Beep Il wrote...
Yeah. Dusty, you need pamper your favorite child.IsaacShep wrote...
Well we will need something to blame it on, might as well be Microsoft, or LiaraBut I'm optimistic, Dusty visits the thread and knows how much fans want more Steve
If only I had the power over what content goes into our products that you think I have.
I can't really say anything about future work. I can say that I haven't really worked on the Omega DLC at all. It is primarily done by our wonderful Montreal team, and I can't wait to play the final version. What I've seen of it is awesome. As for me, I've been hard at work on something else ME3 related.
I don't know if that qualifies as being a tease or not. If so, I apologize.
EDIT: Uh oh. I'm top of page. Does that mean I need to post a Cortez pic?
EDIT2: Here’s a behind-the-scenes making-of image. During development, it took us awhile to get the look of Steve right. Left to right are the stages that his model went through. Casey gets the credit for picking his final look, while Rion Swanson did the artwork. I hope you’ll all agree with me that Steve’s real version is by far the best. The change happened pretty late, which is why many of Steve’s scenes are a bit dark. The cine designers didn’t have time to adjust their lighting for his darker skin tone.
Modifié par Dusty Everman, 21 septembre 2012 - 07:15 .





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