Belisarius09 wrote...
TexasToast712 wrote...
Actually the majority hated the elevators and airlock. Otherwise they wouldn't have changed it. You are in the minority for liking a ridiculous, time consuming nuisance that you and others like you like to account as an actual feature to the game.
majority eh? I beg to differ, I think the split was fairly even. People just didn't champion the cause of "saving the elevators" until after the changes were made. You don't know what you've got till its gone.
Also the elevators and airlock weren't time consuming, they took the same amount of time as me2 loading screens. So take your pick standard run of the mill loading screens which can be found in every other game ever, or elevators and airlocks with extra conversation, elevator music, and keeping the gamer immersed...
Yeah, thought so.
Except those conversations are drowned out by re-airings of old newscasts. How is it exactly immersive if I hear about "my botched rescue operation" for the twelfth time when I returned to the Citadel for the 20th time?





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