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A Bond of Blood - Seeking Modelers, Programmers, Voice Actors


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#1
falranth

falranth
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We are seeking dedicated 3d modelers, programmers experienced with the toolset, and voice actors to help with the development of our project.
  • We need a skilled 3d modeler comfortable with character modeling to create 3-4 unique character models. Please see this topic for more info: http://social.biowar...iscussion/1062/
  • We need programmers and people experienced with the toolset to assist our existing team members with development. Please see this topic for more info: http://social.biowar...discussion/474/
    Level designers, please go here: http://social.biowar...iscussion/1062/
  • We need 5-6 talented voice actors to provide for the following roles as well as minor roles:
  • Alistair - Looking for as close a match as possible. If you think you can simulate his voice at least even partially, or know someone who may be able to, please contact us.
  • Caden - A reserved young street mage, somewhat rogue-ish. Rivaini with Middle-eastern looks, Ferelden accent (raised Chasind). Member of the Mages' Collective.
  • Caden's Master - An wise elderly mage and a leader of the Collective. Very strict with Caden--must be able to accomplish a dominant, aggressive tone--but NOT arrogant.
  • Lady of the Skies - Female goddess-spirit similar to the Lady of the Forest. A particularly emotional role--she despairs a lot.
  • Passion Spirit - Fade spirit obsessed with passion; possesses a strange wisdom regarding other spirits.
Voice actors, please post samples here:
http://social.biowar...discussion/709/
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Welcome to A Bond of Blood.

As the Creative Director of this highly-anticipated* and aspirational project, I would like to thank you for your curiosity, for taking the time to satiate it and for considering how you can help make this project a success. 

Alistair is a very interesting character and it's no surprise that he has so many fans. At the same time, many have expressed confusion at his behavior towards male player-characters; he may very well have been being friendly, but at the same time, at certain moments it seemed like something "more than friendship" was not so far-fetched. It could be that a romance would develop if we were given so much as the ability to pursue one with him, but considering his character and the setting it's arguable he would have rejected any advances. So the question arose: under what circumstances would Alistair engage in a more intimate relationship with a male character? Can passion blur the line of what is camaraderie and what is romance? But, as we see already in the world of Dragon Age, passion is a double-edged sword and following it can be a dangerous game. While a "gay Alistair" mod would be easy, I've decided to aspire to something higher and pursue the exploration of these thematics. 

Because quality is also paramount, I have created a set of goals for which all of the project's development must adhere to:
  • Allow male players the opportunity to explore romance with Alistair
  • Expand on central themes of camaraderie and passion
  • Provide alternatives within the main campaign
  • Provide fresh and engaging gameplay
  • Polish it all for the highest quality
A Bond of Blood is a very special project and you can be a part of it. If being a part of a greater whole and contributing towards a product that strives to be more than a simple modification sounds like it interests you, please consider taking a closer look at how you can pitch in.

The project is divided into several coordinated threads, each concerned with a specific set of responsibilities. Development is transparent and open; you can join in at any time.

For more information as well as a FAQ, please see this topic:
http://social.biowar...discussion/510/

Thanks again, and please enjoy your time with us.

**As of 1/19/210, A Bond of Blood is the 19th most popular project and the 23rd most viewed out of 1127 projects

// PROJECT PAGE::
http://social.bioware.com/project/657/ 

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// POST-OSTAGAR::
::::::::NEW TALENT: GREY WARDEN
::::::::EXTENDED CAMPSITE
::::::::ALISTAIR SAME-SEX ROMANCE OPTION
Duncan is dead, and you and Alistair are the last of the Grey Wardens of Ferelden. Together you share an overwhelming task with a devastating cost. From day to day you suffer and struggle through battle and death, leaving you weary and longing. It is only at camp, in each other's presence, that you're only ever truly able to relax.
But this bond you're forming is confusing. What is Alistair to you, what are you to him, and what exactly is happening between you? Where does the camaraderie end and something more fervent begin, as you pull each other through constant strife?

// A DANGEROUS GAME::
::::::::NEW TALENT: BLOOD BOND
::::::::NEW AREAS: THE LOST CITY OF BELENAS, THE IMPERIUM LIBRARY
::::::::ALTERNATIVE GAME ENDING
Investigating the Joining leads to the most obscure and forbidden magic. The Tevinter Imperium certainly found it useful. Long ago they researched such magic and kept their knowledge in an ancient library... until the Veil was torn and the demons took control. Legends say it waits in the lost city of Belenas.

You and Alistair can link using long-forgotten magic in an ancient ritual, gaining the power to support each other in battle. But is it worth possession by the spirit that makes it possible? How far does your passion go?

// MEET CADEN::
::::::::NEW COMPANION
::::::::SPECIAL class: STREET MAGE
::::::::NEW AREA: THE MASTER'S CABIN
Magi are forbidden from operating outside the Circle... but what's out of sight is out of mind. The Mages' Collective takes magic to the shadows, with liaisons in every city. What most people don't know is that the Collective's objective is to be Keepers of magic knowledge--and knowledge is power.

As a Collective apprentice, Caden does the Collective's dirty work--"acquiring" magical texts and objects for the Collective Keepers to study. To avoid the Circle, templars, and guards, Caden uses obscure magic with a focus on evading and manipulation. Fading keeps Caden out of sight, but if spotted, nothing works better for a distraction than creating a doppelganger (or two or three). If the clones are taken out, he can always use Shadowcasting to turn off the lights with Dark Cloud or seize control of an enemy with Shadow Puppet. In a showdown Shift into a wolf or dragonling to take out his opponents, or he could turn into a wee, harmless mouse and make an unnoticed getaway, locking the door behind him with Psychokinesis.

Modifié par falranth, 20 janvier 2010 - 07:04 .


#2
falranth

falranth
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 We also have a group for interested developers: The Bond of Blood Dev Group

#3
falranth

falranth
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We are now recruiting! We're seeking new team members to help with scripting, area design and 3D modeling.

#4
falranth

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A reminder for everyone: this project's development is being kept relatively transparent and accessible. Please feel free to jump in via the project's discussion board, but please be wary of spoilers! We are always open to fresh ideas.

#5
falranth

falranth
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Seeking modelers, programmers and voice actors. See first post for details.

#6
falranth

falranth
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We are still recruiting. Please see the first post.