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Dragon Age 3 Information Thread


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#126
TEWR

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IIRC there was a couple who use to skydive together and their parachutes failed, and sure they broke a few limbs but they actually survived the drop with no brain damage either.


Yup. http://www.guardian....06/helencarter1

#127
Cody

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The Ethereal Writer Redux wrote...

CodyMelch wrote...

ooooooh it gets worse in ACB and ACR. You get to heights that are high as hell, no where could you jump off that and into a carrier of hay and live. It is at the height where even falling into water would be dangerous such as the Galata tower in ACR(still good games though).


Well the Galata Tower is 53-54 feet high, and the human body can survive some very high falls. There was a story about a 102 year old woman that fell off a ten story balcony and lived, thanks to a children's playhouse breaking her fall.

I've also seen a news video of a person jumping into a river that lay at the base of a canyon, and he missed the water he was aiming for entirely but lived. He had to be airlifted out though and suffered some serious injuries, but he luckily survived.

So you can live after falling from high heights, but you may be injured in the process. It just takes a lot of training to survive falls like that with little to no injury at all. Olivier Favre holds the world record for falling and surviving: 178 feet




And I know you don't need huge muscles of course. But just look at her. She is a skinny lttle thing. No way could she jump off those heights so easily without feeling any noticable shock within her body. Now if she was built like Aveline or Isabela or like a Gymnastic women thats one thing, but she is skinnier than Merril.


Well, I've got an extremely skinny body, very little discernable muscle to the naked eye, but I can lift up my 100 pound dog easily.

Posted Image

Now Tallis looks fine. In fact, her arm size is about the same as mine.

Don't know if that's a good or a bad thing.


Heck another example of her physics breaking is near the end, off of the structure she jumped off. Again not so easy. Yet she did it as if it was nothing and felt no pain at all.


That was just absurd and there really is no justification for it. No one can backflip that high without the gravity being like that of the planets in our solar system.

I would've liked to see her do a Jackie Chan style wall climb. Jackie Chan has always done his own stunts and I've even attempted to do those same types of climbs.


I stand corrected at the beginning but at least we agree that it was defiance of gravity at the end.

#128
Halarid

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 Hey CodyMelch, you didn't understand anything of what I said; the discussion, the thread, the various points... We can't discuss if, for example, I ask you what's your name and you answer I'm 20 years old.

I guess it's partially my fault, I didn't make it accessible enough for you. :mellow:

#129
TEWR

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I stand corrected at the beginning but at least we agree that it was defiance of gravity at the end.


Indeed. It goes way beyond rule of cool if a normal person can jump that high without anything aiding them. It becomes a defiance of the laws of gravity. No amount of "It's a fantasy world" can justify Tallis backflipping that high.

Now on a somewhat related note since we're talking about jumping high, Meredith is another matter. While her jumping is something I do not personally enjoy, it's justifiable simply for the fact that she acquired a never-before-seen and malevolent artifact that clearly augmented her powers.

I do kinda hate how we don't really learn enough about red lyrium and its powers prior to the endgame, which would've helped to justify it even more. But that's a different matter entirely.

Modifié par The Ethereal Writer Redux, 13 février 2012 - 11:52 .


#130
Cody

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Halarid wrote...

 Hey CodyMelch, you didn't understand anything of what I said; the discussion, the thread, the various points... We can't discuss if, for example, I ask you what's your name and you answer I'm 20 years old.

I guess it's partially my fault, I didn't make it accessible enough for you. :mellow:


I understand perfectly fine. It you who said it is hard to plan and set tactics with "characters that move at the speed of light". Yes I know it was an exageration, thing is though it is nowhere near as bad as what is seen in anime or cartoons. Again something I already mentioned.

And again yes a lot of is can be hand waved as "fiction" for the reasons I have already stated. Reasons that even explain gameplay.

I guess it's my fault that you didn't understand my replies, " I didn't make it accessible enough for you".:P

#131
Cody

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The Ethereal Writer Redux wrote...

I stand corrected at the beginning but at least we agree that it was defiance of gravity at the end.


