wolfennights wrote...
Baldur's Gate 2 had multiplayer, and it was as much of an RPG as they get.
Shh...they aren't supposed to know that...
wolfennights wrote...
Baldur's Gate 2 had multiplayer, and it was as much of an RPG as they get.
AdmiralCheez wrote...
But the previous two were less than 30...
Okay, you know what? You're being ridiculous. It does NOT take 50+ hours to tell an epic story, and if you're that stuck up about gameplay length, you're nuts.
30 hours is a long-ass game, man. Most western, (semi)linear games are between 10 and 20.
G3rman wrote...
Bad King wrote...
G3rman wrote...
They are making more money by putting MP into the game, they could care less about losing a small fraction of customers like you.
They 'could care less' implies that they do care about losing a small fraction of customers.
I hope you aren't American or fluent at english because otherwise you should know what that expression means. I'll forgive you for your ignorance.
Modifié par IllusiveMike, 06 février 2012 - 01:29 .
iakus wrote...
I said I'll eat my words if it's 50+ hours. Because if it's that long, and a good story, it will be a truly epic experience. I know that it will more likely top out at around 40 or so hours. Which will be...adequate...but always leave doubts about what might have been cut.
If it's 30 hours Bioware will never hear from me (or my wallet) again. If it's that short I'll know they've completely sold out, as I can break that in either of the first two games without breaking a sweat.
iakus wrote...
Heck that's my big complaint about ME2, the main storyline's maybe 10 hours long and 30 of side missions..
they did say it would long as ME2 so that would ba round 40iakus wrote...
AdmiralCheez wrote...
But the previous two were less than 30...
Okay, you know what? You're being ridiculous. It does NOT take 50+ hours to tell an epic story, and if you're that stuck up about gameplay length, you're nuts.
30 hours is a long-ass game, man. Most western, (semi)linear games are between 10 and 20.
My current ME run is at about 28 hours and I haven't even been to Feros or Virmire yet,and still have a bunch of assignments to complete.
All my DAO runs have been 50+ hours pre-Awakening.
I'm reasonably certain that all my ME2 runs where I bothered to recruit everyone come out to around 40 hours or so without DLC.
I'm sorry if I sound stuck-up or elitist or whatever term you want to use, but 10-20 hour rpgs are simply not my experience Heck that's my big complaint about ME2, the main storyline's maybe 10 hours long and 30 of side missions..
If I want an epic rpg experience, a 30 hour game is not going to cut it. Thus I'm going to be very suspicious of anything that appears to take content away from ME3's single player game to make room for multiplayer.
ediskrad327 wrote...
they did say it would long as ME2 so that would ba round 40
Modifié par didymos1120, 06 février 2012 - 01:35 .
AdmiralCheez wrote...
But the previous two were less than 30...iakus wrote...
I said I'll eat my words if it's 50+ hours. Because if it's that long, and a good story, it will be a truly epic experience. I know that it will more likely top out at around 40 or so hours. Which will be...adequate...but always leave doubts about what might have been cut.
If it's 30 hours Bioware will never hear from me (or my wallet) again. If it's that short I'll know they've completely sold out, as I can break that in either of the first two games without breaking a sweat.
Okay, you know what? You're being ridiculous. It does NOT take 50+ hours to tell an epic story, and if you're that stuck up about gameplay length, you're nuts.
30 hours is a long-ass game, man. Most western, (semi)linear games are between 10 and 20.
iakus wrote...
My current ME run is at about 28 hours and I haven't even been to Feros or Virmire yet,and still have a bunch of assignments to complete.
All my DAO runs have been 50+ hours pre-Awakening.
I'm reasonably certain that all my ME2 runs where I bothered to recruit everyone come out to around 40 hours or so without DLC.
I'm sorry if I sound stuck-up or elitist or whatever term you want to use, but 10-20 hour rpgs are simply not my experience Heck that's my big complaint about ME2, the main storyline's maybe 10 hours long and 30 of side missions..
If I want an epic rpg experience, a 30 hour game is not going to cut it. Thus I'm going to be very suspicious of anything that appears to take content away from ME3's single player game to make room for multiplayer.
didymos1120 wrote...
ediskrad327 wrote...
they did say it would long as ME2 so that would ba round 40
Apparently, because it has a co-op mode it has to last longer in order to pass muster.
Dude, 40 hou--iakus wrote...
I'm reasonably certain that all my ME2 runs where I bothered to recruit everyone come out to around 40 hours or so without DLC.
Modifié par AdmiralCheez, 06 février 2012 - 01:41 .
The Executioner wrote...
BioWare i don't know why you did this but the game better be great or your going to lose me as a customer. Multiplayer is just a waste of time better spent on the ACTUAL GAME.
Modifié par NOD-INFORMER37, 06 février 2012 - 01:48 .
IllusiveMike wrote...
G3rman wrote...
Bad King wrote...
G3rman wrote...
They are making more money by putting MP into the game, they could care less about losing a small fraction of customers like you.
They 'could care less' implies that they do care about losing a small fraction of customers.
I hope you aren't American or fluent at english because otherwise you should know what that expression means. I'll forgive you for your ignorance.
The expression is "X COULD NOT care less." That means X has the absolute minimum of caring possible.
To say "X could care less" means that X cares something above the minimum amount of caring possible because X could care even less than it currently does.
No offense intended.
ArkkAngel007 wrote...
Many people really don't have the time to play 100+ hour RPGs like Dragon Age and The Elder Scrolls. I'm on several campuses for classes and research, as well as a lot of out-of-town contract jobs. I don't have the luxury of time to spend on videogames when I have responsibilities that I either am required to do to provide for myself and others or have a greater impact on the world.
Hours of play does not equal quality. Yes, $60 for a 6 hour game is a bit ridiculous, but a 40-60 hour game with a multiplayer component and DLC support is a lot better than about 90% or more of what is being churned out in this industry.
AdmiralCheez wrote...
Dude, 40 hou--
WTF R U DOIN BRO
My completionist insanity run took me about 35 hours. COMPLETIONIST. With ALL the DLC! And that's on insanity, where I crawled through levels on my hands and knees (because I suck at videogames guys lol)!
Do you leave the damn thing running when you're not in the room or what?
General User wrote...
Multiplayer doesn't seem like a very good idea to me either. But I'm willing to see how things actually work in the game before passing final judgement.
iakus wrote...
My one ME2 run where I did every N7 mission, recruited everyone, did all DLC, came out to about 52 hours and change.
Does it matter that I don't skip dialogue? :innocent:
AdmiralCheez wrote...
Dude, 40 hou--iakus wrote...
I'm reasonably certain that all my ME2 runs where I bothered to recruit everyone come out to around 40 hours or so without DLC.
WTF R U DOIN BRO
My completionist insanity run took me about 35 hours. COMPLETIONIST. With ALL the DLC! And that's on insanity, where I crawled through levels on my hands and knees (because I suck at videogames guys lol)!
Do you leave the damn thing running when you're not in the room or what?