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Del Ray and BioWare comment on Mass Effect: Deception


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#1426
JamesFaith

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Farbautisonn wrote...

That was informative. Halfway into vid two I decide to call it quits before any of my allready strained illusions about the storytelling that Bio supposedly stand for gets crushed. Im going to assume that noone at Bio or Del Rey proofred the story and that ME3 isnt going to be anywheree near as bad...

... I hope...


I believe that Deception was failure of few persons, who chose bad writer and made a bad (if any) editing, but ME3 will be result of work of big experienced team and ME3 will be a great game

#1427
Core_Commander

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LumpOfCole wrote...

Mass Effect Deception - Rage Comic Edition :: Chapter 15

I'm more of a Phalanx person, but these seriously make Carnifex look good (and the book... well... telling it like it is, I guess).

Really liking the comics so far!

Modifié par Core_Commander, 21 février 2012 - 11:39 .


#1428
Farbautisonn

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JamesFaith wrote...
I believe that Deception was failure of few persons, who chose bad writer and made a bad (if any) editing, but ME3 will be result of work of big experienced team and ME3 will be a great game


-I write myself, albeit not (science)Fiction. Small time. Nothing major. Just enough to get paid to pay my expenses.

If the demo of the SP campain is anything to go on for the storytelling tradition of Bio, I am somewhat anxious. Then when I dig and find that Bio apparently did not proofread a canon novel, I get increasingly worried.

Right now I am Confused as hell about what I am supposed to believe, what is canon, what isnt and how much stock I can put in both central game, dlc or novels. I more or less feel like I did when I walked out of the first SW prequal. That is not good. If I left my clients with that impression, I would not get paid.

#1429
Core_Commander

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Farbautisonn wrote...
-I write myself, albeit not (science)Fiction. Small time. Nothing major. Just enough to get paid to pay my expenses.

If the demo of the SP campain is anything to go on for the storytelling tradition of Bio, I am somewhat anxious. Then when I dig and find that Bio apparently did not proofread a canon novel, I get increasingly worried.

Right now I am Confused as hell about what I am supposed to believe, what is canon, what isnt and how much stock I can put in both central game, dlc or novels. I more or less feel like I did when I walked out of the first SW prequal. That is not good. If I left my clients with that impression, I would not get paid.

I was worried too (increasingly so, with more and more "Gears of Mass" news coming in), but after the demo I'm pretty certain ME3 will be good. Maybe not "reinvent the genre, a daunting storytelling epic of unfathomable depth" good, but "well worth the price tag and then some" good.

At the end of the day, it's created by mortal hands - most games, even most great games have plot holes and bugs. So do great movies and books, and most other entertainment fiction. I'm convinced however, that after the frigid reception of DA2 and cool one of Arrival, the time that ME3 was delayed was well spent. It is, after all, the flagship of Origin, its black (Trojan, one might say) horse. I doubt EA would let it come out lame, or indeed that Bioware would wish to tarnish their reputation with a mediocre title, with so much expectations riding on it. Of course, there will be whining and complaining from people whose expectations have grown from a "great third game in a series of great games" to the Second Coming, but then again, keyboards are patient.

Tie-in material is... of questionable quality most of the time, and Deception is certainly a black mark on the record, but I have renewed faith that the main product will be rock-solid.

Modifié par Core_Commander, 21 février 2012 - 11:52 .


#1430
Farbautisonn

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I wish I had your confidence.

#1431
Core_Commander

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What makes you so worried? I mean sure, Deception was an abomination, but as I don't usually read tie-ins (Expanded Universe, anyone? D&D books?) there's no skin off my back there, personally. The ME comics I saw, for example were out of character, predictable, one-linerific snorefests and I felt less inclined to like the franchise after reading them, but the game (ME2) was an enjoyable experience, all its flaws notwithstanding.

From what I've glimpsed of ME3 so far gameplay is fluid and intuitive with innovations blending seamlessly with the familiar style, like an upgraded mix of ME1 (mobility focused) with ME2 (shooting mechanics, cover use), dialogue is on the usual high level (not "super-stellar", I mean "usual Bioware high"), it even works better on my laptop than ME2 ever was. The music was very good (really liked the old music cue on Normandy's pickup, and liked the new piece from the take-off even more - very memorable). Even the dreaded multiplayer mode turned out to be entertaining and intuitive.

Oh, and likely no Miranda as squadmate, three cheers. Sure, there are "some issues", but nothing affecting the general experience so far, well within the norm as a game. They are milking it for whatever's worth - and they are within their rights - but if the product's good... sell it.

Modifié par Core_Commander, 22 février 2012 - 12:03 .


#1432
JamesFaith

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Farbautisonn wrote...
-I write myself, albeit not (science)Fiction. Small time. Nothing major. Just enough to get paid to pay my expenses.

If the demo of the SP campain is anything to go on for the storytelling tradition of Bio, I am somewhat anxious. Then when I dig and find that Bio apparently did not proofread a canon novel, I get increasingly worried.

