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#51
Alex Arterius

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AdmiralCheez wrote...

Alex Arterius wrote...

I guess there is that kid in the vents?

Vent Kid is not a squadmate.

Bioware is boldly going where Bioware has never gone before.


Be funny if he was haha... Just that little kid walking aaround kicking Reaper but with a massive Assault Rifle.. good timez.. Vent Kid is definitely his official in game name btw..... ;)

#52
The Spamming Troll

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the author said "the superb has-that-really-happened opening of Mass Effect 2"

stopped reading.

#53
Blacklash93

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Saphra Deden wrote...
Not very nice to judge it when you haven't even seen it for yourself, right?

I have seen the opening. Or at least something that will be very similar to it. I also have seen Vega's dialogue and I've accepted the undeniable truth that he will end up being awesome. Image IPB

#54
Icinix

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Ahh bloggers.

Journalism is a dying art.

#55
Someone With Mass

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So he thinks that ME2's opening is superb, but ME3's is boring?

Wat.

Watch ME2's intro more than three times. Bet you it won't be as appealing then.

Edit: I also love how people are immediately jumping to conclusions based on so little.

Modifié par Someone With Mass, 03 février 2012 - 12:33 .


#56
Guest_Cthulhu42_*

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Someone With Mass wrote...

So he thinks that ME2's opening is superb, but ME3's is boring?

Wat.

Watch ME2's intro more than three times. Bet you it won't be as appealing then.

I pretty much dislike the opening of any video game, and I have no doubt that the first part of ME3 will be the worst part of the game for me.

That said, I'm pretty sure that it will beat ME2's ending for sure. Last time I started a ME2 game, I actually left the room while that opening (and unfortunately unskippable) cutscene of the Normandy getting attacked played.

#57
Guest_Saphra Deden_*

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From what I've seen of the opening I actually think it should be a little slower to first build some tension before the Reapers appear.

#58
Alex Arterius

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Saphra Deden wrote...

From what I've seen of the opening I actually think it should be a little slower to first build some tension before the Reapers appear.


Yeah I agree... They do seem to just come outta no where don't they?

"kjbsflbWLHjdfwHJBGLKsbgKBFwbisf

THEY'RE HERE!"

Modifié par Alex Arterius, 03 février 2012 - 12:41 .


#59
Guest_Arcian_*

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Terror_K wrote...

Whether Ashley or Kaidan actually die or not, it does make it sound like they're taken out of much of the game until later on. If true, this just smacks of laziness and BioWare once again simply sweeping things under the rug and pushing them aside, etc. like they did for many of the consequences going into ME2.

That was because the whole consequence system people like you expected is not economically feasible. If they're going to make every single choice in the first game alter the sequel radically, we're looking at a development time 300% longer and a budget on the level of SWTOR. Either that, or massive, mountain-sized cuts in areas critical to the game's stability and polish.

Of course, it might be a little too much for me to expect a mouthbreathing RPG purist like yourself to grasp such facts.

Terror_K wrote... 

They've basically gone, "instead of providing a lot of deep, varied and rich content for players throughout the game with these two different squadmates making a proper return, let's just wound them really severely and cut them out of most of it so we don't have to deal with it!"

Please just shut the f**k up. You obviously have no understanding whatsoever about the limitations of game development.

Terror_K wrote... 

Pathetic! And I'm supposed to believe that ME3 has meaningful consequences from our imports, why?

That's your ENTIRE PROBLEM, you ****. You inflate your expectations until they're the size of f**king Jupiter, and then you have the gall to come here and whine like a b!tch about being let down?

BioWare aren't miracle workers who can make massive amounts of something out of nothing. Grow the f**k up.

#60
Bluko

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The Spamming Troll wrote...

the author said "the superb has-that-really-happened opening of Mass Effect 2"

stopped reading.


Well the cinematic opening is good where Shepard dies.

Minus the sillyness of Kaidan being in Phoenix Armor and Joker's likely exposure to a vacuum. And Shepard's flight into planet which would have left nothing of their body. So besides those things it's all well and dramatic. But the Cerberus Station Tutorial is just kind of "eh". Granted it does a better job as a tutorial then ME1, but ME1 had a pretty suspensful opening with Eden Prime which should keep you hooked. (Granted the large amount of time stuck on the Citadel at the start kind of kills the pace a bit.)

Though I have no issue with ME3's opening. I think most of us have seen that footage. Granted the tutorial level seems rather simple as you follow a short path of explosions and Cannibals. But that's basically how most tutorials are structured. For the most part I'd say it's pretty good.

Also I'm going to assume, because the author assume Ashley/Kaidan die (LOL yes Ashley/Kaidan dies 45 minutes into the game), that they probably aren't right about half the things mentioned.

#61
Nashiktal

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WTF arcian, your avatar! Goddamit.

>:D

You make it hard to even read your posts when all I can focus on is the raping of my childhood. :P

Modifié par Nashiktal, 03 février 2012 - 12:46 .


#62
Guest_Arcian_*

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Nashiktal wrote...

WTF arcian, your avatar! Goddamit.

>:D

You make it hard to even read your posts when all I can focus on is the raping of my childhood. :P

Mission success? :devil:

#63
robarcool

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CerberusSoldier wrote...

the bottom part makes me happy with the VS

So, the VS dies on Mars itself! So much for treating VS importantly in ME3! One of my Shepards romanced Ashley. :crying:
If this is indeed the final death of VS, then I would say it was a very small role that the VS was given.<_<

Modifié par robarcool, 03 février 2012 - 12:57 .


#64
Guest_Cthulhu42_*

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robarcool wrote...

