why is bioware so busy with books, comics, anime, etc.
#101
Posté 13 février 2012 - 08:12
#102
Posté 13 février 2012 - 08:33
"More sequins?"
"More sequins."
"Why?"
"He says Ser Pouncealot is almost finished."
"...Never mind, I don't want to know."
#103
Posté 13 février 2012 - 08:57
I will say that a project done by the team that established the franchise is more appealing to me than a project inspired by the franchise.JohnEpler wrote...
It's been mentioned already, but it bears repeating - ancillary products are, by and large, not developed by the same people who work on the game-related content. Sure, exceptions exist (David and the various books & comics), but their impact on what we do as developers is relatively minimal - and we schedule with those exceptions in mind. Occasionally we'll offer suggestions and feedback, depending if our responsibilities and training lines up with the ancillary product's needs (Cine Design will look at content like webisodes, for example), but that ends up taking up a miniscule fraction of our time as compared to actual content needs.
If you want the bucks, you need to make the movie. If the cinematic design team for the Dragon Age franchise storyboarded and directed a movie, I'd be there in a heartbeat. Sheryl and Mary could write some terri-bad dialogue for it; so campy, but so good.
But a third-party anime? Meh. Maybe if it ends up on iTunes for $10 or something. I'm sure it'll be neat, but it has to compete for my time with stuff that is actually official (see the latest ME novel fiasco; official consultation does not make it official).
Modifié par devSin, 13 février 2012 - 09:00 .
#104
Posté 13 février 2012 - 09:00
It seem Dragon Age is fading away as we speak.
I want to play another DLC. That's what I love DA for. Their games.
Not books, movies, or anime.
#105
Posté 13 février 2012 - 10:03
BBK4114 wrote...
Really? Show me more than 2 bethesda books. Anywhere.
Not a big difference between 2 and 3 books
BBK4114 wrote...
Show me a movie tie-in or a comic book. There aren't any. And guess what? I don't believe it had a negative impact on their sales.
Bioware's comics/books/cartoons/webseries are an entirely different animal. They have really outdone anyone else in this regard (unless you're counting video games based on a preexisting comic or JRPGs)
Which are done by people who approached BW to do them not the other way around.
That is still a matter for debate.BBK4114 wrote...
Edited to add: DA: Origins is still Bioware's most successful game.
#106
Posté 13 février 2012 - 10:43
JohnEpler wrote...
We're not going to set up a situation where a critical plot element only makes sense if you read a book, or watch the anime. But for those who like that sort of thing? Hey, it's kind of neat to see a character you recognize from product X, and develop a slightly different relationship with that character based on the knowledge you got from reading the book, or watching the anime, or what have you.
But it's never critical, and it's also never a situation of 'well we can get this anime out there, but that means we're cutting three characters from the next title'. Let's be clear on both of those points.
But doesn't that sort of run contradictory to how some of these books/comics are hyped up on their own? Like Asunder:
A mystical killer stalks the halls of the White Spire, the heart of templar power in the mighty Orlesian Empire. To prove his innocence, Rhys reluctantly embarks on a journey into the western wastelands that will not only reveal much more than he bargained for but change the fate of his fellow mages forever.
Or the new comic:
Readers will follow Alistair, Isabela, and Varric, three important heroes from Dragon Age: Origins and Dragon Age II, as they travel to Antiva, a nation ruled by deadly assassins. The comic series’ heroes will embark on an epic journey to uncover one of the greatest secrets in the history of Thedas while encountering a dangerous prison break and the mysterious and feared Witch of the Wilds.
So if the comics/books have events that "change the fate of mages forever" and the comic unveils "one of the greatest secrets in the history of Thedas" isn't that stuff maybe critical in the future? Hell, the events in Asunder seemingly do more to establish some broader conflict than anything that happens in DA2.
Obviously I have no clue as to whether anything in these will be important in the future of the games, but I do wonder sometimes whether you guys (the devs/writers/editors) are keeping track of what info has been revealed where, such that the games make the most sense to the player who plays the games, but certain references or characters fall flat if you don't have the backstory from book X or didn't watch anime Y.
Such that, maybe when you're writing about event X or character Y in the actual game, you unknowingly are assuming the player has more knowledge of the story from the ancillary products or even from what you as a dev know about the big picture of whats going to happen, because, hey, people should know the big revelation from Asunder. Or then big revelations from the ancillary products get lumped into boring exposition dumps of telling and not showing in the actual games.
Modifié par Brockololly, 13 février 2012 - 10:44 .
#107
Posté 13 février 2012 - 11:02
there are mutliple "realities", various "what-if" stories, whatever... enjoy each on it's own merit and you don't have to try and reconcile the differences between the Spider-Man comic book, the Ultimate Spider-Man comic book, the half-dozen or more different Spider-Man cartoons, the Maguire and the Garfield films, etc.