Right now I am Confused as hell about what I am supposed to believe, what is canon, what isnt and how much stock I can put in both central game, dlc or novels. I more or less feel like I did when I walked out of the first SW prequal. That is not good. If I left my clients with that impression, I would not get paid.


Well, maybe there another problem with these proofresding. BW has two book series right now - Dragon age, where D. Gaider is meber and main writer in DA team, and  Mass Effect 1-3, where Drew was original meber of first ME and again part of creators of this series.

But Dietz? 

It is first purely freelancer co-working with Bioware  and it's possible they simply underestimate unknow situation.  They probably didn't check book and let it on some 3rd assistent of 2nd secretary . In Drew's and Gaider's cases it should be enough.  But Dietz with his "I play your games, read all books, made hundred of notes" (his word, not literally, but he said it) prepared them greatest Deception of their carreer. Next time they will be much more careful with freelancers work, I'm sure about that.

Modifié par JamesFaith, 22 février 2012 - 12:09 .


#1433
Core_Commander

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JamesFaith wrote...

Next time they will be much more careful with freelancers work, I'm sure about that.

Indeed. It's like the Archangel recruitment mission all over again.

Modifié par Core_Commander, 22 février 2012 - 12:24 .


#1434
Core_Commander

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*double post, sorry*

Modifié par Core_Commander, 22 février 2012 - 12:13 .


#1435
Farbautisonn

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Core_Commander wrote...

What makes you so worried? I mean sure, Deception was an abomination, but as I don't usually read tie-ins (Expanded Universe, anyone? D&D books?) there's no skin off my back there, personally. The ME comics I saw, for example were out of character, predictable, one-linerific snorefests and I felt less inclined to like the franchise after reading them, but the game (ME2) was an enjoyable experience, all its flaws notwithstanding.

From what I've glimpsed of ME3 so far gameplay is fluid and intuitive with innovations blending seamlessly with the familiar style, like an upgraded mix of ME1 (mobility focused) with ME2 (shooting mechanics, cover use), dialogue is on the usual high level, it even works better on my laptop than ME2 ever was. Even the dreaded multiplayer mode turned out to be entertaining and intuitive.

Oh, and likely no Miranda as squadmate, three cheers. Sure, there are "some issues", but nothing affecting the general experience so far, well within the norm as a game. They are milking it for whatever's worth - and they are within their rights - but if the product's good... sell it.


Im a lorehound. I used to be one of the guys that layed his clammy hand on everything Forgotten Realms and Planescape related. Even the Drizzt Novels despite the fact that I hate drizzt with a vengeance. I love soaking up the background knowledge and setting of a setting to immerse myself in it. Ive played ©Rpgs for 24 years or so. Im used to reading prodgious amounts of material and spotting lore and logic inconsistences. I like to write, and I like to read. Not just Fantasy, but also politics, philosophy, history, sociology and poetry.

And I was baffled by the lack of consitency and the lack of narrative cohesion and logic in the Demo / Intro.

We are introduced to a new character, Vega, whom we apparently have more than a passing knowledge of. Nothing is elaborated. He is just rushed into existence and he is apparently a somewhat pivotal figure of ME3.

Im supposedly standing trial for killing hundreds of thousands of batarians. Now I played the DLCs. But colour me naive or pessimistic, because I do not believe that most of the people who bought ME2 did buy the DLCs and certainly not arrival since it was rather heftily panned. Anyone who did not and did not follow the fora here will go: 
"wait... wat? Last time I was here, I was victoriouos in destroying/purgeing the collector base, and now I am standing trial for mass murder? What the hell happened?" And all Im told in the most rushed way possible is that "what I did would have gotten most thrown out of the alliance". First of all, Im not alliance. Im a spectre. Even if I wasnt, I wasnt alliance either because I was working for Cerberus. That ****e makes no sense what so ever.

The tribuneral has supposedly taken months and I am assuming that I have kept the Galactic Councill and thusly the alliance in the loop with my actions and the intel I have gathered. Yet The alliance council seem to be completely and utterly lost and aimless when I am summoned. I am asked for my opinion on what to do, rather than defending myself in this tribuneral. I do not get to argue my case. I do not get to display my epic demagogical skills. I dont even get the chance to sneer hamfisted at the tribuneral. Instead I am presented with a military tribuneral of admirals and high end officers who ask me, a lowly commander, advice on what to do... and with a dialogue exchange that is feeble at best.

"What can we do, what can we do".
"YOU CAN ACT LIKE A MAN!!!"


That is not the dialogue I would expect from seasoned commanders in any mans military. I was light infantry and most of the high end officers I saw or commanded me, were men that were many things but never timid or indecisive. Rather they were usually arrogant, selfconfident and planning. Breaks Suspension of disbelief.

Also in the game I find a destinct lack of storytelling. The attempts of storytelling and vying for sympathy and immersion there is seems extremely rushed (the kid). Im a father of two, I cry during some cartoons and I am generally a bit of a softy. And yet the kid does nothing for me. I never get to establish a report with the kid, even if I must have spent those months supposedly looking out that window and seeing that kid play. I might even have played ball with him. I might have remenisced about my own history whist regarding him and felt a pang of longing for simpler times. All rather cheap litterary tricks that would have enabled me and the player to establish a more significant connection with the kid. But no.

