February 2012 Custom Content Challenge: Oriental Additions
#76
Posté 08 février 2012 - 03:08
#77
Posté 08 février 2012 - 07:33
Vibrant Penumbra wrote...
But is it a shield AC?
I want something that stacks, not another deflection or dodge bonus...
I don't know. I've never made weapons before.
You'll need to edit your baseitems.2da file. There is a column for AC for every item type. I changed all of the weapons to the value for shield AC for my PW, just because it makes sense to me...if you then give that item an AC bonus in the toolset, it's like that weapon can be used to block, rather than deflect, incoming attacks. Plus, how is a sword supposed to stop something like a magical ray from a disintegrate spell?
#78
Posté 08 février 2012 - 07:51
#79
Posté 08 février 2012 - 08:54
Yep, that's the column.
Another trick you can use with some of your other item types (Boots, belts, amulets, rings, etc.) is to create a few duplicate entries that provide different AC bonuses. e.g. rings are deflection AC by default, but you could create a 2nd ring type with a natural AC bonus, Shield bracers for the party duelist, etc.
#80
Posté 08 février 2012 - 03:02
@ Henesua: I *like* that combo idea. Sort of a fencing/escrima combination. Very difficult skill-mesh, but could be quite spectacular :-)
@ TAD & Greco: Cool. Didn't know that. Gonna play with it... soon as I get some time :-/
@ TAD: She was talking about her fans acting as shields, I think. Not the ninjato. At least, that's what makes sense to me.
<...of ideas>
#81
Posté 08 février 2012 - 04:29
I've got a template made for the icon that I could include in the package if people wanted to make more umbrellas in other themes later on?
#82
Posté 08 février 2012 - 05:15
Modifié par Jenna WSI, 08 février 2012 - 05:16 .
#83
Posté 09 février 2012 - 12:19
#84
Posté 09 février 2012 - 12:55
#85
Posté 09 février 2012 - 01:31
Rolo Kipp wrote...
<getting the...>
Something like
this? (post is halfway down the page)
<...creepy-crawlies>
My Goddess what is covering her breasts?
#86
Posté 09 février 2012 - 07:38
#87
Posté 09 février 2012 - 11:23
Rolo Kipp wrote...
<getting the...>
Something like
this? (post is halfway down the page)
<...creepy-crawlies>
Yes something like this. But I was talking about this MOD "HUB Races - Ophidian 0.1 BETA" by Fantu - http://nwvault.ign.c....Detail&id=4690 - . The main difference between this and LOW mariliths is that this is a dynamic race. Some time ago I had converted this dynamic race in an human phonotype, because the upper parts are the same than the humans and I could save space in this way, also like a phonotype i could use any new heads or clothing/armor pieces that would be made for humans....
#88
Posté 09 février 2012 - 03:12
I'm not sure... strawberry jam? ;-)3RavensMore wrote...
My Goddess what is covering her breasts?
I think someone said something, as they were not covered a couple months ago... *sigh*
@ Tyndrel: Hmmm, I like the proportions of LoW's better, but I hadn't seen CODI's... thanks, T!
@ Shemsu: I'm all for dynamic models :-) Especially feminine ones ;-).
You are already making a lot for this month, but if you feel like making the female version (which would be new content, and therefore admissable), by all means do =)
<...and failing, of course>
#89
Posté 09 février 2012 - 03:57
Rolo Kipp wrote...
@ Shemsu: I'm all for dynamic models :-) Especially feminine ones ;-).
You are already making a lot for this month, but if you feel like making the female version (which would be new content, and therefore admissable), by all means do =)
<...and failing, of course>
I would done that some time ago if I could; I'm sorry, I know something about modeling in 3D Max, but nothing about animation and not too much about NWN creatures or any other animated things...
#90
Posté 11 février 2012 - 09:28
Jenna WSI wrote...
More ideas...
Instruments
Jenna I like your idea about musical instruments; Do you know the name of that instruments? just to search for more visual references. Maybe I could made some.
Shall I suggest that someone add a tileset of an oriental, Chinese or Japanese style city. In NWN Vault there is only rural tilesets available....
#91
Posté 11 février 2012 - 10:49
Shemsu-Heru wrote...
Shall I suggest that someone add a tileset of an oriental, Chinese or Japanese style city. In NWN Vault there is only rural tilesets available....
It seems that we have not one but two in the works.
Six has mentioned that he might polish up his existing east asian style city
and
Zwerkules mentioned that he was interested in creating an asia minor style city then posted a screen shot.
#92
Posté 11 février 2012 - 05:00
henesua wrote...
It seems that we have not one but two in the works.
Six has mentioned that he might polish up his existing east asian style city
and
Zwerkules mentioned that he was interested in creating an asia minor style city then posted a screen shot.
I don't know about Six but i think the Zwerkules city is about Arabian style....
#93
Posté 11 février 2012 - 07:45
However "Asia" is a broad term and includes the areas conquered by the first Persian Empire.
#94
Posté 11 février 2012 - 11:34
http://www.summerthu...instruments.htm
Modifié par Jenna WSI, 11 février 2012 - 11:35 .
#95
Posté 12 février 2012 - 03:26
#96
Posté 12 février 2012 - 04:27
social.bioware.com/715789/albums/1323374/183908
I have completed the sorcerer one as well I just haven't posted pictures.
Modifié par cervantes35, 12 février 2012 - 04:31 .
#97
Posté 12 février 2012 - 04:49
Sounds like a good theme to me :-)Shemsu-Heru wrote...
Why not a CCC about music, bard's stuff or arts in general?
Go to the Monthly CCC thread and post it:
Title Short description with examples
<...and dancing around the subject>
#98
Posté 12 février 2012 - 04:56
I'm not sure they are oriental mythos. I thought they were original to Greyhawk, or at least D&D.cervantes35 wrote...
I have worked on some reskins of the original bioware yuanti purebloods that I could sumbit if people would be interested in them. I do believe the Yuanti are originally oriental mythos based.
social.bioware.com/715789/albums/1323374/183908
I have completed the sorcerer one as well I just haven't posted pictures.
However, there is a definite oriental flavor to her look.
*I* think they'd be a fine... <old man, you're drooling again> Hush. ...addition to Oriental Additions. My opinion.
<...as he ogles her gams>
#99
Posté 12 février 2012 - 05:24
#100
Posté 12 février 2012 - 06:20
I believe Yuan-Ti are also unique to D&D, but were inspired by myths. There are many legends of snake people, and I think the Yuan-Ti are a novel addition to this tradition. Anyway, Wizards of the Coast thinks that it owns "Yuan-Ti" in the same manner as it now owns the Beholder which suggests to me that it was invented for the Dwellers in the Forbidden City module.





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