someguy1231 wrote...
mkk316 wrote...
someguy1231 wrote...
I find it hilarious when people claim the elevators are more "immersive" than loading screens. I found elevators to be the single biggest immersion-breaker for me in ME1. They were one of the laziest and most boring game sequences I've ever seen, they instantly killed any immersion I may have had, and actually made me loath to use them because I hated them so much. Good riddance to those damn things and I hope they aren't back in ME3.
Oh, and next time someone cites these forums to claim that the "majority" are for or against elevators, remember that BSN as a whole is a very tiny fraction of the entire ME fanbase. Using these forums to make any kind of argument based on what the "majority" wants is myopic and completely inaccurate.
Arent loading screens even more jarring and even less immersive though? Elevator rides are boring, sure, the loading screens werent any better, but at least with elevators youre still in the game world.
If I have to choose between "immersive but boring" or "unimmersive but informative and aesthetically pleasing", I'll always take the latter. Skyrim's loading screens provided in-game models you could manipulate and game tips, ME1's just put you in an elevator with no music and only occassional conversation with everyone just standing still like a mannequin. As for immersiveness, I'd gotten so used to loading screens I accepted them as part of the game, so ME2's loading screens weren't immersion-breaking for me at all.
Whoa, skyrims loading screens are different. I still might pick the elevators over skyrim, but i would definitely pick Skyrim-like loading screens with game models and info over ME 2's loading screens.





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