And thats just the Demo. I discuss it and get told that the demo is not indicative of the ingame dialogue or story. Then I wonder where this info came from. Normally in my line of work, if I cannot substanciate a claim with a reputable source, my claim goes down the toilet. Then I dont get paid. If I dont get paid, I do not eat, and neitehr do my children.

Further into the discussion I learn that in one of the novels that are supposedly canon, Anderson has abandonend all offices and ranks. And yet I see him addressed as admiral and as a person who has clout enough to carry weight in my defense at a military tribuneral. When did he ditch the mantle of responsibility/got fired by udina, why did he leave all behind, when did he rejoin / was he gangpressed into rejoining and what the hell is going on? I search here and find out that the lore of the latest book was so crap that Bio has actually had to withdraw it.

And Finally, I was one of the people that read the reviews of DA2 and decided: "Nah... Ill keep my illusions and memories of DAO intact. It got hammered.

Each of these points in an isolated case would have ment nothing or very little. I like bioware and its not easy writing a successfull and engageging campain in an RPG or storydriven adventure. Ive played tabletop pen and paper and been a DM on occasion. Its not easy telling the good story. Takes talent and time. But the combined force of all of the points above has me very worried to be honest.

Bioware has for the last decade plus been the benchmark studio for good storydriven games. That benchmark seems to be dropping rapidly. And I do not like to see that.

#1436
Core_Commander

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Well...

...over the years I've come to terms that lore can't last forever. Let a franchise live long enough and it'll start devouring itself, either when the writer tries to write after running out of ideas, or if too many people are let in on the fun and everybody gets to write their "cool" part, losing all coherency in the process.

This entropy affects all - D&D, Planescape (the way they killed the line was... abominable), Vampire, Marvel universe, DC universe, Reboot of Marvel universe (Ultimates was amazing, U3... simply pathetic, and the X-Men ending was an atrocity), Naruto, Star Trek, Star Wars, Battletech, Bleach, Silent Hill, Warcraft... take your pick. It all goes downhill as the milking continues. I don't find following all lore attractive, it depends on who writes it.

That doesn't mean that after the franchise inevitably starts to decay, there may never be anything good crawling out of the fetid zombie carrion. SW's atrocious Expanded Universe bred the amazing RepCom and KotOR, decay of DC storylines gave birth to an alternative take in Kingdom Come, and so forth. Yes, ME has indeed birthed rotten fruits, but that doesn't automatically mean the franchise is a goner. It depends on who's writing the product in question, and how good of a job they've done. There may be an excellent game somewhere down the line. Maybe in 5 years. Maybe in three weeks. It depends on how it's made.

Now, no offense but you really seem biased. The intro is just a prologue, and it shows Vega for a whopping 15 seconds or so. He's a guy that exists, and Shepard seems aware of his existence. Then we move on to other things... you know who had about as much exposition once, and never showed up again for the entire prologue? Joker, for example. "There's a dude here, he seems SRS (Vega)/a jackass (Joker), there may be more to come". Who else got about as much? Saren, Benezia. Heck, you don't get to exchange two words with Kaidan until after the prologue. How is complaining about Vega fair, in this context? Do you expect characters to start backtracking their life story immediately? Do you immediately know where Kaidan came from? It's... a prologue. More to come.

They don't mention neither "a trial" nor "mass murder", indeed, Anderson only makes a vague reference to "the sh*t you've done" (which may have been anything, up to be discussed on a later date), and makes it clear that there was no trial. "Any other soldier would've been tried, court-martialed and discharged". Would've been, means Shepard wasn't.

Besides, the demo was made as a "gender-neutral", so there's still a possibility that all of your Shepard's exploits will be mentioned and dialogue tailor-made to the sh*t you've really done. That was just a demo version, for "the everyman".

It wasn't a tribunal, it was the defence council. Shepard wasn't judged, he was called as a specialist to tell them wtf is going on. Then, suddenly the world is ending, and there's no more time for planning, they aren't ready, Shepard isn't ready, they are panicking so Shepard simply tells them to stop panicking and get their military asses in gear. The exchange is cut short by the explosion, so it doesn't have time to grow.

Lastly, the kid. I doubt the point of it was to establish a rapport with the kid in question. The way I received it was that it was a way to show a more human side to Shepard - one of the rare instances where he attempts to do something and fails, that neither the upper nor lower, nor red or blue option will make the other party bend to his will, and that sometimes it will simply end bad with nothing to be done. Because he can't bear the whole universe on his shoulders, which is a huge change from the usual spacebar-mashing making him glide through problems effortlessly. Anderson touches on that as well - sometimes you just can't do it all. So far, Shepard was doing it all, but in ME3 Shepard may be shown as more of a human - trained, strong, resourceful, but just a human after all, who can't calm down a panicked brat when giant machines are ending the world outside, right in its sight. I doubt it's about the single bloody kid. It's about Shepard's rare failure.

