creepy.

Although there are some good examples of facemapping, so long as they do it with a little stylization.

#20
Lasien

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AxisEvolve wrote...

I'm in favor of face mapping. It adds variety and diversity to the looks of characters. IMO many faces that aren't mapped have a very similar look to them.. almost like they're all related. Of course the main characters look different, more effort is obviously applied to them. But I'm seen a lot of copies with maybe minor tweaking to them.


I agree. But sometimes the faces don't translate well for some reason. Hence why I said to facemap with some tweaks to make it look better.

#21
Dasher1010

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Doofe2012 wrote...

IMO the only characters with a face-scan who really look good and not all Uncanny Valley are default Sheploo and apparently Joker. Miranda, Diana, and all the others just seem unnatural. More than a well-rendered, completely computer-generated face.


Sheploo? Have you seen him smile?

#22
Doofe2012

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Dasher1010 wrote...

Doofe2012 wrote...

IMO the only characters with a face-scan who really look good and not all Uncanny Valley are default Sheploo and apparently Joker. Miranda, Diana, and all the others just seem unnatural. More than a well-rendered, completely computer-generated face.


Sheploo? Have you seen him smile?

Yes, I'm aware of the infamous rape face. That's one of the few instances in which you can tell that yeah, this was not motion captured. Other than that, it's fine. Maybe it's just because Vanderloo is one of those few people gifted with the ability to look hot (no ******) with a blank expression.

#23
AlexMBrennan

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Why should I care what the voice actor looks like? I am quite happy to play Mass Effect unable to recognise any of these people.

As for whether they should make characters look like real people, rather than just make up something that looks good... I'd say to make something that looks good.

#24
Demonique

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yukidama wrote...

Yeah, the face mapping stuff isn't really working as intended, IMO.

But I am more worried about everyone's dead-eyed look. They really need to fix the super-white sclera and the glaring fakeness of the texture.


Ashley on Horizon, OMG  her eyes

#25
Asenza

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Jack's face is gorgeous- no face map required. Miranda's always struck me as odd- she never looked right with a direct look at her face. Uncanny valley indeed. Of course, Shepard's face during the part where he smiled, or where he said, "Come on Miranda, you need this," wasn't any less terrible.

I am getting a bit worried about the way everyone looks in these videos lately. Very stiff, unnatural looking faces, reminded me most of the faces from Dead Space 2. Awesome game but the beginning animation of Issac and Nicole's conversation >_< man, that was painful to watch.

I mean, Mass Effect 3 is coming out SOON ™. Surely the excuse that the game is still in the works doesn't hold a thimbleful of water anymore?

Modifié par Asenza, 01 février 2012 - 03:50 .