Crap...I can't play BG anymore...
#1
Posté 23 novembre 2009 - 11:06
#2
Posté 23 novembre 2009 - 11:09
A so-so game, ready to be ****d out for cheap DLC to bring in the cash.
#3
Posté 23 novembre 2009 - 11:11
Ulrik the Slayer wrote...
If anything, DA:O makes me play Baldur's Gate series more. To relive the glory days of BioWare before they were bought up by EA. I hate EA, they ruin everything they touch, and DA:O proved everything I feared would come out of that deal with the devil, sadly:
A so-so game, ready to be ****d out for cheap DLC to bring in the cash.
Exactly. I would rather play BG again. DAO is mediocre. But the one thing I like about DAO is the codex. i wonder if someone could mod in somethign like the codex in BG.
Modifié par koshiee, 23 novembre 2009 - 11:11 .
#4
Posté 23 novembre 2009 - 11:13
#5
Posté 23 novembre 2009 - 11:15
Ulrik the Slayer wrote...
If anything, DA:O makes me play Baldur's Gate series more. To relive the glory days of BioWare before they were bought up by EA. I hate EA, they ruin everything they touch, and DA:O proved everything I feared would come out of that deal with the devil, sadly:
A so-so game, ready to be ****d out for cheap DLC to bring in the cash.
And how about the actual game itself? Have you played it? Or are you just here to ****** and moan about DLC that isn't mandatory to buy and download?
#6
Posté 23 novembre 2009 - 11:16
#7
Posté 23 novembre 2009 - 11:21
#8
Posté 23 novembre 2009 - 11:21
Bibdy wrote...
Ulrik the Slayer wrote...
If anything, DA:O makes me play Baldur's Gate series more. To relive the glory days of BioWare before they were bought up by EA. I hate EA, they ruin everything they touch, and DA:O proved everything I feared would come out of that deal with the devil, sadly:
A so-so game, ready to be ****d out for cheap DLC to bring in the cash.
And how about the actual game itself? Have you played it? Or are you just here to ****** and moan about DLC that isn't mandatory to buy and download?
Would I actually be talking as if I have played the game if I haven't?
Moron.
#9
Posté 23 novembre 2009 - 11:28
#10
Posté 23 novembre 2009 - 11:29
Astorax wrote...
Keep the flames out of the discussion please. Thanks.
Who died and made you boss?
Anyway: An example where Dragon Age feels "unfinished": There are no effect from choosing specilizations such as Blood Mage and Templar; which if any other character would choose would bring major consquences! It just feels like there should be something there, like Templars hunting you down in random encounters as well as some friendly NPCs go hostile when you talk to them, seeing how you're a Blood Mage. Well, maybe not since you're a Grey Warden, but they should at least change their tone if you're one of them as a Templar, or an enemy as a Blood Mage.
Modifié par Ulrik the Slayer, 23 novembre 2009 - 11:32 .
#11
Posté 23 novembre 2009 - 11:31
#12
Posté 23 novembre 2009 - 11:31
Anyway, BG was always too tedious for me... I couldn't stand the slot system. So far, I'm loving DA a LOT more.
#13
Posté 23 novembre 2009 - 11:33
Ulrik the Slayer wrote...
Would I actually be talking as if I have played the game if I haven't?
Moron.
So, you genuinely want to play BG more because it lets you relive the glory days where Bioware wasn't bought by EA and they weren't releasing DLC? Or is there something a little less shallow than that going on?
#14
Posté 23 novembre 2009 - 11:34
EA did it with SPORE(just one example) - they slaughtered the poor thing in order to shell out content packs á la The Sims.
Bibdy wrote...
Ulrik the Slayer wrote...
Would I actually be talking as if I have played the game if I haven't?
Moron.
So,
you genuinely want to play BG more because it lets you relive the glory
days where Bioware wasn't bought by EA and they weren't releasing DLC?
Or is there something a little less shallow than that going on?
Yes, because back in those games you got a full game right off the bat when you bought it. I know, its silly of me to think thusly....
Modifié par Ulrik the Slayer, 23 novembre 2009 - 11:36 .
