Shinobu wrote...
For those of you who relish being reinstated, a hypothetical question: if Admiral Mikhailovich comes on board the Normandy and orders your Shep to clear out the aliens (or some other nonsensical thing of your choice), would you do it? Or would you politely show him the airlock?
As long as the Alliance doesn't mess with my Shepard's team and gives her useful things to do, no problem. But if they hamper the war effort with political BS she's taking off with her squad.
Being former military I actually kind of enjoyed the chain of command element. It felt like it would be easy for Shepard to get out of control, since I play at max renegade every chance I get (i'm nice to those who deserve it, but i'm downright draconian towards anyone who points a weapon at me...like Maelon, on Tuchanka! you find me stopping Mordin from offing him!)
In the 1st ME, Shepard was an Alliance Marine, and, myself being a former Marine, can understand why there was a chain of command in the game. Shepard isn't a mercenary, he's got the best interest of the galaxy in mind (no matter how you play him, he's always going to be a good guy).
So originally you're a Commander (equivelent of a Major in the army and Corps) of the Alliance military. Then he becomes a spectre. So he goes from one chain of command to the other. He then answers to the Council (I save the council every time. It would make humanity look bad if the first human spectre ordered the council be sacrificed, and the losses weren't that bad. Joker and Admiral Hackett did an amazing job annihilating the Geth fleet. Besides, they would have had to fight through them to get to Sovreign anyway!
To bring up your point about the Admiral. It was one of the few times I used the Paragon speech options (the blue ones). He asked about the CIC and ****, so I told him oh it's a joint construction between humans and Turians bla bla bla. And remember you're a spectre? You have the ultimate power who goes on your ship. The Alliance gave the Normandy to you. So every time an Alliance officer ever told me "remember, you're still a Marine" I was like "uuuuh...no. I work for the Council in the department of Special Tactics and Recon. I am no longer an Alliance Marine". it always pissed me off.
It's contradictory, see?
So the Admiral would have no power over who serves on your ship (and so my boy Garrus would stay. He was with me through Saren, Sovreign, and the human reaper. I always take him).
In ME2, there is still a chain of command. You might be able to chose speech options saying you're not working for Cerberus, and yes, you do make your own decisions as to where to go, who to recruit, etc. But T.I.M is really the one who is giving you all your intel. And don't forget about Tali and Mordin finding spy bugs onboard. Cerberus is really in control at the end of the day.
So finally. In ME3. Just because Shepard worked for Cerberus for a year (I believe that is the time span of the 2nd game), doesn't mean he is now some super god-like warrior who goes around saving the galaxy. No, he needs resources, he needs other Marines and naval crewmen (and women!) to operate his ship. The Normandy is still an Alliance warship (at least in ME1 and 3 it is) so the crew are naturally, Alliance Marines and sailors (yes the term Sailor still applies...even in space).
So really, thing is Shepard needs a sponsor. You could go off with your squad, but hypothetically it wouldn't really work seeing as that's going Unauthorized Absence and is a crime punishible under military law.
And as you mentioned, about reinstatment into the Spectres. Maybe if you're still a Spectre in the 3rd game, things will work out completely differently.
Shepard had the Alliance first. Then the Councel. Then Cerberus. He's never been able to do it alone. And never will. he's just one man