Aller au contenu

Photo

Dragon Age 3 Information Thread


228 réponses à ce sujet

#201
ColGali

ColGali
  • Members
  • 115 messages

Imrahil_ wrote...
- anime combat


One of the biggest issues. And let's add anime like NPCs:sick:

#202
Huntress

Huntress
  • Members
  • 2 464 messages

hunterxx1xx wrote...

Everyone please do not buy DA3 until you read USER reviews first. I can't believe I contributed to their profits by purchasing DA2. Hope you all agree.


No. I almost didn't buy DA2 because of them and now many of them praise Koa  for the same aspects that they buried DA:2...

1)over size weapon
2)cartoonish look
3)killing everything in you're path from dawn to dusk with little dialog.
4)more action rpg

As you can see I rather buy it and try for myself  that to wait and read about  "someone also feels" about the game.

#203
Dr. wonderful

Dr. wonderful
  • Members
  • 1 548 messages

Huntress wrote...

hunterxx1xx wrote...

Everyone please do not buy DA3 until you read USER reviews first. I can't believe I contributed to their profits by purchasing DA2. Hope you all agree.


No. I almost didn't buy DA2 because of them and now many of them praise Koa  for the same aspects that they buried DA:2...

 


I believe that what we call a "Double standard"

Seriously, Kingdom of Amular is like what happens when Fable have a kid with Dragon Age. Not like that a bad thing.

God, I love all three.

Modifié par Dr. wonderful, 21 février 2012 - 01:49 .


#204
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages
I always like to defer back to word of mouth.

And I'm not talking about internet reviews or gaming blogs or that... I'm talking about talking to a real human who played a game. Its a lost art form, apparently, to have Real Life friends who also game and could play a game before you. That way, you know which of your friends like what games, for what reasons and what aspects of gaming you all share.

Maybe I'm just being crazy, I don't know...

#205
ColGali

ColGali
  • Members
  • 115 messages

Fast Jimmy wrote...

I always like to defer back to word of mouth.

And I'm not talking about internet reviews or gaming blogs or that... I'm talking about talking to a real human who played a game. Its a lost art form, apparently, to have Real Life friends who also game and could play a game before you. That way, you know which of your friends like what games, for what reasons and what aspects of gaming you all share.

Maybe I'm just being crazy, I don't know...


I have to agree again.

The name of Bioware used to mean a guarantee for me that I'll get a quality rpg if I buy the product. That's why I bought Origins and DA2. Now I think I have to be more careful.

#206
Halarid

Halarid
  • Members
  • 69 messages
Another piece of news, I guess. From a locked thread.

JohnEpler wrote...

 Still, I think you're discussing two separate ideas. One is an entirely mechanical and 'meta' skip button, while the other is a bit of a design philosophy shift. The latter is something we've started looking at seriously - ways to make the game world exist more organically and with less of a disconnect between the disparate parts. That is to say, rather than combat existing as a specific 'beat' that has to be hit, before hitting a story 'beat', encounters should make sense within the context of the world that's being built. You can approach them, or not, but even in situations when you're forced into combat, it should be believable in the context of the world.


Context, believable, organic, less of a disconnect...
Combat not just because the story says so.
I like.


Although, I wonder if they think level scaling fits in the equation. Because I can't associate level scaling to any of those words. It reminds me more of words such as farceillusion, implausibility, railroading..

#207
yusuf060297

yusuf060297
  • Members
  • 112 messages
i have found something new about da3, the article states that hawke and alistair are fighting against the blight in da3, i dont know if its true but here is the link :  www.actionradius.com/jdl/default.asp 

#208
Foolsfolly

Foolsfolly
  • Members
  • 4 770 messages

iakus wrote...

Monica83 wrote...

+++++++++++++Companions+++++++++++++

-Armor for companions will return, but will most likely have no visual effect to maintain the character's "Iconic" Appearance. Will only have statistical affect.
(super dumb)


Question: Will there at least be multiple options for character "iconic looks"?

In other words, what if we want our pirate companion to wear pants? Posted Image


I hope so. God I hope so. At the very least they should have their 'iconic' look and at least one 'ready for battle' look you can toggle between. So we don't have that Mass Effect 2 thing where Miranda goes into a suicide mission in high heels and skin tight latex instead of armor and combat boots.

#209
Guest_Lexiilove1010_*

Guest_Lexiilove1010_*
  • Guests

yusuf060297 wrote...

i have found something new about da3, the article states that hawke and alistair are fighting against the blight in da3, i dont know if its true but here is the link :  www.actionradius.com/jdl/default.asp 



I can't imagine Hawke fighting the blight, and I think Alistair can die in DAO
Plus the blights were always centuries apart, anyway it's something to wonder about :)

Modifié par Lexiilove1010, 28 février 2012 - 01:30 .


#210
Meris

Meris
  • Members
  • 417 messages

Foolsfolly wrote...

iakus wrote...

Question: Will there at least be multiple options for character "iconic looks"?