CerberusSoldier wrote...

the bottom part makes me happy with the VS

So, the VS dies on Mars itself! So much for treating VS importantly in ME3! One of my Shepard's romanced Ashley. :crying:
If this is indeed the final death of VS, then I would say it was a very small role that the VS was given.<_<

Don't worry; they're not dead, just injured.

#65
Armass81

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robarcool wrote...

CerberusSoldier wrote...

the bottom part makes me happy with the VS

So, the VS dies on Mars itself! So much for treating VS importantly in ME3! One of my Shepard's romanced Ashley. :crying:
If this is indeed the final death of VS, then I would say it was a very small role that the VS was given.<_<


If they truly died on afirst mission what would be the point of the bonus armors for them? Obviously they dont die.

#66
robarcool

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AdmiralCheez wrote...

CerberusSoldier wrote...

how can it be when its the first 90 mins really are you saying those pieces of scum survive

Kaishley is just critically injured and makes a comeback later.

Oh, then John Shepard is happy!:)

#67
Terror_K

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Arcian wrote...

*Several mad ravings*


Please. I'm not asking as much as you seem to claim. Had BioWare actually not shifted the focus so much, given us 12 squaddies and actually focused more on the stuff from the prior game in ME2 instead of deciding to sidetrack so much of it and open a whole new can of issues, perhaps they would have had more time to actually give us some decent consequences. I realise that over a trilogy certain factors need to remain largely constant regarding the main plot and all, but so many of the consequences were horribly weak, and it wouldn't have taken THAT much effort to at least give them some weight, rather than weak substitutions, trivialilisation and rug-sweeping. If they also hadn't decided to do a big "Suicide Mission" ending for ME2 where the entire crew could be killed off, perhaps they wouldn't have so many consequences to deal with either.

If they could do it with the small amount of times they did manage to pull it off, then they can do it for the rest. Would it really take that much more effort to simply record more dialogue for the Virmire Survivor and add a little more for them? Sure, they can waste time programming in silly melee stuff, Kinect support, multiplayer and adding Chobots T&A character, but they can't give Kaidan or Ashley a bit more screentime?

Also, if BioWare wasn't really capable of delivering on such claims, perhaps they shouldn't of made them in the first place. They're the ones who talked about this being an epic trilogy from the get go where you take one character across three games and your choices and consequences really matter and have a significant impact on things. And they're still claiming ME3 pulls this off, saying it does it better than ME2. They should either put up, or shut up.

#68
Nashiktal

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To be fair to bioware, they lost countless work hours on ME2 because of a disease (I think it was a flu, one of the bigger ones) knocking out their workers for long periods of time.

#69
Epic777

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Terror_K wrote...

Arcian wrote...

*Several mad ravings*

snip


Both of you, can't we save the complaints and ranting over this game when its released?

Modifié par Epic777, 03 février 2012 - 01:17 .


#70
Praetor Knight

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Nashiktal wrote...

To be fair to bioware, they lost countless work hours on ME2 because of a disease (I think it was a flu, one of the bigger ones) knocking out their workers for long periods of time.


Yeah, and here is an article, with some details, the paragraph above the Vorcha picture: www.gamesradar.com/the-making-of-mass-effect-2/

Modifié par Praetor Shepard, 03 février 2012 - 01:20 .


#71
SamT3N7

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I was wanting to have Ash/Kaidan back in my party early and often. Kinda disappointed I won't be using them as much as I expected.

Modifié par SamT3N7, 03 février 2012 - 01:24 .


#72
SolidBeast

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Arcian wrote...

Please just shut the f**k up. You obviously have no...
That's your ENTIRE PROBLEM, you ****
.... you have the gall to come here and whine like a b!tch...
...Grow the f**k up.


Wow, really? I thought you were a mature poster. Must have mixed you up with someone else.

#73
Gold Dragon

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A Golden Dragon wrote...

The Kaidan/Ashley dieing in the first mission is being beleived because Bioware DID hype up one character, and killed her after 1 (yes ONE) mission (Mhairi from Dragon Age: Awakening).

Interesting story, tho...


:wizard:


Quoted myself for emphasis.

:wizard:

#74
Guest_Arcian_*

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Terror_K wrote...

If they could do it with the small amount of times they did manage to pull it off, then they can do it for the rest. Would it really take that much more effort to simply record more dialogue for the Virmire Survivor and add a little more for them? Sure, they can waste time programming in silly melee stuff, Kinect support, multiplayer

Mass Effect is a game, not an interactive book. These changes are game mechanics, i.e the core f***ing features of the game.

If you're only looking for stats and storytelling in games, you should really drop video games and go back to pen and paper.

Terror_K wrote... 


and adding Chobots T&A character

This, on the other hand, is not a good change, and I can agree on that. Chobot's inclusion into the game suggests a bad and unhealthy relationship between BioWare and IGN. The worst thing I know is when the press allows themselves to be bought, as it violates all of my principles as a journalist.

Terror_K wrote... 

but they can't give Kaidan or Ashley a bit more screentime?

Could (or should) they have cut Chobot to give them more screentime? Yes. Have they? No. Will they change it at this point? No. I don't see why you should spend energy whining about it.

Terror_K wrote... 

Also, if BioWare wasn't really capable of delivering on such claims, perhaps they shouldn't of made them in the first place. They're the ones who talked about this being an epic trilogy from the get go where you take one character across three games and your choices and consequences really matter and have a significant impact on things. And they're still claiming ME3 pulls this off, saying it does it better than ME2. They should either put up, or shut up.

>Taking marketing seriously
>Ever
What are you, 2 years old?

#75
Homey C-Dawg

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Puzzles eh? Sounds interesting, especially to a guy like me who grew up playing Zelda games.