Yet another speculative theory about the OGB
#1
Posté 01 février 2012 - 03:53
Hello everyone! I can't believe it, but I will actually go ahead and post this. I know ... I know!!! So many endless speculations about the OGB over the years. But, I really, really had to get this off my chest and see if anyone else thinks my idea has potential ... or if I am just crazy! So, here comes another theory about the OGB!!!
[I apologize ahead of time if anyone else has already created a theory similar to this. There are just so MANY threads about the OGB that I could never hope to read all of them to find out whether something along these lines has already been suggested before or not.]
As I see it, the main issue with the OGB is that some players opted to perform Morrigan's Dark Ritual while others did not. So, how can Bioware reconcile these two starkly opposing situations for future games in the DA universe (without resorting to a total, outright retcon)? Is there some sort of compromise that Bioware can achieve to placate and satisfy (at least partially) both camps of players? Please keep the word "compromise" in mind as you read what follows.
My suggestion is the following (wait for it....): the OGB is conceived anyway, but in very different circumstances. In one circumstances, the player performed the Dark Ritual and the OGB is born with the full power and potential of an Old God. But, in the other circumstance (in which the Dark Ritual is denied), Morrigan finds some other way to "capture" just a little bit (a fraction) of the Archdemon's taint just as it is slain; Morrigan manages to somehow store this small amount of power, and then she allows herself to become pregnant, at which point she releases the taint into her unborn child. This child is still an OGB, but it is much weaker, as Morrigan could only capture just a fraction of the Archdemon's taint. So, the OGB happens anyway, in a sense, but its power and abilities are drastically different. In one version of events, we have what I will call the "Strong OGB", while in the other we will have the "Weak OGB".
Now, in whatever future DA game that Bioware decides to revisit the OGB, the player will have to deal with either the Strong OGB or the Weak OGB, depending on the player's choice in DAO. At first, this might not seem like much of a difference, but I think that the relative strength of the OGB could have a fairly significant impact on the story. So, as an example, if the player has the Weak OGB in his or her game, then the plot will initially revolve around Morrigan running around Thedas (with the Weak OGB in tow) trying to find arcane means to bolster its power and bring it back up to full strength. In such a scenaio, Bioware can also bring in other characters that have been involved with the darkspawn taint from throughout the DA universe (such as Avernus from the Warden's Keep DLC, the Architect from the Awakening expansion, or Corypheus from the Legacy DLC for DA2); for instance, maybe Morrigan goes to seek out Avernus, and then she forces him to help her empower the Weak OGB by using his deep understanding of the darkspawn taint (or maybe she just sneaks in and steals his research). Or, as another example, Morrigan hunts down Corypheus (or, just maybe, Corypheus senses the existence of the OGB, and he hunts her down), and then Corypheus calls upon his god Dumat (as he did during the battle against Hawke in the Legacy DLC) to bless the Weak OGB and grant it full power. But, if the player already has the Strong OGB in his or her game, then the plot moves directly into the ultimate plans that Morrigan and Flemeth have for the OGB.
So, basically, if the player did not perform the Dark Ritual in DAO, the OGB is still born but with significantly lower power; so, then, such a player would get some extra quests involving Morrigan attempts to empower the Weak OGB, before moving into the larger plot of what Morrigan and Flemeth intend for the OGB. These extra quests would be a sort of "peace offering" from Bioware towards those players who absolutely did not want the OGB to ever exist in any way, shape, or form. Essentially, if you did not want the OGB to exist ... well, tough luck: the OGB does exist. But, you get some extra quests instead to make up for it. I think that this might be a good compromise for Bioware to risk trying. Personally, I would accept such an initiative on Bioware's part. In my "canon playthrough", I denied Morrigan the Dark Ritual because I did not want my Warden to be involved in any such forbidden, twisted scheme; however, if Morrigan figures out some other way to create an OGB, well, I say more power to her. Plus, I am also kinda excited by the possibilities presented by an OGB living in Thedas; I just do not want my Warden to have been the cause of it all.
Most importantly, at the end of the day, I think that my solution could make sense in terms of story, plot, and lore. There is, I willingly admit, a major sleight of hand going on since Morrigan has to employ some other unknown magic to trap some of the Archdemon's taint just before it dies (without performing the Dark Ritual); but, this is fantasy after all. MAGIC DUN IT!!! But, it might all still make logical sense within the established canon lore of the DA universe if the writers at Bioware give careful thought to it.