Indeed. It goes way beyond rule of cool if a normal person can jump that high without anything aiding them. It becomes a defiance of the laws of gravity. No amount of "It's a fantasy world" can justify Tallis backflipping that high.


Final Fantasy disagrees with you.

#132
John Epler

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Let's cut out the condescension and bickering, Halarid and CodyMelch.

#133
TEWR

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Final Fantasy disagrees with you.


Well, Final Fantasy is a different matter for two reasons. I meant the argument for Dragon Age that "it's a fantasy world" can't really justify it. That's the first. Different game series.

The second is that I haven't played many Final Fantasy games. The only main games I've played were X, X-2 very briefly XII, and XIII. In the first three, I haven't seen any backflipping like that of Tallis.

In the last one, XIII gave enough justification for jumping from and landing from high heights. The technology allowed the person to be almost superhuman. This can be seen with Snow Villiers, who uses the technology of Cocoon to give him almost superhuman strength.

Even the Kingdom Hearts series has the protagonist have something aiding in his abilities: the Keyblade. Prior to acquiring it, Sora was a fairly normal teenager. After acquiring it, it seems to grant him abilities that he wouldn't have otherwise had. Indeed, only a small fraction of those abilities remain when he is temporarily robbed of the Keyblade by his friend Riku.

In all of those, there isn't any that comes to mind or there is something that aids the protagonist(s) in performing such feats. For Tallis, as I said, she is a normal elf that doesn't have anything aiding her.

But, if some other Final Fantasy game/movie had jumping really high, I wouldn't know. The ones that come to mind would be Final Fantasy VII or VIII, which I haven't played.

I have however seen Advent Children, but I don't know the lore of the world it takes place in.

Modifié par The Ethereal Writer Redux, 14 février 2012 - 12:15 .


#134
Halarid

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Sylvius the Mad wrote...

I mean, we're not talking about advanced mathematics here (it's only a Bioware PRG after all) and I assume the primary target for their games are not people with special needs... so I'm not really sure what was Laidlaw talking about when he kept mentioning "accessibility".

If they were truly concerned about accessibility, they'd stop including action elements.  Players with repetitive stress injuries, or even just the physically disabled, used to be able to play BioWare's RPGs without difficulty.  Adding action elements excludes those players.
 


Sylvius. :wub:

I know this is not very socially sensitive of me but I laughed so hard. Repetitive stress injuries.  [img]http://th849.photobucket.com/albums/ab52/Neusjes/Funny%20stuff/th_laughing-smiley-007.gif[/img]

I think the goal is to exchange the physically disabled for the mentally disabled. (Bioware, please, have mercy.. it was just a joke.) :wizard:

#135
Sylvius the Mad

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CodyMelch wrote...

.....so being able to jump from high heights like Tallis did during her cinematic introduction of MotA  with no problem at all despite having little muscular development is going along with the laws of physics?

It must.  If it happened in the game, then the local physiocs must allow it.

That's how we learn physical laws.  By experimentation.

Huh, fancy that. I guess Assassin's creed is more realistic than I thought with the whole jumping off towers into carriers of hay and surviving bit.

Assassin's Creed takes place is a different universe.  There's no reason to believe it shares any physical laws with Thedas.

You don't understand what I'm saying at all, do you?

#136
Cody

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JohnEpler wrote...

Let's cut out the condescension and bickering, Halarid and CodyMelch.


Condescension!? Where?! All I see is bed talk.


The Ethereal Writer Redux wrote...


The second is that I haven't played many Final Fantasy games. The only main games I've played were X, X-2 very briefly XII, and XIII. In the first three, I haven't seen any backflipping like that of Tallis.



Erm..well Tidus does jump really out out of the water and they are all able to hold their breath for long periods of time and pass and kick a ball under water with no difficulty..just putting it out thar XD. But yea it is out of the ordinary for DA to do that.

#137
Cody

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Sylvius the Mad wrote...

CodyMelch wrote...

.....so being able to jump from high heights like Tallis did during her cinematic introduction of MotA  with no problem at all despite having little muscular development is going along with the laws of physics?

It must.  If it happened in the game, then the local physiocs must allow it.

That's how we learn physical laws.  By experimentation.