(and the kickass music).

That's just the first part, but... not to clog this thread, for a "lorehound", you seem to have quite a few facts about the conversations and so forth wrong. Are you sure you paid attention when playing it? Maybe not enough information was assimilated to make judgements? Maybe you decided to dislike it from the get-go? Sure, your right to do so if that's the case, but... it's not supported in your argumentation.

I really don't feel it was too bad.

Modifié par Core_Commander, 22 février 2012 - 01:11 .


#1437
Devil Mingy

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LumpOfCole wrote...

One more chapter. I'm afraid there are more major deaths to come.


Can't wait. I've been using this comment to summarize the plot for a friend of mine. Poor fool still thinks he should buy it since he believes "it can't really be this bad".

#1438
LumpOfCole

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Mass Effect Deception - Rage Comic Edition :: Chapter 16

http://i.imgur.com/0ClZT.jpg


-----
Previous Chapters indexed in here:
http://www.neogaf.co...ad.php?t=462110

#1439
Foul_Slime

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Seriously dude, I fell on the floor in a hysterical fit with the epic frame of tooth-brushing. Well done truly, its nice to see that something good came out of that abysmal waste of paper.

#1440
gearseffect

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Core_Commander wrote...

Well...

...over the years I've come to terms that lore can't last forever. Let a franchise live long enough and it'll start devouring itself, either when the writer tries to write after running out of ideas, or if too many people are let in on the fun and everybody gets to write their "cool" part, losing all coherency in the process.

This entropy affects all - D&D, Planescape (the way they killed the line was... abominable), Vampire, Marvel universe, DC universe, Reboot of Marvel universe (Ultimates was amazing, U3... simply pathetic, and the X-Men ending was an atrocity), Naruto, Star Trek, Star Wars, Battletech, Bleach, Silent Hill, Warcraft... take your pick. It all goes downhill as the milking continues. I don't find following all lore attractive, it depends on who writes it.

That doesn't mean that after the franchise inevitably starts to decay, there may never be anything good crawling out of the fetid zombie carrion. SW's atrocious Expanded Universe bred the amazing RepCom and KotOR, decay of DC storylines gave birth to an alternative take in Kingdom Come, and so forth. Yes, ME has indeed birthed rotten fruits, but that doesn't automatically mean the franchise is a goner. It depends on who's writing the product in question, and how good of a job they've done. There may be an excellent game somewhere down the line. Maybe in 5 years. Maybe in three weeks. It depends on how it's made.

Now, no offense but you really seem biased. The intro is just a prologue, and it shows Vega for a whopping 15 seconds or so. He's a guy that exists, and Shepard seems aware of his existence. Then we move on to other things... you know who had about as much exposition once, and never showed up again for the entire prologue? Joker, for example. "There's a dude here, he seems SRS (Vega)/a jackass (Joker), there may be more to come". Who else got about as much? Saren, Benezia. Heck, you don't get to exchange two words with Kaidan until after the prologue. How is complaining about Vega fair, in this context? Do you expect characters to start backtracking their life story immediately? Do you immediately know where Kaidan came from? It's... a prologue. More to come.

They don't mention neither "a trial" nor "mass murder", indeed, Anderson only makes a vague reference to "the sh*t you've done" (which may have been anything, up to be discussed on a later date), and makes it clear that there was no trial. "Any other soldier would've been tried, court-martialed and discharged". Would've been, means Shepard wasn't.

Besides, the demo was made as a "gender-neutral", so there's still a possibility that all of your Shepard's exploits will be mentioned and dialogue tailor-made to the sh*t you've really done. That was just a demo version, for "the everyman".

It wasn't a tribunal, it was the defence council. Shepard wasn't judged, he was called as a specialist to tell them wtf is going on. Then, suddenly the world is ending, and there's no more time for planning, they aren't ready, Shepard isn't ready, they are panicking so Shepard simply tells them to stop panicking and get their military asses in gear. The exchange is cut short by the explosion, so it doesn't have time to grow.

Lastly, the kid. I doubt the point of it was to establish a rapport with the kid in question. The way I received it was that it was a way to show a more human side to Shepard - one of the rare instances where he attempts to do something and fails, that neither the upper nor lower, nor red or blue option will make the other party bend to his will, and that sometimes it will simply end bad with nothing to be done. Because he can't bear the whole universe on his shoulders, which is a huge change from the usual spacebar-mashing making him glide through problems effortlessly. Anderson touches on that as well - sometimes you just can't do it all. So far, Shepard was doing it all, but in ME3 Shepard may be shown as more of a human - trained, strong, resourceful, but just a human after all, who can't calm down a panicked brat when giant machines are ending the world outside, right in its sight. I doubt it's about the single bloody kid. It's about Shepard's rare failure.

(and the kickass music).

That's just the first part, but... not to clog this thread, for a "lorehound", you seem to have quite a few facts about the conversations and so forth wrong. Are you sure you paid attention when playing it? Maybe not enough information was assimilated to make judgements? Maybe you decided to dislike it from the get-go? Sure, your right to do so if that's the case, but... it's not supported in your argumentation.