#15
Posté 23 novembre 2009 - 11:39
the one place dao really fails in comparison to BG is the absolute lack of any exploration. everywhere you can go, you almost must go at some point. denerim itself is absolutely wretched. just the one open district; the rest is just a hodge-podge of claustrophobic alleys for one-use-only battles. utterly forgettable.
Modifié par phordicus, 23 novembre 2009 - 11:41 .
#16
Posté 23 novembre 2009 - 11:41
Ulrik the Slayer wrote...
Yes, because back in those games you got a full game right off the bat when you bought it. I know, its silly of me to think thusly....
Well have fun playing very few games in the future ever again then...because lots of companies are moving to this model.
Plus, Spore was crap by its own right. Trying to do too much with too little time. You can't take a half-assed Pac-Man SIM, World of Warcraft SIM, Age of Empires SIM, Civilisation SIM and some space-exploration game SIM, slap them together and expect people to clawing at the shelves for it.
Modifié par Bibdy, 23 novembre 2009 - 11:43 .
#17
Posté 23 novembre 2009 - 11:43
Ulrik the Slayer wrote...
Anyway: An example where Dragon Age feels "unfinished": There are no effect from choosing specilizations such as Blood Mage and Templar; which if any other character would choose would bring major consquences! It just feels like there should be something there, like Templars hunting you down in random encounters as well as some friendly NPCs go hostile when you talk to them, seeing how you're a Blood Mage. Well, maybe not since you're a Grey Warden, but they should at least change their tone if you're one of them as a Templar, or an enemy as a Blood Mage.
Huh. Interesting that you bring up an exact point that happens just as you described. Try having Wynne in your party when you try to learn Blood Magic from Uldred, then re-edit your post.
Mention it to her later in the camp that you're a blood mage if you want even more consequences.
Modifié par Orrus_Brosca, 23 novembre 2009 - 11:46 .
#18
Posté 23 novembre 2009 - 11:46
Ulrik the Slayer wrote...
Astorax wrote...
Keep the flames out of the discussion please. Thanks.
Who died and made you boss?
Anyway: An example where Dragon Age feels "unfinished": There are no effect from choosing specilizations such as Blood Mage and Templar; which if any other character would choose would bring major consquences! It just feels like there should be something there, like Templars hunting you down in random encounters as well as some friendly NPCs go hostile when you talk to them, seeing how you're a Blood Mage. Well, maybe not since you're a Grey Warden, but they should at least change their tone if you're one of them as a Templar, or an enemy as a Blood Mage.
Do you go around Blood Mage-ing random passersby? That you have to clean out the Circle's tower ought to be proof enough that it's possible to not have everyone and their mother catch on to the fact that you're a Blood Mage on first sight.
#19
Posté 23 novembre 2009 - 11:47
Bibdy wrote...
Ulrik the Slayer wrote...
Yes, because back in those games you got a full game right off the bat when you bought it. I know, its silly of me to think thusly....
Well have fun playing very few games in the future ever again then...because lots of companies are moving to this model.
Indeed. Its very sad. Doesn't mean I have to like it, or that I'm not allowed to express my dislike of the way things are developing. Take a look at BG2. I mean it, a reaaaal good look at all the things you could do in the game.
class-based factions, for example. You could join an order of Paladins as a Paladin player character. In DA:O, NPCs don't even acknowledge that you've picked the Templar specilization.
sagevallant wrote...
Ulrik the Slayer wrote...
Astorax wrote...
Keep the flames out of the discussion please. Thanks.
Who died and made you boss?
Anyway:
An example where Dragon Age feels "unfinished": There are no effect
from choosing specilizations such as Blood Mage and Templar; which if
any other character would choose would bring major consquences! It just
feels like there should be something there, like Templars hunting you
down in random encounters as well as some friendly NPCs go hostile when
you talk to them, seeing how you're a Blood Mage. Well, maybe not since
you're a Grey Warden, but they should at least change their tone if
you're one of them as a Templar, or an enemy as a Blood Mage.
