*EDIT* I meant class restrictions...
Modifié par Madcat 124, 03 février 2012 - 12:10 .
Modifié par Madcat 124, 03 février 2012 - 12:10 .
Forst1999 wrote...
The weapon restrictions as in "only thieves can use daggers, only warriors use sword & shield etc." are fine. As skills are closely tied to weapons in DA, this restrictions are important to maintain balance.
But i hate things like "42 str. required to use this armor". It just is extremely unlogical that you can wear a bad platemail without much strength, but need lots for a better one. It's better armor, not two suits of armor worn together.
chunkyman wrote...
Trying to balance a game by stripping out customization is hardly a beneficial design choice.
Madcat 124 wrote...
The stat thing just makes sense. Some armors are heavier than others and such.
Modifié par KiddDaBeauty, 02 février 2012 - 10:31 .
yuncas wrote...
class restrictions are a no go for me. If I want a robed warrior, a heavily armored mage, or a thief that fights with a claymore and am willing to accept the horrible gimping that accompanies said choices why sould I not be able to do so?
^This.yuncas wrote...
class restrictions are a no go for me. If I want a robed warrior, a heavily armored mage, or a thief that fights with a claymore and am willing to accept the horrible gimping that accompanies said choices why sould I not be able to do so?
Modifié par Yrkoon, 05 février 2012 - 08:59 .
Forst1999 wrote...
But as DA is a class-based game, distinction between classes is important. So i think that stripping this piece of customization is beneficial to the game.
Modifié par Yrkoon, 05 février 2012 - 08:40 .
Madcat 124 wrote...
Is anyone actually in favour of this? I certainly hope that they take the restrictions out of the next game, or at least make it how it was in DA:O. Who else is with me?
*EDIT* I meant class restrictions...
Guest_simfamUP_*
simfamSP wrote...
I hope they get rid of the class system alltogether.
Madcat 124 wrote...
Is anyone actually in favour of this? I certainly hope that they take the restrictions out of the next game, or at least make it how it was in DA:O. Who else is with me?
*EDIT* I meant class restrictions...
Modifié par The Ethereal Writer Redux, 05 février 2012 - 09:00 .