I have played through with:
Easy Tutu/TOB Patch
Hard Times
BG1 UB
NPC 1 Project
BGII Tweaks
Level 1 NPCs
I have a G3 list that supposed to show the order that best fits various mods but I don't see Item Randomizer in the packet. As long as I'm asking, thought I'd ask about SCS too.
Thanks, CKT
Adding Item Randomizer and SCS
Débuté par
Charlestonian Knight Templar
, févr. 01 2012 05:45
#1
Posté 01 février 2012 - 05:45
#2
Posté 01 février 2012 - 06:50
#3
Posté 02 février 2012 - 06:57
Humanoid_Taifun wrote...
All the information you need...
This is an impressive work H_T. Thanks so much.
Might I ask? I've heard about Big World which combines BG1 and BGII (or so I've come to understand). Is that what this does if carried to the fullest extent?
CKT
#4
Posté 02 février 2012 - 07:31
There are two different mods that allow you to play BG1 in the BG2 engine. BGTutu and BGT. The first creates a standalone installation of BG1 (in BG2 engine). BGT imports BG1 into BG2, creating one huge game.
The Big World Project is the insane* idea of getting as many mods as at all possible into a single installation. Part of the list (as you may have seen) is BGT, which they probably chose for the obvious reason that Tutu would mean 2 installations.
For more information on modding BG1, refer to this thread:
http://social.biowar...3/index/9016241
* They're German. That says a lot, I think.
The Big World Project is the insane* idea of getting as many mods as at all possible into a single installation. Part of the list (as you may have seen) is BGT, which they probably chose for the obvious reason that Tutu would mean 2 installations.
For more information on modding BG1, refer to this thread:
http://social.biowar...3/index/9016241
* They're German. That says a lot, I think.
#5
Posté 02 février 2012 - 07:40
I use BG Tutu now with about five mods - I think I'm pretty hot just adding two more to ge to seven. That's enough. LOL Plus, every time you add a mod you change the game a bit. If you do them all at once, you don't have anything new to look forward to unless you count on all those 'mods in waiting.'
I'll be interested if someone ever TRULY develops something that expands my game to include Icewind Dale and Heart of Winter so that they play like BG Tutu w/the BG2 Engine or better, with a Big World that contains them as well. IWD was really fun - just ancient from a gaming perspective once you've played BG Tutu or BGII.
CKT
I'll be interested if someone ever TRULY develops something that expands my game to include Icewind Dale and Heart of Winter so that they play like BG Tutu w/the BG2 Engine or better, with a Big World that contains them as well. IWD was really fun - just ancient from a gaming perspective once you've played BG Tutu or BGII.
CKT
#6
Posté 03 février 2012 - 07:19
The problem of having Icewind Dale and Heart of Winter in the same game would that you would be uberpowerful as a result of all the extra items. I'm sure that there would be a way of modding them to make it so that it was more balanced, but it would need a lot of work. From a role-playing point of view, Candlekeep has to come first, but Icewind Dale could be incororated as per the Drizzt saga. However, you would have to make it more difficult somehow.





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