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Why is the Engineer so unpopular? and do you think ME3 will change this?


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#201
incinerator950

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PrinceLionheart wrote...

incinerator950 wrote...

Shifty-looking Chicken wrote...

The engineer is the worst class because it can't do anything your squadmates can't do. It's essentially Tali and Mordin taped together; and as those squadmates are some of my most-used anyway, playing engineer would be pointlessly redundant.

Compare that to the Vanguard and its ability to charge; nobody on your team can charge, so by playing a Vanguard, you're bringing something unique and different to the battlefield.


Actually,

Soldier/Sentinel
Vanguard/Infiltrator
Engineer/Adept

This was basically confirmed a fiew years ago by several boards.


Actually, I'd say the Easy - Hard Tier tends to go this way:

Sentinel
Soldier
Infiltrator
Engineer
Adept
Vanguard

Of course, it really does come down to which class you mastered.

As for engineer? Meh, just not a fan of the castor classes in general. In ME1, Infiltrator is Engineer on Steroids, making the class rather redundant.


Unfortunately we all classed the Casters at the bottom.  The term for tiers was off, but its because combat classes have a faster learning curve.

#202
Zkyire

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Stardusk78 wrote...

Why is the Engineer so unpopular?


Because Vanguard.

That's why.

#203
Indoctrinated Spectre

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scyphozoa wrote...

I never understood this. I find the engineer is one of the most powerful classes to play and also one of the most gratifying. On insanity, you have crowd-control that can lock down every fight in the game, between Combat Drone and Stasis, there is no fight you cannot thoroughly lock down. Furthermore, with Overload and Incinerate, every mobs shields, armor and barriers are easy to chew through. Top this off with training in either a shotgun or assault rifle, and the Engineer is very likely the most powerful class in ME2. 


The same case can be made about the Sentinel. Tech armor provides stronger shields, and immediate shielding after your enemy breaks on to your health, just type Y again. Also, this class has overload/warp, and as a bonus power just have dominate to create havoc amongst the opposition. 

Combine this with Miranda[overloard/warp], and either Tali or Legion due to their drones/Ai hacking, and you could make a case for this being one of the best classes in the game too, significantly further supplemented by the bonus power/squad mates I mentioned.

And I agree, on the higher difficulty levels, the top three classes have to be [in no particular order] Infiltrator, Engineer, and the Sentinel. 

Modifié par Indoctrinated Spectre, 06 février 2012 - 11:07 .


#204
scpulley

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Because if you look, all the other classes have more direct damage that's obviously and flashy. The drone is nice, but outside of that other classes do what the engineer does and have more fun looking unique powers. Personally I liked adept and infiltrator best followed by sentinel. I didn't care for soldier much and engineer didn't see that interesting either.

#205
Feanor_II

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I started playing as engineer in my current playthrough, it's too early to give an opinion about it but I'm considering switching to Sentinel on ME2 because Sentinel and Vanguard are the clases that I haven't tried yet

#206
Indoctrinated Spectre

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I think the biggest asset of the Engineer is not just the fact that the drone can be consequentially disruptive to your enemies, but how fast the power cools down. I experienced this first hand playing with my maxed out engi earlier today.

Hadn't used it in a while. I eventually max out every class because not only is this my favorite game, but it provides extra knowledge on the battlefield when you know how everything in the game works.

#207
PrinceLionheart

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incinerator950 wrote...

PrinceLionheart wrote...

incinerator950 wrote...

Shifty-looking Chicken wrote...

The engineer is the worst class because it can't do anything your squadmates can't do. It's essentially Tali and Mordin taped together; and as those squadmates are some of my most-used anyway, playing engineer would be pointlessly redundant.

Compare that to the Vanguard and its ability to charge; nobody on your team can charge, so by playing a Vanguard, you're bringing something unique and different to the battlefield.


Actually,

Soldier/Sentinel
Vanguard/Infiltrator
Engineer/Adept

This was basically confirmed a fiew years ago by several boards.