I really don't feel it was too bad.


Good god lord almighty I can not pull some essay like this off to save my ass, don't mean I plan on stopping my attemps any time soon, but god these make me want to refine and redo it and try hard F*ck it someday I gotta get it right.

I was laughing my @ss off reading this because I've thought of this same thing. When something is milked for the wrong reasons and not any right reasons it never ends well.

It's funny you bring up Marvel Comics given that the X-Men are the Poster Child for over used and recycleing of the same thing. Beating that dead horse of the Phoenix over and over again, or making Magneto into a Mutant Hitler which is the bigggest misconseption and screwed up veiw of him EVER.

Mike Carey just got done with a great X-Men run that did Magento a great justice.

Anyway in video games just look at Halo, how over used is that thing? How good has the series been and how many of the games were rather umm yeah?

I expect Mass Effect to go sour at some point and it went sour with Dietz's book. I just hope ME3 isn't sour and I am satisfied with every thing and get a ending to each of the relationships my Shepard has, and nothing is left unresloved.

But enevitably everything turns bad at some point and it happens too often when the people running the show are doing it for the wrong reasons, or loose sight of what they were doing or shift gears into a different direction and things go wrong, or sometimes tring to mainstream can cause things to go bad, or the biggest reason things go bad is the Label being slapped on for the purpose of getting an easy pay check.

#1441
Randy1012

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LumpOfCole wrote...

Mass Effect Deception - Rage Comic Edition :: Chapter 16

http://i.imgur.com/0ClZT.jpg

Wow, seriously? That's it? That's how it ended? Wow. Nothing even happened! The whole story is just "characters" acting out of character and stumbling upon contrivance after contrivance, and then it ends without revealing anything new or important. All that stuff about Cerberus building an army and TIM making some "upgrades" to Kai Leng were already implied (at least, I thought so) at the end of Retribution.

So, not only is it a terrible book, but it also adds absolutely nothing to the ongoing story. That just makes it even easier to forget this novel exists.

Wow.

#1442
Cribbian

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Someone should start selling T-shirts with the epictoothbrushing-motive :lol:

Modifié par Cribbian, 22 février 2012 - 11:23 .


#1443
Farbautisonn

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Core_Commander wrote...

Well...

...over the years I've come to terms that lore can't last forever. Let a franchise live long enough and it'll start devouring itself, either when the writer tries to write after running out of ideas, or if too many people are let in on the fun and everybody gets to write their "cool" part, losing all coherency in the process.

-Agreed 100%

This entropy affects all - D&D, Planescape (the way they killed the line was... abominable), Vampire, Marvel universe, DC universe, Reboot of Marvel universe (Ultimates was amazing, U3... simply pathetic, and the X-Men ending was an atrocity), Naruto, Star Trek, Star Wars, Battletech, Bleach, Silent Hill, Warcraft... take your pick. It all goes downhill as the milking continues. I don't find following all lore attractive, it depends on who writes it.

-Again Agree on the first part. But lore that has the "canon" stamp is still (to me) essential lore. Its like a newspaper or a magazine that you really dont like but a magazine that has some sort of insight into how some in this realm, socialgroup, culture, etc see the world. I dont much care for Fars news (iran) or for Fox news either, but both are instrumental in undestanding how parts of the governments and the electorate wish to see the world. So I read about the pompous paladin-esque Drizzt too.

That doesn't mean that after the franchise inevitably starts to decay, there may never be anything good crawling out of the fetid zombie carrion. SW's atrocious Expanded Universe bred the amazing RepCom and KotOR, decay of DC storylines gave birth to an alternative take in Kingdom Come, and so forth. Yes, ME has indeed birthed rotten fruits, but that doesn't automatically mean the franchise is a goner. It depends on who's writing the product in question, and how good of a job they've done. There may be an excellent game somewhere down the line. Maybe in 5 years. Maybe in three weeks. It depends on how it's made.

-Sure. I was happy as a kid when Obsidian / Bioware got their paws on the SW IP. They know how to churn out a good story. But the "original" franchise can be so far gone its lost. The SW franchise is lost for me. Its been perverted into something it wasent.  It was the iconoclastic Sci-fi space fairytale. Im not going to spend a dime on it or the products related to it. And I have kids that get pressies up the kazoo. Alienating fans like me has cost Lucas. He has made a considerable bunch reigning in the new fanbase, but even they see the "discrepencies" between the originals the prequals and the "canon" lore.

Now, no offense but you really seem biased. The intro is just a prologue, and it shows Vega for a whopping 15 seconds or so. He's a guy that exists, and Shepard seems aware of his existence. Then we move on to other things... you know who had about as much exposition once, and never showed up again for the entire prologue? Joker, for example. "There's a dude here, he seems SRS (Vega)/a jackass (Joker), there may be more to come". Who else got about as much? Saren, Benezia. Heck, you don't get to exchange two words with Kaidan until after the prologue. How is complaining about Vega fair, in this context? Do you expect characters to start backtracking their life story immediately? Do you immediately know where Kaidan came from? It's... a prologue. More to come.

