Yes. I am in full support of the word Manguard. Manguard, it's a kick in the quad.PrinceLionheart wrote...
I'd like to add that playing as a manguard puts hair on your chest. Yes, MANguard. That applies to FemSheps as well, no exceptions.
No vanguard
#51
Posté 06 février 2012 - 05:19
#52
Posté 06 février 2012 - 07:59
1. Vanguards do not have any shielding abilities, even though they are designed to be a close-range class.
2. Biotic Charge and close-range combat is a really bad idea on Hardcore and Insanity runs.
3. Enemy Vanguards can use Warp. Vanguard Shepard cannot.
4. The only protection Vanguard Shepard can strip innately is Armor with Incendiary Ammo, this means that if you take a bonus power to "round out" protection stripping capabilities, you will either be unable to strip down Barriers, or Shields. All of the other classes can be rounded out to strip all protection types, with the exception of Sentinel and Soldier, who can strip all protection types innately.
#53
Posté 06 février 2012 - 08:22
Vanguard is pretty much god mode on insanity once you get know how to use it and doesnt have a shielding a ability? thats what the "heavy charge" upgrade is for it refills your barriers to 100% which you should get asap any ways and even before you get it lv's 2 and 3 also refill barriers 50-75% respectively
and iv never felt like I needed warp or any ammo powers other than inferno any ways (even when i was using Zaeed Id turn on inferno for the AoE damage)
edit: also heres a video of the vanguard soloing the geth colossus on insanity using nothing but the shotgun, charge and melee attacks
Modifié par Cuddlezarro, 06 février 2012 - 08:33 .
#54
Posté 06 février 2012 - 08:44
#55
Posté 06 février 2012 - 04:13
#56
Posté 06 février 2012 - 04:30
#57
Posté 06 février 2012 - 05:05
#58
Posté 06 février 2012 - 05:26
#59
Posté 06 février 2012 - 06:32
#60
Posté 06 février 2012 - 07:34
#61
Posté 06 février 2012 - 07:52
also heres another Vanguard on insanity video vs 2 ymir mechs at the same time and a bunch of blue suns
#62
Posté 06 février 2012 - 09:00
#63
Posté 06 février 2012 - 09:12
Dasher1010 wrote...
Vapaä wrote...
Vanguard are useless without Charge, and since Vanguard squademates doesn't have Charge it's not big loss
Shepard and Vasir are the only awesome Vanguards
Jacob was just garbage.
lolno.
#64
Posté 06 février 2012 - 09:15
#65
Posté 06 février 2012 - 10:15
#66
Posté 09 février 2012 - 10:03
SO the same logic will apply.
Vanguard is keep your ass moving class.
#67
Posté 09 février 2012 - 10:09
Vanguard is the best, shotguns are best. but can't imagine a squadmate using charge with delay of time))
#68
Posté 09 février 2012 - 10:17
#69
Posté 09 février 2012 - 10:19
stgrey wrote...
Singularity rules the world!!!!
Adept is the best, Assault Rifles are best. but can't imagine a squadmate using charge with delay of time))
Fix'd.
#70
Posté 09 février 2012 - 10:34
Tried once. Canned that playthrough if I remember correctly. I hate shotguns and didn't like the class either.Arbitorius wrote...
2) I know it's all based on playstyle, but seriously, who uses a shotgun as a primary weapon? I never could justify playing a vanguard. I tried it once and I hated it. I'm a Sentinel man myself
Assault rifle is a must, sniper comes close too.
Modifié par Tup3xi, 09 février 2012 - 10:35 .
#71
Posté 09 février 2012 - 10:37
Doofe2012 wrote...
I think so, too. Saren and Vasir also being Vanguards points to it being the canon class for Shepard, or the closest thing to canon we have thus far.lietk12 wrote...
The lack of a vanguard is clearly BW telling you to play as one ;D
Saren was a sentinel
#72
Posté 09 février 2012 - 11:35
Indigo the Cat wrote...
I agree with this. Either BioWare needs to scrap the Vanguard class, or they need to rework it.
1. Vanguards do not have any shielding abilities, even though they are designed to be a close-range class.
2. Biotic Charge and close-range combat is a really bad idea on Hardcore and Insanity runs.
3. Enemy Vanguards can use Warp. Vanguard Shepard cannot.
4. The only protection Vanguard Shepard can strip innately is Armor with Incendiary Ammo, this means that if you take a bonus power to "round out" protection stripping capabilities, you will either be unable to strip down Barriers, or Shields. All of the other classes can be rounded out to strip all protection types, with the exception of Sentinel and Soldier, who can strip all protection types innately.
Yo i want what your smokin
#73
Posté 10 février 2012 - 12:12
#74
Posté 10 février 2012 - 12:22
Indigo the Cat wrote...
I agree with this. Either BioWare needs to scrap the Vanguard class, or they need to rework it.
1. Vanguards do not have any shielding abilities, even though they are designed to be a close-range class.
2. Biotic Charge and close-range combat is a really bad idea on Hardcore and Insanity runs.
3. Enemy Vanguards can use Warp. Vanguard Shepard cannot.
4. The only protection Vanguard Shepard can strip innately is Armor with Incendiary Ammo, this means that if you take a bonus power to "round out" protection stripping capabilities, you will either be unable to strip down Barriers, or Shields. All of the other classes can be rounded out to strip all protection types, with the exception of Sentinel and Soldier, who can strip all protection types innately.
I'm sorry if this is going to come off as condescending, but the game has been out for two years now. At this points, complaining about Vanguard being impossible on Insanity is stupid since there's plenty of vids on youtube of people playing, aggressively at that, on youtube.
The answer to all your points is to stop sucking.
Modifié par PrinceLionheart, 10 février 2012 - 12:25 .
#75
Posté 10 février 2012 - 03:32





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