Collider wrote...
The fact of the matter is that neither kind of Shepard had to worry about anything. Fist is reduced to a pathetic shadow of his former self.If you kill Fist on the Citadel,your Shepard should be in jail. Consider it an unfair advantage.
Paragons have to worry about Fist killing more innocents while obeying the law.
And yet renegades still get no content. Hence, the paragons have the unfair advantage here.
I don't really expect Bioware to give both rewards and consequences to renegade and paragon decisions alike. So far the track record is that paragon = good, renegade = bad or lack of content.
They have also said that in ME3, it's best to stick with your "principles," so I doubt that full paragons are suddenly going to face consequences that they can't nullify by spamming the paragon options.
You forgot to tell us what the Paragons unfair advantage is? Or did I miss it?
Shepard following the law,while the other breaks it?
Shepard is NOT a Spectre at that point in the game. (U.S. soldiers were sent to jail for pics. Imagine if they would have put a gun to their prisoners head and killed them. Do you honestly think they would not be in jail still?)
Fist was not innocent,but once Shepard disarmed Fist. Shepard had no right to kill Fist. Legally. Commanders do not have the right to judge a man's crimes and sentence him to execution. To the best of my knowledge.





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