Actually, I'd say the Easy - Hard Tier tends to go this way:

Sentinel
Soldier
Infiltrator
Engineer
Adept
Vanguard

Of course, it really does come down to which class you mastered.

As for engineer? Meh, just not a fan of the castor classes in general. In ME1, Infiltrator is Engineer on Steroids, making the class rather redundant.


Unfortunately we all classed the Casters at the bottom.  The term for tiers was off, but its because combat classes have a faster learning curve.


I think Vanguard is right down there when it comes to the high learning curve just becuase it's the most "Trial and Massive Error" class. :lol:

But, yeah Engineer I think has an unfair rep. Adept got nerfed and was no longer broken like it was in ME1, which caused a lot of people to dislike it as well.

#208
Indoctrinated Spectre

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The nerf the adepts received was substantial lol. You can do anything to "you can do..this if you get through these defenses, THAT IS! Oh, and here's an smg and a pistol, go shoot."

I personally get bored with the soldier. It's "eh.." Bleh. 

Modifié par Indoctrinated Spectre, 06 février 2012 - 11:25 .


#209
wrdnshprd

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i love the engineer tbh..

#210
goofyomnivore

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Soldier isn't too bad if you use AR more tactically to like flank and proc Cryo on multiple enemies quickly rather than sitting behind a pillar and shooting your gun every 3s in slow mo with Inferno Ammo.

#211
incinerator950

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PrinceLionheart wrote...

incinerator950 wrote...

PrinceLionheart wrote...

incinerator950 wrote...

Shifty-looking Chicken wrote...

The engineer is the worst class because it can't do anything your squadmates can't do. It's essentially Tali and Mordin taped together; and as those squadmates are some of my most-used anyway, playing engineer would be pointlessly redundant.

Compare that to the Vanguard and its ability to charge; nobody on your team can charge, so by playing a Vanguard, you're bringing something unique and different to the battlefield.


Actually,

Soldier/Sentinel
Vanguard/Infiltrator
Engineer/Adept

This was basically confirmed a fiew years ago by several boards.


Actually, I'd say the Easy - Hard Tier tends to go this way:

Sentinel
Soldier
Infiltrator
Engineer
Adept
Vanguard

Of course, it really does come down to which class you mastered.

As for engineer? Meh, just not a fan of the castor classes in general. In ME1, Infiltrator is Engineer on Steroids, making the class rather redundant.


Unfortunately we all classed the Casters at the bottom.  The term for tiers was off, but its because combat classes have a faster learning curve.


I think Vanguard is right down there when it comes to the high learning curve just becuase it's the most "Trial and Massive Error" class. :lol:

But, yeah Engineer I think has an unfair rep. Adept got nerfed and was no longer broken like it was in ME1, which caused a lot of people to dislike it as well.


I picked up on the Vanguard incredibly easy.  It's mid tier because it has the power to knock down like the Insanity.  The problem is its a player skill related class.  There are a lot of Vanguards, then there are a lot of bad vanguards.  
There are probably more Engineers or Adepts who know more about what they're doing than Vanguards do.

#212
TexasToast712

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Engineers are going to be your best shot at staying alive in MP against Atlas mechs because from what I've seen, Atlas mechs have a hatred of the combat drone that rivals Harbingers. I'll be the Vanguard "biting at it's shins" while the combat drone enrages it.:P

#213
incinerator950

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I'm going to laugh if I watch three engineers melee an Atlas to death in the knees while a Combat drone pulls aggro.

#214
The_11thDoctor

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Since when? It's my favorite class.

Eng
Adept
Van

in that order.

#215
Guest_cheezanator48_*

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incinerator950 wrote...

I'm going to laugh if I watch three engineers melee an Atlas to death in the knees while a Combat drone pulls aggro.


If there are going to be any multiplayer-exclusive achievements, it should be this.

#216
goofyomnivore

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I would expect some of the bigger enemies to have aoe attacks that cleave down everything.

#217
Indoctrinated Spectre

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I don't think the Altas has an Aoe attack, but rather, they have a one handed claw attack. Probably could be used to individually attack a drone at a time, but if we have 2 engineers, that Atlas is in great peril.