Pick only the one you want to be "your canon" or sample as much as you want without concerning yourself with the "continuity errors" which are going to exist as they are NOT trying to all fit into the same exacting, definitive storyline.
#108
Posté 13 février 2012 - 11:16
Just like you don't need to read "The Stolen Throne" for DA:O to work. Or you don't need to have read The Avatar Trilogy for the Baldur's Gate series to make sense
Modifié par Wulfram, 13 février 2012 - 11:17 .
#109
Guest_FallTooDovahkiin_*
Posté 14 février 2012 - 03:49
Guest_FallTooDovahkiin_*
And then what happens for those who never did Asunder?Wulfram wrote...
The events which happened in Asunder are no doubt important, but that doesn't mean you need to read a book about these events.
I mean its pretty easy too pass up. And reading the book of the event is interesting for some people who like to read video game books.
#110
Posté 14 février 2012 - 06:02
I mean, you got to read all about Maric and Loghain in David's first book, and you got to read a lot about the darkspawn and Grey Wardens (including Duncan) in his second.
Did it matter at all to Origins or Awakening? No, not really. Did it reinforce some of the material? Sure.
If you don't read Asunder, you won't have an in-depth story about why something is or how it came to be. But you didn't need to read the story of how Maric drove out the Orlesians (or, as Funimation would say, the Orlaisians) to play a game where the Orlesians had been driven from Ferelden at some time in the past.
Modifié par devSin, 14 février 2012 - 06:05 .
#111
Posté 15 février 2012 - 09:12
Morroian wrote...
BBK4114 wrote...
Show me a movie tie-in or a comic book. There aren't any. And guess what? I don't believe it had a negative impact on their sales.
Bioware's comics/books/cartoons/webseries are an entirely different animal. They have really outdone anyone else in this regard (unless you're counting video games based on a preexisting comic or JRPGs)
Which are done by people who approached BW to do them not the other way around
What does that have to do with anything? How do you know that Bethesda et. al. have NOT been approached for this stuff and turned it down?
Morroian wrote...
That is still a matter for debate.BBK4114 wrote...
Edited to add: DA: Origins is still Bioware's most successful game.
Okay you can
I think ME3 will usurp DA:O's glory though, lol.
True-- I found only articles that proclaimed DA:O as BW's best-seller. Quite a few articles all with a BW exec as the source, and since the EA buy-out/merger.
I think the smart answer is: in the 1 year's time DA2 has been for sale - if it had outsold DA:O - Bioware would be shouting it out all over. They certainly shouted about it for DA:O. Look it up.
No news is not always good news.
Modifié par BBK4114, 15 février 2012 - 09:13 .
#112
Posté 15 février 2012 - 09:52
BBK4114 wrote...
Okay you canpretenddebate your little heart out.
Well if you want to point me towards definitive figures.............. And no vgchartz doesn't count as definitive.
And I've seen interviews with the doctors where they've referred to ME2 as their best selling game.BBK4114 wrote...
True-- I found only articles that proclaimed DA:O as BW's best-seller. Quite a few articles all with a BW exec as the source, and since the EA buy-out/merger.
#113
Posté 16 février 2012 - 12:07
Morroian wrote...
And I've seen interviews with the doctors where they've referred to ME2 as their best selling game.
Link to that article please?
Here's 2 of mine searching "What is Bioware's top selling game? (various incarnations):
http://news.softpedi...ts-149702.shtml
http://www.escapistm...ng-BioWare-Game
#114
Posté 16 février 2012 - 12:11
#115
Posté 16 février 2012 - 12:12
Lenimph wrote...
... I want a Dragon Age Broadway musical....
Epic Win.
Modifié par jackofalltrades456, 16 février 2012 - 12:13 .
#116
Posté 16 février 2012 - 06:50
BBK4114 wrote...
Morroian wrote...
And I've seen interviews with the doctors where they've referred to ME2 as their best selling game.
Link to that article please?
http://www.vg247.com...eynote-develop/
#117
Posté 16 février 2012 - 08:24
#118
Posté 16 février 2012 - 11:38
Morroian wrote...
BBK4114 wrote...
Morroian wrote...
And I've seen interviews with the doctors where they've referred to ME2 as their best selling game.
Link to that article please?
http://www.vg247.com...eynote-develop/
Well, I didn't see any such referal, (but I'm sure it's there somewhere). Anyway, that goes back to early 2010, which means you can't draw any such conclusions.
#119
Posté 16 février 2012 - 11:46
bEVEsthda wrote...
Blacklash93 wrote...