-Biased how? For what purpose? Im a Bioware fanboi. I dont want to destroy or hassle Bio. If I had had it my way, bioware would have taken over EA, not the other way around :D. I want them to pay more attention. Is that somehow wrong? 

Sure we only see Vega for 15 seconds. But we seem to know him well enough to have built a report with him. He calls you "commander" and salutes you, even if Shep has been stripped of rank. That stuff is something you only do if you REALLY respect someone and have a personal report with said person. They could have brought in Joker, Ash,Chakwas or anyone that Shep has such a personal relationship with, and it would have made significantly more sense and felt closer to home.

They don't mention neither "a trial" nor "mass murder", indeed, Anderson only makes a vague reference to "the sh*t you've done" (which may have been anything, up to be discussed on a later date), and makes it clear that there was no trial. "Any other soldier would've been tried, court-martialed and discharged". Would've been, means Shepard wasn't.

-Wrong. In the arrival DLC you are asked to come home and "face the music". Shepard himself says he will happily face a trial. Then we find Shepard apparently confinded to quarters for months, and stripped of rank, ship and crew. Take a peek at the door Shep and Vega exits. It clearly says "Detention center". Thats the brig. You do not put people in the brig unless they stand trial. Despite the dialogue it sure does seem as if Shep is being detained. He wasnt "Tried, courtmartialed and discharged", because the trial and the council isnt over yet. Military justic can be, and usually is, very swift compared to the civillian versions that can drag out for years. At the very least you will have to conceed this does muddle the picture.

Besides, the demo was made as a "gender-neutral", so there's still a possibility that all of your Shepard's exploits will be mentioned and dialogue tailor-made to the sh*t you've really done. That was just a demo version, for "the everyman".

-I am hopefull. But you usually do not showcase a rusty ford sedan when you are trying to peddle a Bentley.

It wasn't a tribunal, it was the defence council. Shepard wasn't judged, he was called as a specialist to tell them wtf is going on. Then, suddenly the world is ending, and there's no more time for planning, they aren't ready, Shepard isn't ready, they are panicking so Shepard simply tells them to stop panicking and get their military asses in gear. The exchange is cut short by the explosion, so it doesn't have time to grow.

-The defence councill is an entitiy. An admiralty board. Incidentially those do pass judgement in tribunerals. He wasnt called. He was detained and summoned. Thats one.

Two: To have the entire high end officer corps paralyzed with fear breaks the suspension of disbelief. Officers of that rank have usually proven that they do not become paralyzed with fear and that they can keep extremely cool heads under pressure. And if nothing else they do know how to ask piercing and logical questions insted of throwing in the towel and act like civillians.

Lastly, the kid. I doubt the point of it was to establish a rapport with the kid in question. The way I received it was that it was a way to show a more human side to Shepard - one of the rare instances where he attempts to do something and fails, that neither the upper nor lower, nor red or blue option will make the other party bend to his will, and that sometimes it will simply end bad with nothing to be done. Because he can't bear the whole universe on his shoulders, which is a huge change from the usual spacebar-mashing making him glide through problems effortlessly. Anderson touches on that as well - sometimes you just can't do it all. So far, Shepard was doing it all, but in ME3 Shepard may be shown as more of a human - trained, strong, resourceful, but just a human after all, who can't calm down a panicked brat when giant machines are ending the world outside, right in its sight. I doubt it's about the single bloody kid. It's about Shepard's rare failure.

-You'll have to forgive me and excuse me if I do step over a line here, but to me that seems a bit crampatastic in a zealous defense. The point of the kid is to show a more humane side to Shep... perhaps. Its to make the realities of war hit home, sure. Its about as common a litterary trick as it gets. "Kill off the kid, old person, defenseless woman, to build "Us and them" , and establish an emotional bond with the writing". Shep tries and fails in regular intervals. He has to choose between tactical viability and civillians on any number of occasions. Its abit naiive to assume that we have consistently to this point been able to save the day. He doesnt wear a cape. As for the kid, he hasnt got a bastard clue what happens, only that people get killed around him. And yet he sounds as if he has spent days or weeks in those ducts. Not mere minutes. He isnt "Newt" from "Aliens". I think it would have made one hell of alot more sense (also when viewed from a psychological stance) that the kid listened to Shep, a more or less friendly and caring adult, and THEN got plugged or fell off a building in a panic attack or something. That would have highlighted the "Cant save kids all the time, cant save everyone all the time" much... much better. Instead we are left with a detatched emotion at the end when the reaper nails the shuttles. Its not about THE kid, no. Its done to show that "default shep" does this to save humanity and civillians. He is the bullwark between the holocaust horde and the innocent. Its about showing that you cant save all civillians in war, and that war targets civillians hard. I get that. Its pretty obvious and even if it wasnt, Im old enough to know that. But I see it as a bit... shall we say... un-innovative, writing.

(and the kickass music).

-Music is good, granted, but I am a Jesper Kyd, Jeremy Soule and Inon Zur Fanboi. I have alot of the music they made for games on disc. Kickass... No. But then music is a subjective topic. You cant argue taste.