I usually find it easier as a rule of thumb to kill off the peripheral threats[ enemies who aren't the atlas] and then focus our combined efforts on the Atlas itself. Works in Halo[mop out the grunts first, then focus on the elites to avoid peripheral damage] and same for Gears horde, get rid of the drones, focus on the berserker, easy peezy.

I personally think that while these Atlas enemies have a lot of health, they have one major disadvantage that you have over them, speed! Run away to assemble your shields and get some distance between you and it[Infiltrator's perspective, as this is what I play] then hack away at its defenses when appropriate while it omnibuses its way to you lol. It's so slow.

#218
goofyomnivore

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Can you 'steal' the Atlas in MP? Or is that SP exclusive? Combat Drone to turn him around, Infiltrator fires Widow shot through the glass and kills pilot, Engineer hops in.

#219
Indoctrinated Spectre

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lol When I read about the Atlas, it said "Shepard can pilot this." I'm not sure if that's strictly indicative of SP, since >Shepard< is SP only.

#220
clopin

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Poison_Berrie wrote...


I'd also say an adept is more a support class than an engineer. Their powers mostly center around crowd control and distraction. The only way to kill someone directly with biotics is to make them fall from great height. 


Did you just say the only way to kill someone with an Adept is to knock them off a cliff? HAVE YOU EVEN PLAYED AS AN ADEPT?

Warp bomb.

#221
Stardusk78

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clopin wrote...

Poison_Berrie wrote...


I'd also say an adept is more a support class than an engineer. Their powers mostly center around crowd control and distraction. The only way to kill someone directly with biotics is to make them fall from great height. 


Did you just say the only way to kill someone with an Adept is to knock them off a cliff? HAVE YOU EVEN PLAYED AS AN ADEPT?

Warp bomb.


Lots of ways to play the Adept, heavy throw is good too...

#222
Shepard the Leper

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PrinceLionheart wrote...

I think Vanguard is right down there when it comes to the high learning curve just becuase it's the most "Trial and Massive Error" class. :lol:

But, yeah Engineer I think has an unfair rep. Adept got nerfed and was no longer broken like it was in ME1, which caused a lot of people to dislike it as well.


The Vanguard is actually the easiest class to play in my experience (except the (boring) Assault Sentinel).

I like to play all classes like a Vanguard - running around, ignoring cover and blasting people in the face at point blank range. Charge's shield regen every few seconds makes things far easier than using your tech and/or biotic skills to lockdown as many enemies possible when playing an Adept or Engineer.

The greatest thing about the Vanguard is how it (almost) forces you to play like a lunatic. Charge is definitely one of the coolest (gaming) abilities I know about ;)

#223
Poison_Berrie

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clopin wrote...

Poison_Berrie wrote...


I'd also say an adept is more a support class than an engineer. Their powers mostly center around crowd control and distraction. The only way to kill someone directly with biotics is to make them fall from great height. 


Did you just say the only way to kill someone with an Adept is to knock them off a cliff? HAVE YOU EVEN PLAYED AS AN ADEPT?

Warp bomb.

Yeah I totally borked on that.

I was just trying to say that an Engineer is much more a direct damage caster with it's abilities while most of the Adepts abilities are CC focused.

#224
Mand0l1n

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Personally I would say that engineer is more suited to support than an adept. They are great at stripping enemy defences but terrible at finishing them off. Adepts excel at the latter which makes for more fun imo. I've done a few insanity runs with both classes and am frustrated by having to rely on my guns to finish off the enemy when playing as an engineer. Give the class a good power finisher with a decent cooldown and the class will be awesome.

#225
Bleachrude

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Is it really surprising that the infiltrator, soldier and vanguard are the most popular classes?

The former two map on to two of the most common archtypes in videogames while the vanguard charge simply plays to the "get in their face and bah heads" gamer.

The engineer in contrast looks and plays boring...Sure, the drones are nice but it definitely isn't the visceral feel of Adrenaline Rush/Cloaking/Charge.