Edit: Omfg..and that weapon loadout..beautiful! Holy crap, it's all stunning.
Modifié par lightsnow13, 02 février 2012 - 10:50 .
Guest_lightsnow13_*
Modifié par lightsnow13, 02 février 2012 - 10:50 .
Alanosborn1991 wrote...
That pistol he picks up is Captain Kirahees, it shoots sticky bombs. He used it on Atlas
mkk316 wrote...
I noticed in the video, near the end when the mech comes in and shep activates his ammo power, the holographic display is full on techy like it was in ME 2, but then it goes away and just the icon for the ammo power is displayed. A little sad to see those extra holographic details go away, but I guess I'll get over it. Everything else looks top notch.
ODST 3 wrote...
Thanks for this, sir.
lightsnow13 wrote...
Wow...seriously loving the new gui. Amazing. Especially when picking between abilities..
Edit: Omfg..and that weapon loadout..beautiful! Holy crap, it's all stunning.
He probably didn't put any points into whichever stat controls encumbrance.NYG1991 wrote...
funny, he went over weight without a complete loadout
The soldier the only one that has the most amout of weight capacity. That means that he can handle up to 5 weapons, if you choose correctly.darthnick427 wrote...
So with this whole weight system...will my soldier be able to carry every weapon with out going over the limit? because that would be awesome. If I can't at least have all the guns I had in ME2 without penalty I'm gonna be pissed
Modifié par El_Chala_Legalizado, 03 février 2012 - 01:36 .