DA2 was rushed. You can absolutely say it was a poor decision to do that, but don't say the dev team didn't try hard enough or made all of those bad design decisions because they felt like it or were lazy. I have no doubt that the DA dev team is very talented and given a good amount of time they could have easily given us something at least on par with Origins.
I love how people are still accusing Bioware of not listening to the fans and brushing aside their concerns when they've stated multiple times they are paying attention to criticism and have even admitted plenty of faults with DA2 like recycled environments and lack of player direction.
Hell, they've already explained how they're going to address the streamlined inventory for companions that people didn't like in DA2. They are listening.
I know for an absolute fact that the development team was good. And competently led. Because that's the only way they could have accomplished such a solid, (from the view of pure craftmanship) new-styled game in such a short time, with complete voice acting.
Some simple questions:
1: Did you like DA2?
2: Do you personally feel recycled environments and lack of player direction are great faults of the game?
3: Do you think recycled environments and lack of player direction are main reasons for people's dislike of DA2?
I'll respond to this myself then (so I get to make my point)
If the answer to all these questions are yes, then the only thing that means, is that Bioware is listening to people who liked DA2.
#120
Posté 16 février 2012 - 12:30
Morroian wrote...
BBK4114 wrote...
Morroian wrote...
And I've seen interviews with the doctors where they've referred to ME2 as their best selling game.
Link to that article please?
http://www.vg247.com...eynote-develop/
That's rubbish. It is dated April 2010 and says ME2 sold 6.6 million.
EA said in May 2010 that ME2 sold 1.6 million. See here
#122
Posté 17 février 2012 - 03:37
Morroian wrote...
What period was that for. So I take it you think ME2 sold less than DA2.
That is for Q4 2010, which is EA's strange way to say Q1 2010. And it is EA telling their investors. You would rather believe some random video game website?
#123
Posté 17 février 2012 - 03:12
Morroian wrote...
What period was that for. So I take it you think ME2 sold less than DA2.erilben wrote...
That's rubbish. It is dated April 2010 and says ME2 sold 6.6 million.
EA said in May 2010 that ME2 sold 1.6 million. See here
LMAO! I think every game they've ever put out will outsell DA2 - in time if not already.
" VG247: Anything controversial this time? In the same regard as the…
Greg: The big over-reaction?
Ray: We don’t shy away from emotionally engaging moments. We try to make them contextually appropriate. They’re not gratuitous for the sake of gratuity. We put them in to actually drive an emotional response, but the journey you’ve gone through to get to that point in the game, it has to feel like that is a real point, a real outcome that makes sense to the player to get that point. They’re not there for shock value.
If there’s surprise and delight in the emotionally engaging moment then that’s great too, but they have to feel contextually appropriate. We just make games with great stories and characters and, just like in real life, some of the interactions are emotionally charged between some of the characters. There could be all types of different emotions. And even the experience itself, we strive for emotion… We’re not shying away from it."
and then we got all clothes-on sex scenes in both of the sequels. Seems like somebody shyed away from it. EA perhaps hmmmmm?
Look--I enjoyed DA2 somewhat my 1st playthrough. But it truly lacks replayability - I did full run-throughs with each DLC & the 3rd one was such a chore! - unless you're just one of those people who, like, watches the same movie dozens of times or something, even if it's just meh. Curiosity just kills me so I gladly bought Legacy and was somewhat pleased with that direction.
Then I bought MotA. Wow. It couldn't have deteriorated any more for me. It was just so cartoony, from the over the top animations and VO's of the Duke(?) & company to the ghasts. Just awful. This is DA not Japanime. I thought I got the pokemon TV series game instead of Dragon Age.
I kind of find it telling that the biggest DA2 apologists all seem to have anime-type characters as their avatars. Maybe that's who BW is trying to attract. I just wish BW'd make up their minds, let us know, and then I could choose whether the direction they are going in is one I wish to join them in. Simple.
Modifié par BBK4114, 17 février 2012 - 03:14 .
#124
Guest_simfamUP_*
Posté 17 février 2012 - 03:27
Guest_simfamUP_*
For example: Imagine WWII that is the big event. Now just think that in a parralel universe Hitler didn't attack Russia until he invaded Europe. Now WWII still happened, but the scenario leading up to it and after is different.
That's how I treat any major event. What Alistair discovers in his journey with Varric and Isabella is still there and real, but it doesn't mean they *discovered* anything in my playthrough.
#125
Posté 17 février 2012 - 09:39
BBK4114 wrote...
Look--I enjoyed DA2 somewhat my 1st playthrough. But it truly lacks replayability -
I have more Hawke's than Wardens so no it truly doesn't.
I wouldn't call Borderlands anime like and given I do like DAO just about as much as DA2 what does that say?BBK4114 wrote...
I kind of find it telling that the biggest DA2 apologists all seem to have anime-type characters as their avatars.





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