Ghandorian wrote...
the fade was simply painful. Orzammar was a breath of fresh air after running in that foggy nightmare.
The 'Fade' gave me a headache
Ghandorian wrote...
the fade was simply painful. Orzammar was a breath of fresh air after running in that foggy nightmare.
Modifié par Zenon, 24 novembre 2009 - 05:00 .
Modifié par F-C, 24 novembre 2009 - 04:59 .
deathwing200 wrote...
The bridge puzzle. It took ages to figure it out. I am just not good at that sort of thing and am always annoyed when it's put into games.
Damiannnnn wrote...
Worst part of the game for me was when that demon sends you into the fade in the mage tower. I can't explain why I hate that part so much, perhaps someone else here knows what I mean, but there's something about the fade that just makes me want to turn the game off.
Lord_Rian wrote...
Lets be honest here. The weakest part of the game is a complete lack of anywhere to rest inside of Orzammar. There is no reason that If I am in the dead trenches I should have to run all the way to the start of the Zone, then travel all the way to Orzammar, then run through Orzammar, then through Orzammars Gates, then travel to my Campsite. THat's just rediculous.
Modifié par cipher86, 26 novembre 2009 - 12:23 .
F-C wrote...
the things i think are the weakest about the game:
1) human male voice choices. they all sound too young and naive. none of them really sound like a man to me. i would like the option to choose the dwarf male voices for my human.
F-C wrote...
2) tactic slots being attached to skill points