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Was it worth writing and recording a femshep?


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#251
Arkitekt

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Blacklash93 wrote...

essarr71 wrote...
Would it really lead to a longer game?  I seriously doubt it.  If were beaten this topic to the point of saying "he" and "him" in out dialogue instead of "Shepard" makes a better RPG experience, I just don't think any amount of surgery will get the stick out of there.

Take the FemShep romances. MaleShep could have twice as many romances if those didn't exist. Or perhaps Bioware could apply those resources to another part of the script instead of romances to make for a deeper RP experience for the main demographic.


Twice as many romances in ME2? Jesus Christ.

ME1 hadn't this so-called "problem" for obvious reasons too so there.

edit: And you also fail to grasp the fact that different people will want different "romances", and it also increases replayability.

Modifié par Arkitekt, 06 février 2012 - 07:24 .


#252
DaJe

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ediskrad327 wrote...

clearly femshep was made to appeal to the call of duty crowd. PREORDER CANCELLED!


You made me lol, thanks :)

#253
WizenSlinky0

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Blacklash93 wrote...

VA costs would be greatly reduced and writing costs would be somewhat reduced. it would also greratly save memory on the audio files of the disk. That could significantly add to MaleShep and other characters.

It's not twice the work, but it's still pretty significant.


I disagree. The costs of a single voice actor are negligable in terms of the overall budget. Writing costs are never reduced, as the writers pretty much power through until the game is finished. Time is the greatest resource when it comes to the games, not data file storage.

Voice actors often record independently or in groups and therefore the additional time does not take away from other parts of the game.

The difference between female shepard and male shepard dialogue isn't exactly huge. I wouldn't say it would make much of a difference.

I mean, if it was a *wildly* different experience in anything except emotional investment, I'd say yeah maybe they did have to dedicate more resources than could prove justifiable. But I doubt that is the case.

#254
Blacklash93

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AlanC9 wrote...

Blacklash93 wrote...

It would be a more in-depth game with more variables. What would go to FemShep would instead go to Maleshep and other characters, leading to more interaction and character development and C&C. That's significant.


And what we gain that way we lose in replayability.

That's assuming most male gamers would replay the game as a femal character, which most wouldn't.

And we would gain replayability for the key target audience with the expanded RP-ing variables and elements that appeal to them.

#255
essarr71

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Blacklash93 wrote...

It would be a more in-depth game with more variables. What would go to FemShep would instead go to Maleshep and other characters, leading to more interaction and character development and C&C. That's significant.

Take the FemShep romances. MaleShep could have twice as many romances if those didn't exist. Or perhaps Bioware could apply those resources to another part of the script instead of romances to make for a deeper RP experience for the main demographic.

What wouldn't go to the VA for FemShep would be used to voice other characters and give MaleShep more lines. Again, more RP-ing for the typical male gamer.


Youre assuming a lot here.

I could very easily say not having to hire a 2nd VA for femshep pads the bottomline and leave it at that.  That Bioware sees the benefit of having a 2nd gender option at the sacrifice of $ and time a worthwhile endevour over making a longer game should have the most weight here.

Because for all your logic, they're the ones putting the money up.  And their money says "customization"

#256
Mettyx

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tetrisblock4x1 wrote...

Was it worth writing and recording a femshep?


No, it was a total waste of resources.

I for example, never bought and never will buy any game with female protagonist because it completely uproots your attachment to character who doesn't share such a fundamental characteristic as gender and it totally breaks the immersion.
And almost all gamers are male, especially in the RPG genre.

Of course, there are dysfunctional creeps who like to play as female characters to get their jollies on but that's a different story.

Modifié par Mettyx, 06 février 2012 - 07:28 .


#257
Blacklash93

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Twice as many romances in ME2? Jesus Christ.

ME1 hadn't this so-called "problem" for obvious reasons too so there.

edit: And you also fail to grasp the fact that different people will want different "romances", and it also increases replayability.

It was an example, not a suggestion. I shudder to think what would happen if there were that many romances for maleShep.

Having twice as much romances for male players would increase the chance of getting a male player to engage in one of them. Also it increases replayability for that specific audience.

Modifié par Blacklash93, 06 février 2012 - 07:30 .


#258
Atakuma

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People need to stop assuming that getting rid of femshep would magically add more content to the game. It's possible, but there is no way of telling how that money would be used or if it would even exist without the need for a female PC.

#259
Arkitekt

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Mettyx wrote...

tetrisblock4x1 wrote...

Was it worth writing and recording a femshep?


No, it was a total waste of resources.

I for example, never bought and never will buy any game with female protagonist because it completely uproots your attachment to character who doesn't share such a fundamental characteristic as gender and it totally breaks the immersion.
And almost all gamers are male, especially in the RPG genre.

Of course, there are dysfunctional creeps who like to play as female characters to get their jollies on but that's a different story.


http://playstationeu...?v=mpbl-1&px=-1

Modifié par Arkitekt, 06 février 2012 - 07:33 .