In other words, what if we want our pirate companion to wear pants? Posted Image


I hope so. God I hope so. At the very least they should have their 'iconic' look and at least one 'ready for battle' look you can toggle between. So we don't have that Mass Effect 2 thing where Miranda goes into a suicide mission in high heels and skin tight latex instead of armor and combat boots.


Yes, I believe this is so. Though I'm not quite sure if its anything more than a pallete swap.

#211
Unholy_Requiem

Unholy_Requiem
  • Members
  • 6 messages
Okay, I skipped all pages but read about having a new protagonist. If Leliana is looking for the Warden, and Cassandra is looking for Hawke, wouldn't it be cool to play as both? Do a bit as the warden then switch to hawke, as both slowly re-find their former companions and attempt to stop the pre-ordained Templar/Mage war?>

#212
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

ColGali wrote...

Imrahil_ wrote...
- anime combat


One of the biggest issues. And let's add anime like NPCs:sick:


I always find this accusation unfair. The combat is alot faster animation wise, albeit, silly at times. But anime has a very 'over the top' feel to it that not even DA2 can match.

#213
esper

esper
  • Members
  • 4 193 messages

Fast Jimmy wrote...

I always like to defer back to word of mouth.

And I'm not talking about internet reviews or gaming blogs or that... I'm talking about talking to a real human who played a game. Its a lost art form, apparently, to have Real Life friends who also game and could play a game before you. That way, you know which of your friends like what games, for what reasons and what aspects of gaming you all share.

Maybe I'm just being crazy, I don't know...


Sadly that is only do-able if you have real life friends who are gamers. None of my friends are and I don't think I am the only one out there with a non-gamer circle of friends.

I personally rely on gut feeling and sadly that is not the most reliable thing in the world.

#214
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

esper wrote...

Fast Jimmy wrote...

I always like to defer back to word of mouth.

And I'm not talking about internet reviews or gaming blogs or that... I'm talking about talking to a real human who played a game. Its a lost art form, apparently, to have Real Life friends who also game and could play a game before you. That way, you know which of your friends like what games, for what reasons and what aspects of gaming you all share.

Maybe I'm just being crazy, I don't know...


Sadly that is only do-able if you have real life friends who are gamers. None of my friends are and I don't think I am the only one out there with a non-gamer circle of friends.

I personally rely on gut feeling and sadly that is not the most reliable thing in the world.


I tend to avoid gaming discussions with anybody outside the internet :D I like to keep my nerdy, geeky and dorky side of me in here. Still it doesn't stop me from raging when one of them turns and says "The XBOX360 has a better gaming system than the PS3 and PC put together!"

:lol:

#215
sabere

sabere
  • Members
  • 14 messages
Sigh, after playing some of the newer games like Skyrim and Kingdoms of Amalur, I was really hoping that DA3 would become an open world game. I kind of resent being shoved down preordained routes and passages never being able to explore the countryside or marvel stunning artistic work that makes the world come alive. It's a shame, I could really see the melding of DA3 characters and storyline with an open world becoming the most epic game ever.

#216
sfam

sfam
  • Members
  • 419 messages
As much as I loved DAO, I never played or purchased DA2, primarily because I heard they just repeatedly rehashed a few settings - that's a major no go for me, especially after seeing the most awesome surroundings that were in DAO. That also made clear to any who thought about it that this was going to be rushed in lots of ways. That said, Skyrim set a HUGE bar for me. I think Bioware would need to surpass DAO to get fans back, not simply avoiding putting out a rushed POS.

#217
valentine3

valentine3
  • Members
  • 72 messages

yusuf060297 wrote...

i have found something new about da3, the article states that hawke and alistair are fighting against the blight in da3, i dont know if its true but here is the link :  www.actionradius.com/jdl/default.asp 



AAAAGGGGG not HAWKE again !!!!!!!

#218
Melca36

Melca36
  • Members
  • 5 810 messages

Imrahil_ wrote...

I didn't buy DA2, so, just to go on record, if DA3 contains...
- no racial choices for the PC
- companion armor that doesn't affect appearances, even if it affects stats (Morrigan-style is fine)
- dialogue wheel *
- DA2 Elves
- DA2 Darkspawn
- enemy stats/abilities which are completely different from party stats/abilities
- anime combat
- companions that stick around, much less love me, no matter what I do or who I am
- junk items that are classified as Junk *

- a static environment I can't affect
- choices without consequences
- (most) stats don't matter
- a set protagonist
- a voiced protagonist *
- only interact with companions when they want to
- a DA2 crafting system
- inexplicable weapon & combat style restrictions based on class (like, Warriors can't Dual Wield)
- player skill > character skill

...then I won't buy it. I'm assuming it won't have recycled areas & parachuting enemies 'cause that's obvious.

Bioware is, of course, free to make a game I won't buy. That should go without saying (despite how much they like saying it), but from what I've read, that's what's going to happen. But I'm free to not buy it, which seems lost on them. Just figured it'd be helpful to say all this now, so I can refer back to this when they say they listened to the fans & don't understand why people didn't buy their game.

