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Problem with Gibbed Mod and Loyalty...


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#1
Neo9686

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Hi everyone, I've a little problem with my last playthrough in ME2. I've used Gibbed to enable special abilities without changing the plot cause I want to play loyalty mission at last. Something went wrong, and now Garrus tells Shep something tha he should tell only AFTER the loyalty mission... I don't know what went wrong with the mod, I did the same mod to every character and unlocked power of every character I already own. Miranda, for example, is now asking me to help for her loyalty mission, and so Jacob so they're ok I guess, but not Garrus...

Does anyone know what to check on Gibbed? Or maybe how to re-activate missions? Garrus loyalty mission isn't even in the diary!

Plese help me if you can... Thank you.

#2
Blind2Society

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Under plot>henchmen>flags, can't you just unclick garrus is loyal?

#3
Neo9686

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Sadly, no.... If I uncheck Garrus loyalty and then recheck him will result in a false loyalty. I checked it in the final mission, where I lost 3 members even with their loyalty mission done. I don't know what I've done...

#4
Blind2Society

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Well, sorry I couldn't help. I'm not very knowledgable when it comes to modding myself but I figured I would at least state the obvious given no one else had offered any help.

If I understand you correctly, even when you uncheck Garrus is loyal, he is still somehow loyal? I've never checked a loyalty box myself, I've only ever done the loyalty missions themselves.

Also, just in case you aren't aware, you can keep everyone alive if you choose the right people for the right tasks (and if they are all loyal I believe). For me I choose Tali to go into the pipes, Garrus as the second team lead, Mordin as the escort back to the Normandy, and Jack as the biotic shield. You're probably aware of all this as well but I figured it couldn't hurt.

Best of luck to ya, sorry I wasn't able to help. Perhaps you'd be better off asking for help in this thread.

#5
SeanNorm

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I'm having a Gibbed problem as well.

I used it to change my class before importing into a new game + and in the Collector ship i don't get to choose a new weapons... I so badly want the Revenant, i even chose it as a soldier before changing up the class...

#6
Neo9686

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Blind2Society wrote...
 If I understand you correctly, even when you uncheck Garrus is loyal, he is still somehow loyal? I've never checked a loyalty box myself, I've only ever done the loyalty missions themselves.


Thank you, it's really appreciated...

Also, just in case you aren't aware, you can keep everyone alive if you choose the right people for the right tasks (and if they are all loyal I believe). For me I choose Tali to go into the pipes, Garrus as the second team lead, Mordin as the escort back to the Normandy, and Jack as the biotic shield. You're probably aware of all this as well but I figured it couldn't hurt.


Thank you, I finished ME2 5 times now and I've never lost a man. Sadly, Jack Legion and Thane dind't survive even with all Normandy's upgrade...

Let's see what ME3 will import :blush:

Thank you again.

#7
Neo9686

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SeanNorm wrote...

I'm having a Gibbed problem as well.

I used it to change my class before importing into a new game + and in the Collector ship i don't get to choose a new weapons... I so badly want the Revenant, i even chose it as a soldier before changing up the class...


If you have 2 weapon upgrade (es, adept with shotgun and assoult rifle) you will not see the upgrade terminal in the collector's ship. You have to go in the gibbed menù and set a 2 (or a 1, I don't remember right now) value in the weapon training (es. assoult rifle training... 2) and you will have the correspondent training. Maybe you'll have to add the correspondent weapon in the loadout, you can find online the string.