Huh, fancy that. I guess Assassin's creed is more realistic than I thought with the whole jumping off towers into carriers of hay and surviving bit.

Assassin's Creed takes place is a different universe.  There's no reason to believe it shares any physical laws with Thedas.

You don't understand what I'm saying at all, do you?


I do, but the real question is. Do you? I mean you all were just complaining on how unrealistic it is for the combat to be what it is, yet anything that answers "its fiction" and backs up some evidence with it is disregarded just like that. I can just use your own argument against you and say that the reason they are able to do what they do in combat is due to the laws of their physics being different, thus rendering your entire complain moot.

But of course thats not the case, the combat may be unrealistic but so is everything else in the game. They break the laws of physics in both gameplay and cinematics, why? It's because it's fiction. Yet you still have a problem with the combat? Really? I mean I can understand if you don't like the combat and how it operates, and with the attributes etc, like you have. But when others complain that it is so "anime" it just goes to show they are only complaining about the speed, something that isn't to hard to grasp when you ahve people back flipping off of high heights like Tallis has done.

Sylvius the Mad wrote...

Assassin's Creed takes place is a different universe.  There's no reason to believe it shares any physical laws with Thedas.


Again same can be said about DA.

#138
Halarid

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CodyMelch wrote...

JohnEpler wrote...

Let's cut out the condescension and bickering, Halarid and CodyMelch.


Condescension!? Where?! All I see is bed talk.



Me too. We went pretty lightly on each other and had some fun with Bioware's "accessibility". :P 
John wants the forums to work like a buddhist nuns' monastery.. and that's ok. This is Bioware's playground after all.

#139
TEWR

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Erm..well Tidus does jump really out out of the water and they are all able to hold their breath for long periods of time and pass and kick a ball under water with no difficulty


Well, people on Earth are also able to hold their breath for fairly long periods of time. Final Fantasy simply has the characters able to hold their breath for long periods of time as somewhat of a natural thing. Remember that blitzball is a game that lasts 10 minutes. Once halftime occurs, everyone leaves the game sphere and goes to their respective locker rooms.

The longest record that I can find of a person holding their breath is nearly 9 minutes. Since blitzball players only spend about 5 minutes in the sphere at a time, it's realistic. There's a reason why blitzball is an intense sport in Spira. It requires a lot of necessary training to excel at it.

Additionally, the technology that creates the Blitzball arena may allow for the kicking and passing to not be affected by the water. I don't know. But since they have highly advanced technology, it becomes more acceptable because of that.

Modifié par The Ethereal Writer Redux, 14 février 2012 - 12:46 .


#140
Sabariel

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This is the only thing that bums me out a bit:

Character Origins are unlikely to reappear in ther same form as Dragon Age: Origins. If they do appear again they will be similar to choosing a background in Mass Effect, and will most likely only happen if differant playable races return.



#141
Dave Exclamation Mark Yognaut

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The Ethereal Writer Redux wrote...

Erm..well Tidus does jump really out out of the water and they are all able to hold their breath for long periods of time and pass and kick a ball under water with no difficulty


Well, people on Earth are also able to hold their breath for fairly long periods of time. Final Fantasy simply has the characters able to hold their breath for long periods of time as somewhat of a natural thing. Remember that blitzball is a game that lasts 10 minutes. Once halftime occurs, everyone leaves the game sphere and goes to their respective locker rooms.

The longest record that I can find of a person holding their breath is nearly 9 minutes. Since blitzball players only spend about 5 minutes in the sphere at a time, it's realistic. There's a reason why blitzball is an intense sport in Spira. It requires a lot of necessary training to excel at it.

Additionally, the technology that creates the Blitzball arena may allow for the kicking and passing to not be affected by the water. I don't know. But since they have highly advanced technology, it becomes more acceptable because of that.




Mass effect fields.

#142
Stanley Woo

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Let's get it back on topic, please.

#143
Cody

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Dave Exclamation Mark Yognaut wrote...

The Ethereal Writer Redux wrote...