That's just the first part, but... not to clog this thread, for a "lorehound", you seem to have quite a few facts about the conversations and so forth wrong. Are you sure you paid attention when playing it? Maybe not enough information was assimilated to make judgements? Maybe you decided to dislike it from the get-go? Sure, your right to do so if that's the case, but... it's not supported in your argumentation.

- I hope I have established that I did NOT get alot "wrong". The facts remain. Shep is confined to the brig. Has been for months, the DLC at the very least implies a tribuneral, a trial. The Council is an admiralty board, that can just as easy preside in a trial as in a fact finding committee. You choose to see the latter... I choose to see the former. Maybe thats an ambiguity left deliberately by the writers, I do not know. But I do not see it as a clear cut storytelling line. I do not see your version as the absolute truth. I didnt form any preconceptions. Ive deliberately stayed well clear of most spoilers such as leaked scripts etc. My first encounter was with the demo. And I did not like it. If I have played the DLC's I only have an inkling on whats going on. If I have played the DLCs and read the books, Ill be somewhat confused as to how the hell I got here too. If I picked up ME3 after having only played the "vanilla" version of ME2, I would have been completely baffled.

Confusion isnt good in story tellling. Its never good to assume and demand that your reader has preconcieved knowledge of the backdrop, especially if the media and the setting does not support that. I wouldnt go on a rampage assuming knowledge of small unit tactics or international "realpolitik" in a romance novel. It would clash to high heaven (Granted, The demo isnt that bad by a longshot, but exaggeration does helpt to drive home the point). There was any number of ways to convey a resume of the DLCs, recap the story to this point during the intro. And its not done. Makes people loose a connection with the story. Makes people start looking for other inconsistencies. Breaks suspension of disbelief. And thats bad.

You might not feel it was "that bad". I dont feel it was "critically bad" either. But I do however feel confused, disconnected from the storyline and wondering. And I played the DLC's and have lurked and posted on this fora for a while now. If I had not and I had only played the vanilla game, I would have been left hanging. Surely... you must be able to see that.

#1444
AresXX7

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LumpOfCole wrote...

Mass Effect Deception - Rage Comic Edition :: Chapter 16

http://i.imgur.com/0ClZT.jpg


-----
Previous Chapters indexed in here:
http://www.neogaf.co...ad.php?t=462110


Bravo! 
Your comics are the only bright spot to come out of this travesty of a novel.

#1445
Core_Commander

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Ugh. I've had another half an essay in the making, but then my browser ate it. I guess that might be the sign to stop going on tangents... So I'll just say this:

Farbautisonn wrote...

-You'll have to forgive me and excuse me if I do step over a line here, but to me that seems a bit crampatastic in a zealous defense.

I gave you my honest interpretation, coming mostly from the first impression of the demo, after playing ME1, ME2 and all the DLCs, with understanding that it's just the demo so story will be constrained by time, and not giving a flying rat's about other merchandise because I believe it mostly muddles the picture, rather than expanding it ("canon" be damned, I take the good stuff from my entertainment and leave bad to gather dust on store shelves, won't jump on it just because it has a name I like slapped on). I wouldn't describe it as "zealous", I didn't get paid, I just don't think it deserved all the flak it gets and tried to offer a different point of view. It's as simple as that. I could discuss it further, but I don't think it's the place for that. PM me if you want, but I guess it's just a matter of taste (and for the forums at large, the usual internet panic stampede).

More importantly,

LumpOfCole wrote...

Mass Effect Deception - Rage Comic Edition :: Chapter 16

Thanks for shining some light in the wake of this PR disaster :lol:. It was some good laughs.

Modifié par Core_Commander, 22 février 2012 - 01:10 .


#1446
Farbautisonn

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Core_Commander wrote...

I gave you my honest interpretation, (...) .


-I realize that. I undestand that. I respect that. Just allow room for my "honest interpretation" as well. Thats all I ask. Youre a fan and you are happy with the product or at least content. I am a fan and Im somewhat content but not happy. So. We have this exchange and so far its been rather civil. Kudos. I like that. 

(..)not giving a flying rat's about other merchandise because I believe it mostly muddles the picture, rather than expanding it ("canon" be damned, I take the good stuff from my entertainment and leave bad to gather dust on store shelves, won't jump on it just because it has a name I like slapped on). I wouldn't describe it as "zealous".

-Hats off to you.  But I still think there are discrepencies in the Demo that I would very much like to see "ironed out" . If they havent allready, then in a patch or DLC. I just got the gist that you disagreed with me because I dared to critizise the Demo. And that I do not see as particularily constructive. Especially since the demo DOES require at the very least that you played the DLC's and preferably also the novels to have a fighting chance of jumping right into the story.   Disregarding or playing down real and problematic issues to defend the "honour" of the Demo and half "demonizing" others for critizising it. I see that as zealotry.


I didn't get paid,.

-Never implied or outright claimed anywhere you did. If you feel I did, Please quote me back and Ill be happy to eat my own words.

