I don't get many chances to roleplay so I'm still a novice. At the same time, I do think about some of this stuff just because it's fun to try and see what you can come up with. So I'll answer as best I can and hope that it suffices.
Gibb_Shepard wrote...
There are two main questions i wanted to ask:
1. How do you conceive your character?
Always wondered how others create the basis of their character. Do you make a short backstory and go from there? Do you jot down his/her morals and attempt to abide by them throughout the game?
My initial run through the first game was a throwaway. But afterwards I had something in mind everytime I played through a Shepard that I liked.
For Mass Effect, seeing as there's a back history story already, I have to fill in the missing pieces. For instance I have a Colonist Vanguard. I imagine she (I predominantly play femshep) had a younger sibling. Why? Parents dying sucks, but losing a sibling to an attack is a definite kicker. Even worse if it's a younger sibling. In my mind that serves the attitudes and behavior of that Shepard going forward.
2. How do you play your character?
Do you view him/her from a director's point of view? Just guiding your character through different scenarios and handling the character like a puppet master?
Or do you try and get into your character, so to speak. Have his/her thoughts go through your head like you're the one acting it out?
I've always wondered how others do things, and for that matter how involved they get into the roleplaying process.
EDIT: To clarify, i'm talking solely about your ME characters.
I play my characters in accordance to their backstory and how I want to portray them given the options for dialogue in the game. Going back to my Colonist Vanguard, she hates Batarians with a passion because of what she went through. They're the only aliens she hates. Coming across that sick Batarian on Omega, she gave serious thought to letting him die. She needed information, however, and killing him wouldn't have served her purpose. She did take out the Batarians who were holding Mordin's assistance at gunpoint keeping in mind that the Batarians likely wouldn't have let her go if the roles were reversed.
On the other side of that, I have a Spacer Shepard who doesn't have siblings and wanted to join up with the Alliance after hearing about Mindoir. In fact the very odd thing that happened when I was thinking about her was I was wondering how she came to know about the attack on Mindoir and my mind immediately went to 9/11 and watching everything happen in the city which was only maybe 35 minutes from where I live. She doesn't have the same contempt for Batarians as the first one does, but she's wary of them anytime they're around. Generally, she's an approachable human being who has her own issues.
I used her background to deal her a massive blow to her ego. I made her a part of every background option there was, but made her a focus for Akuze. Having a military background, being a biotic, and a crack shot with a sniper rifle in addition created quite the cocky character in my mind. Akuze brought her down to earth quickly. She's not as good as she thought she was since (at the time) she wasn't able to save anyone from her unit. And this is where I justify Shepard being a biotic because I think it's the only way she could have managed to get away from that ordeal.
I guess that's a long way of saying that I do get into character. I try to imagine what Shepard is feeling at any point during dialogue scenes. As a result some of my Shepards don't have love interests because there's nothing that sparks interest. Now I'll admit that most of that is me, but I've been asking myself who would actually catch her eye or intrigue her. I haven't come across anything or anyone that would so far.