Erm..well Tidus does jump really out out of the water and they are all able to hold their breath for long periods of time and pass and kick a ball under water with no difficulty


Well, people on Earth are also able to hold their breath for fairly long periods of time. Final Fantasy simply has the characters able to hold their breath for long periods of time as somewhat of a natural thing. Remember that blitzball is a game that lasts 10 minutes. Once halftime occurs, everyone leaves the game sphere and goes to their respective locker rooms.

The longest record that I can find of a person holding their breath is nearly 9 minutes. Since blitzball players only spend about 5 minutes in the sphere at a time, it's realistic. There's a reason why blitzball is an intense sport in Spira. It requires a lot of necessary training to excel at it.

Additionally, the technology that creates the Blitzball arena may allow for the kicking and passing to not be affected by the water. I don't know. But since they have highly advanced technology, it becomes more acceptable because of that.




Mass effect fields.



DOOODE, you do not know what you have done! You have just caused a chain reaction of FF10/ME crossovers!!!! And seeing as most FF fanfics are Yaoi....by god man...

#144
Guest_FallTooDovahkiin_*

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*Sniffle*
I'm going to miss my Hawke and Companions. Mostly Anders and Fenris.
I think my heart has a crack right through it.

I don't see why BioWare has you make a new person each game. The Warden was understandable, the Warden is there to defeat the Blight. Hawke is there to be the Champion of Kirkwall , and then when the game ends, your Hawke is missing.

Will the Companions from Dragon Age 2 have an appearance? Or be a Companion again if anyone knows yet?

#145
TEWR

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I don't see why BioWare has you make a new person each game


Because the games are about Thedas, and not any one character.

#146
Guest_Puddi III_*

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The Ethereal Writer Redux wrote...

I stand corrected at the beginning but at least we agree that it was defiance of gravity at the end.


Indeed. It goes way beyond rule of cool if a normal person can jump that high without anything aiding them. It becomes a defiance of the laws of gravity. No amount of "It's a fantasy world" can justify Tallis backflipping that high.

I don't even remember this supposedly so egregious jump you guys are talking about.

Now on a somewhat related note since we're talking about jumping high, Meredith is another matter. While her jumping is something I do not personally enjoy, it's justifiable simply for the fact that she acquired a never-before-seen and malevolent artifact that clearly augmented her powers.

Yeah but it still looked stupid. Would have preferred a red flash teleport or something.

#147
FieryDove

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The Ethereal Writer Redux wrote...


I don't see why BioWare has you make a new person each game


Because the games are about Thedas, and not any one character.


I don't mind that really, in fact I think its a good idea. I just am tired of no end in sight cliffhangers for the PC characters.

#148
TEWR

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I don't even remember this supposedly so egregious jump you guys are talking about


backflip near the end of the MotA DLC performed by Tallis. She jumped like 15 feet by doing a backflip. No one can do that.

Hell, even Isabela and Hawke could only jump 6 feet high, and they were just as normal as Tallis.


Yeah but it still looked stupid. Would have preferred a red flash teleport or something.


I agree it looked stupid and I would've preferred her moving faster and running up the steps.

My point was that it's justifiable. I don't have to like it. I just have to accept it.

I don't mind that really, in fact I think its a good idea. I just am tired of no end in sight cliffhangers for the PC characters.


I just want my protagonists to have my motivations, not the other way around. With an added caveat of being able to act on those motivations.

I'm fine with cliffhangers, so long as they're done well. I mean, just look at Duke Prosper!

*ba dum tss*

Modifié par The Ethereal Writer Redux, 14 février 2012 - 05:00 .


#149
KGibbers

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Anyone think Orlais will be a location in the game?
Just wondering.

#150
Guest_Puddi III_*

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The Ethereal Writer Redux wrote...

backflip near the end of the MotA DLC performed by Tallis. She jumped like 15 feet by doing a backflip. No one can do that.

It sounded like CodyMelch was referring to a drop, not a jump. But I just watched the jump, and I guess it was unrealistic, but I can't really be bothered by it enough to call it 'absurd.' I'll just pretend the smoke bomb is a rocket.

Really though, it's not much worse than the jump Leliana did in the Sacred Ashes trailer. And it's not 200 feet in heavy armor that just makes me stare in disbelief, even if it's technically 'okay' because magic.

Modifié par Filament, 14 février 2012 - 05:41 .