I just don't think it deserved all the flak it gets and tried to offer a different point of view. It's as simple as that.

-Im sorry but then questioning the level of dedication and logic of another fan that feels just as strongly or almost as strongly about the company and the game as you do, does not help in building bridges. I dont think the Demo gets "alot" of flak. Honestly Ive seen Demos that got butchered in a way that makes the current critizism of the ME3 demo seem like a Nuernberg Rally of Support. People dont like the graphics... Well. People dont like the holstering bit... Well. People dont like "x"... well. But the storyline is pretty essential in a game that totes storytelling from a gaming studio that has built a reputation for storytelling. And we arent even "butchering" it. We are pointing out where things are not logical, where the laquer needs another polishing, and where the dialogue could use another tweaking. We arent shouting "OMG LOOSER, ILL SUE!" or "Worst crap ever, makes donkey kong seem like LotR". And... sometimes we are treated as we did? Thats not right.

#1447
Priisus

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Randy1083 wrote...

Wow, seriously? That's it? That's how it ended? Wow. Nothing even happened! The whole story is just "characters" acting out of character and stumbling upon contrivance after contrivance, and then it ends without revealing anything new or important. All that stuff about Cerberus building an army and TIM making some "upgrades" to Kai Leng were already implied (at least, I thought so) at the end of Retribution.

So, not only is it a terrible book, but it also adds absolutely nothing to the ongoing story. That just makes it even easier to forget this novel exists.

Wow.


This book is worse than I thought... Considering that I didn't even think much about it in the first place.

And this book is supposed to be the conclusion to the previous three... and a tie-in to ME3...?!

*facepalm*

And seriously lol everybody had already forgotten about Grayson's body... and Gillian whom potentially is the strongest human Biotic is *bleep* by a toothbrush -___________-

#1448
Core_Commander

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Farbautisonn wrote...
We have this exchange and so far its been rather civil. Kudos. I like that.

Likewise. Agreeing to disagree is a good thing. I respect your opinion, merely thought you might've overlooked some information from the (short) presentation.

(...)But I still think there are discrepencies in the Demo that I would very much like to see "ironed out" . If they havent allready, then in a patch or DLC. I just got the gist that you disagreed with me because I dared to critizise the Demo. And that I do not see as particularily constructive. Especially since the demo DOES require at the very least that you played the DLC's and preferably also the novels to have a fighting chance of jumping right into the story.   Disregarding or playing down real and problematic issues to defend the "honour" of the Demo and half "demonizing" others for critizising it. I see that as zealotry.

Ah, of course it's not flawless. I found a few moments I didn't quite like, but I enjoyed the experience in general. It's not as ME1 and 2 weren't full of flaws, big and small. Of course, I'd love to see them fixed as much as anyone (not even counting all the plot holes and convenient coincidences (blatant Deus Ex Machina, in other words) ME2's "zoom while using powers" and "freezing cancels other status effects" bugs never being fixed were a big gameplay problem and I hope BW doesn't ignore bugs like those this time around).

I still believe the demo holds its own as a stand-alone product (or rather, "as much as possible for a third part"). It establishes a paradigm of "Shepard is a soldier who learned a terrible secret and fell from grace" right off the bat, without requiring you to play through the previous games and DLC; just like ME1 establishes that "Shepard is an exalted soldier with a lot of hopes riding on his shoulders", without requiring the player to go through the Skyllian Blitz or the Akuze massacre themselves. In ME1 we meet a "good cop", in ME3 we get the equivalent of "you're a loose cannon, we took you off the case" from the opening of a movie. It's functional for establishing who's who enough for the gameplay to commence, without spouting out all the exposition at once. Unlike the ME1 background, other products dealing with the background in-depth exist, but they're not mandatory.

I found it satisfactory, with grounds to be fleshed out later (after boarding the big N, where the intro part of the demo ends). I'm sure there will be more exposition for the newcomers later (like Tali's beef with Cerberus being explained for people who didn't read... Ascension, was it?).

I didn't get paid,.

-Never implied or outright claimed anywhere you did. If you feel I did, Please quote me back and Ill be happy to eat my own words.

Ah, my apologies if it came off as accusatory. I didn't wish to imply that you implied anything, it was merely a figure of speech for emphasis (as in "those views are mine and mine alone").

Nice talking to you. I think this has become pretty off-topic however, so... best of luck with ME3, to both of us, I guess!

Modifié par Core_Commander, 22 février 2012 - 03:57 .


#1449
Algent

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LumpOfCole wrote...

Mass Effect Deception - Rage Comic Edition :: Chapter 16

http://i.imgur.com/0ClZT.jpg


-----
Previous Chapters indexed in here:
http://www.neogaf.co...ad.php?t=462110


With a friend we followed you since the start, this was awesome work.
Maybe this miss a "Let's agree this book never existed" at the end.

#1450
izmirtheastarach

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Love the toothbrush part. Still, my favorite part of this whole section of the book is how matter of fact Kahlee is with dying Nick and Gillian. That writing is some of the worst in the whole book.