Do
you go around Blood Mage-ing random passersby? That you have to clean
out the Circle's tower ought to be proof enough that it's possible to
not have everyone and their mother catch on to the fact that you're a
Blood Mage on first sight.
Use it on regular basis. For the heck of it, I used Blood Sacrifice on both Wynne and Alistair to see if they would react.
Nope. Nada. Zippety-doodle. Nothing.
Modifié par Ulrik the Slayer, 23 novembre 2009 - 11:48 .
#20
Posté 23 novembre 2009 - 11:48
Ulrik the Slayer wrote...
Astorax wrote...
Keep the flames out of the discussion please. Thanks.
Who died and made you boss?
Anyway: An example where Dragon Age feels "unfinished": There are no effect from choosing specilizations such as Blood Mage and Templar; which if any other character would choose would bring major consquences! It just feels like there should be something there, like Templars hunting you down in random encounters as well as some friendly NPCs go hostile when you talk to them, seeing how you're a Blood Mage. Well, maybe not since you're a Grey Warden, but they should at least change their tone if you're one of them as a Templar, or an enemy as a Blood Mage.
Uh, why?
I didn't realize that choosing a specialization meant that you had to send out a newsletter detailing your new dealings with darker powers. I, for one, am glad that this game allows you to choose to be something like a blood mage without having every NPC in the game immediately know about it. The exchange occurs when you are by yourself, after all, so I don't see why ANYONE should know about it.
If you started using blood magic in the middle of the market, sure, I can see why Templars would want to hunt you, but otherwise, I don't think you'd have too much to worry about.
#21
Posté 23 novembre 2009 - 11:51
Ulrik the Slayer wrote...
Would I actually be talking as if I have played the game if I haven't?
Moron.
That's a good question. Given you're trashing the game not because of anything about it, but because of DLCs, it's debatable.
#22
Posté 23 novembre 2009 - 11:52
#23
Posté 23 novembre 2009 - 11:53
JaegerBane wrote...
Ulrik the Slayer wrote...
Would I actually be talking as if I have played the game if I haven't?
Moron.
That's a good question. Given you're trashing the game not because of anything about it, but because of DLCs, it's debatable.
To be fair, that's not accurate.
He has a very specific gripe, which is perfectly valid.
#24
Posté 23 novembre 2009 - 11:58
Ulrik the Slayer wrote...
Indeed. Its very sad. Doesn't mean I have to like it, or that I'm not allowed to express my dislike of the way things are developing. Take a look at BG2. I mean it, a reaaaal good look at all the things you could do in the game.
class-based factions, for example. You could join an order of Paladins as a Paladin player character. In DA:O, NPCs don't even acknowledge that you've picked the Templar specilization.
Use it on regular basis. For the heck of it, I used Blood Sacrifice on both Wynne and Alistair to see if they would react.
Nope. Nada. Zippety-doodle. Nothing.
Well gee, maybe the developers had more content to worry about than some silly little acknowledgements, via dialogue and voice acting, to what specialisation you picked.
I swear, so few people actually sit down and think about what it takes to make a video game. I'm sure all these little gripes, grievances and complaints pretty much everybody has expressed on these forums has been discussed by the development team - I mean, why wouldn't they be? It was made by mostly the same group of people! - but, they simply didn't have enough time to fit it all in, or they felt it more necessary to devote time to more interesting parts of the game.
Given another 5 years of development time, I'm sure this game would have absolutely every little feature and tweak you could have possibly imagined thrown into the mix and it would have been the most glorious RPG of all time...but, then it won't be out for another 5 years and will be pretty much obsolete, technology-wise, likely tank in sales and be dubbed the most epic failure video game endeavour of all time.
#25
Posté 23 novembre 2009 - 11:58
I echo your love of both DA:O and BG. While I wouldn't go so far as to say I won't play BG again, (in fact, DA:O is inspiring me to try a BG run with a character based on my DA:O character), I love DA:O and look forward to savoring it for many years to come.
Oh, and I'm sorry your thread has been hijacked by trolls. Shall we join forces and teach them to fear the Maker?
@ Chaosapient, Belgarath approves, (+10)
@ the trolls, Belgarath disapproves (-10)





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