* - these are things I might consider accepting, if done really, really well, but I gotta say, I don't believe they can do it well in a DA game



- "quests" where I find an item & know who wants it without having met the person



Words cannot begin to describe how much I HATED those FedEx quests. They had them in ME2 but they worked in there. :unsure:

They did NOT MAKE SENSE in a NON Futuristic setting! :ph34r:

They totally ruined my immersion.  I'd rather work for my XP and not have it handed to me.<_<

#219
Miashi

Miashi
  • Members
  • 377 messages

sabere wrote...

Sigh, after playing some of the newer games like Skyrim and Kingdoms of Amalur, I was really hoping that DA3 would become an open world game. I kind of resent being shoved down preordained routes and passages never being able to explore the countryside or marvel stunning artistic work that makes the world come alive. It's a shame, I could really see the melding of DA3 characters and storyline with an open world becoming the most epic game ever.


I kind of relate to this comment. However if they can find a happy medium, I'm all for it. I didn't dislike how Witcher approached their map system, in which you worked your way through a limited area, but did not have to deal with loading screens all the time.

In NWN/DA:O times, it was somewhat acceptable to deal with frequent loading screens. In today's games though, hitting a loading screen for the sake of hitting a loading screen is ridiculous. I'm just thinking of SWTOR right there that has so many of them for no good reason. And they take soooooo long to load too.

On a different topic, I'm still worried about thewhole "tactical combat". Somehow I don't think that it'll ever look like a tabletop style combat anymore, and I'm concerned that it will just end up like ME:3 will be. The way I played combat in BG1/2, DA:O and NWN was that I spent most of my time the game paused, assessing my next move to take, then unpause for a round or 2 then strategize again.

The only reason that combat felt faster in DA:2 is that you actually had less things to do in combat, and spent most of your time auto-attacking than doing anything else. That's what I hated about it. I like that I have a spell, a special ability, or a movement to prepare for each round, as opposed to auto-attack for 20 rounds, then use some kind of special ability.

Finally, I'm also concerned about decisions and consequences. I'm concerned  that Bioware's result of action-consequence vision may just turn into a "if you pick option a, npc x dies, if you pick option b, npc y dies". Even if it feels like a decision, it's just again a binary choice that weights no consequence. What I'm hoping instead are quests in which you have multiple ways to accomplish them.

Example: You have to acquire an artifact in the deep roads but you don't know where it is located at. You can go to Orzammar and look in the Shaparate to try to find information -or- can also interrogate dwarves from lineages that could know about it -or- you could seek help from the circle of magi. Then when you find its location and you get there, you could have the choice of facing a horde of darkspawn and kick their ass -or- find a way around and sneak your way in -or- you could create a distraction and find your way in.

Sometimes it's not always about your destination, but the way to reach it.

Regardless of what's announced though, I will not pre-order and wait and see how it turns out.

Modifié par Miashi, 09 mars 2012 - 01:22 .


#220
Mallary

Mallary
  • Members
  • 3 messages
so DA3...Lets import our character from DAO...and if that's a definite no then... more Alistair:)....
srsly o_0

#221
DarkAmaranth1966

DarkAmaranth1966
  • Members
  • 3 263 messages
I would like to see loading done something like The Sims 3. You can walk and go into and out of buildings all you want with no loading screens within a given world, there are 4 possible world you have access to and, the only loading screen is when switching worlds.

Example using what we have now: Ferelden is one world, Amaranthine another, Free Marches a third. Each nation is a world. Yes more walking, more camping, more having to stay in roadside inns, less loading and more doing.

#222
PinkShoes

PinkShoes
  • Members
  • 1 268 messages
Im excited for DA3 and i keep hearing how they are looking at skyrim but i just wanna say this and it might be the worst thing to say to some but skyrim was pretty boring. Like it was fun exploring but after awhile it got boring. Everythinglooked the same and all the enemies looked the same. No character was really that memorable. So im glad DA3 will have a bigger map but i really hope they remember that most of us are here for an amazing story.

We all know Bioware can make a great game. DA2 was just a hicup and it wasnt AWFUL. While i have my doubts and i worry i still hope that DA3 will be a great game.

I also hope we get more voices and/or option to be silent.

#223
Waydester

Waydester
  • Members
  • 14 messages
Please I beg you please pass it on to someone that DA:3 has more to do with Morrigan, her Mum, the old gods and the story of DA:O. I Loved DA:2 but if 3 is based on a civil war I am already yawning...

#224
Mike_Neel

Mike_Neel
  • Members
  • 220 messages
Thanks for creating a thread that sums up everything hinted at in previous posts and interviews.

http://swooping-is-b...om/1286233.html here's a good interview with David Gaider. he sheds some stuff on possibilities, but at the same time makes sure it's clear that it's all speculation for now and could change. for instance they're looking at bringing back the ability enter in dialogue with companions at their home/base locations anytime, even if you've already exhausted new dialogue with them.

#225
tranxhdr

tranxhdr
  • Members
  • 57 messages
One thing or two things that got me excited is the larger map/world size than Origins and minimal recycled environmental maps. This really sucked in DA2 (eg. dungeons/caves).

But sometimes I wonder how DA would be if the game was an open world sandbox style like Skyrim. Would it better? More immersive?