So, yeah, that is basically my idea. Please let me know what you think. I would love to hear your opinions, comments, and suggestions! But, please, just be respectful towards me and my idea. Thanks for reading!
P.S.: I apologize for the large block of text. I just wanted to explain my ideas as clearly and completely as possible.
#2
Posté 01 février 2012 - 05:26
At least that's how I understood it.
The only way I could think of to unite the plots is to have Morrigan seek out another warden and another archdemon - we know there are 2 more slumbering somewhere. I kinda guessed that's why she headed to Orlais where there were still wardens (until Witch Hunt came out and retconned that).
Modifié par Ferretinabun, 01 février 2012 - 05:26 .
#3
Posté 01 février 2012 - 06:26
Ferretinabun wrote...
Hmmm, interesting. Though I have to pick you up on Morrigan somehow capturing the archdemon's 'taint'. The OGB is the God reborn - free of the taint. That was, I believe, kinda the point. A god is a god. A god with darkspawn taint is an archdemon. The OGB was an archdemon with the taint removed.
At least that's how I understood it.
The only way I could think of to unite the plots is to have Morrigan seek out another warden and another archdemon - we know there are 2 more slumbering somewhere. I kinda guessed that's why she headed to Orlais where there were still wardens (until Witch Hunt came out and retconned that).
Hmmm, you are right that the OGB was supposed to be free of the Archdemon's darkspawn taint. I guess that does complicate things. But, still, Bioware could just say that Morrigan captured the Archdemon's taint somehow and then managed to "cleanse" it so that only its raw, godly power remained, free of the darkspawn corruption. At this point, of course, Bioware is having to rely more and more on the deus ex machina of "MAGIC DUN IT". It is not ideal, I agree.
And, yeah, the Witch Hunt DLC also really threw us a curveball. When the DLC was first announced, I was really hoping that we would be finally given some concrete answers about Morrigan, Flemeth, and the OGB. But, instead, none of the previous mysteries were addressed and entirely new questions were raised. But, who knows, maybe that "place beyond the Fade" can somehow help Morrigan recreate the OGB even if the player did not the Dark Ritual. Since we know absolutely nothing about this "place beyond the Fade", the possibilities are theoretically limitless. Who knows what Morrigan is up to there?
Anyway, thanks for responding!
#4
Posté 01 février 2012 - 09:15
Nemesis Shield wrote...
Ferretinabun wrote...
Hmmm, interesting. Though I have to pick you up on Morrigan somehow capturing the archdemon's 'taint'. The OGB is the God reborn - free of the taint. That was, I believe, kinda the point. A god is a god. A god with darkspawn taint is an archdemon. The OGB was an archdemon with the taint removed.
At least that's how I understood it.
The only way I could think of to unite the plots is to have Morrigan seek out another warden and another archdemon - we know there are 2 more slumbering somewhere. I kinda guessed that's why she headed to Orlais where there were still wardens (until Witch Hunt came out and retconned that).
Hmmm, you are right that the OGB was supposed to be free of the Archdemon's darkspawn taint. I guess that does complicate things. But, still, Bioware could just say that Morrigan captured the Archdemon's taint somehow and then managed to "cleanse" it so that only its raw, godly power remained, free of the darkspawn corruption. At this point, of course, Bioware is having to rely more and more on the deus ex machina of "MAGIC DUN IT". It is not ideal, I agree.
And, yeah, the Witch Hunt DLC also really threw us a curveball. When the DLC was first announced, I was really hoping that we would be finally given some concrete answers about Morrigan, Flemeth, and the OGB. But, instead, none of the previous mysteries were addressed and entirely new questions were raised. But, who knows, maybe that "place beyond the Fade" can somehow help Morrigan recreate the OGB even if the player did not the Dark Ritual. Since we know absolutely nothing about this "place beyond the Fade", the possibilities are theoretically limitless. Who knows what Morrigan is up to there?
Anyway, thanks for responding!
She might not have to derive the godly power from the Archdemon the Warden slays. There are still (supposedly) two sleeping old gods buried somewhere beneath Thedas.





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