#260
Lord Jaric

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Wait, there is a female shep, half my playthroughs that I thought were just feminine men are actually women. That's the final straw, preorder canceled.

#261
Eragondragonrider

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Mettyx wrote...

tetrisblock4x1 wrote...

Was it worth writing and recording a femshep?


No, it was a total waste of resources.

I for example, never bought and never will buy any game with female protagonist because it completely uproots your attachment to character who doesn't share such a fundamental characteristic as gender and it totally breaks the immersion.
And almost all gamers are male, especially in the RPG genre.

Of course, there are dysfunctional creeps who like to play as female characters to get their jollies on but that's a different story.

WOW an EPIC FAIL on so many levels. I know a ton of females that play RPGs and other games. Sounds like someone needs to do some more research before they start spouting stereo-typical BS out of their mouth.:police:

#262
Blacklash93

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essarr71 wrote...
Youre assuming a lot here.

I could very easily say not having to hire a 2nd VA for femshep pads the bottomline and leave it at that.  That Bioware sees the benefit of having a 2nd gender option at the sacrifice of $ and time a worthwhile endevour over making a longer game should have the most weight here.

Because for all your logic, they're the ones putting the money up.  And their money says "customization"

I never said it wasn't a worthwhile endevour. I fully support FemShep and realize that it gains more audience and thus money for Bioware.

I'm just pointing out the game would have more for male gamers and probably make for a deeper experience like TW2 if it didn't cater to female players. The people who think FemShep isn't worthwhile simply want more for themselves and are, in essence, being selfish.

Modifié par Blacklash93, 06 février 2012 - 07:38 .


#263
Unbannable

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Arkitekt wrote...

So why not leave at that and have both options available in the market of games? Why the necessity of flattening the games into one limited stereotype?


Who said anything about flattening the games into one limited stereotype?  I merely think that the Mass Effect series would have been better if Commander Shepard would have been more defined, as the series revolves around him/her.

Mass Effect isn't like Icewindale or NWN, as it's much more character driven.

And you erroneously believe otherwise. We can go on like this all night, since you just spread metaphysical truths to the air hoping that people will agree with you because you have a chicken as an avatar. Or smth.


You're being ridiculous.  What I said was true.  The most popular and well known video game characters are always defined, so it's obvious that the ability to choose your character's gender isn't crucial to character investment.


This has nothing to do with it. It's the character creator. Choosing your face has zero impact. Why is there anyway? And why people love it? You simply refuse to acknowledge the basic fact that people love these choices.


Speak for yourself.  Not everyone loves tinkering with character creators, especially when it comes to appearance. 


... and that's fine since it's a sci fi world taken place in a future where women should already be treated just as well as men. And still you do get some small details of difference.


Yeah, men and women are exactly alike....Image IPB  I swear, BSN is full of eunuchs and feminists.

Modifié par Unbannable, 06 février 2012 - 07:37 .


#264
NICKjnp

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Since it is a RPG...part of it is choosing a gender. People want to take on a Role and Play the Game as that role. Most RPGs give the option to not only choose your gender but also to choose to play as a species and class. The role of gender and class allow peopl to feel they are in the game...especially when they can create a character's gender that is their own.
They market Sheploo because he is the icon that people think when talking about ME. If you have more than one then people will become confused. In Skyrim the character they marketed was the Nord Male Warrior....because they needed an image that people would associate the game with. You could make any character. Mass Effect is the same way. Sheploo is who they market but as an RPG you can choose to make a character however you want.

#265
Eradyn

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This thread is so full of gratuitous stupidity and ignorance, the only answer to it is a popcorn.gif. Unfortunately I'm stuck using my phone, so someone else will need to use it.

#266
JamieCOTC

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Was it worth writing and recording a femshep?


Yes.

Modifié par JamieCOTC, 06 février 2012 - 07:41 .


#267
Almostfaceman

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Well Bioware has crunched the numbers and determined it's worth it... not surprising since their customer base expects the option (male or female Shep) because they've been given that option the first two games of the series. Why risk alienating customers at this point? It's good business to meet and exceed customer expectations. They've determined they'll lose more money than they'll save by leaving out femshep.

I never play femshep, since I'm male and the game is me putting myself in the character of Shep - but personally I wouldn't like to take the choice of a female playing a female away from her - if I were her I'd feel odd playing a male.

#268
Bekkael

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My seven femsheps would like a word with you in a back room , OP.

#269
Arkitekt

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Unbannable wrote...

Who said anything about flattening the games into one limited stereotype?  I merely think that the Mass Effect series would have been better if Commander Shepard would have been more defined, as the series revolves around him/her.

Mass Effect isn't like Icewindale or NWN, as it's much more character driven.


This is a completely irrelevant criticism wrt to the topic of the thread, so you are either confused or just trolling. The criticism of the blandness of Shepard is a very good one, and I do think Bioware took such criticism to heart. I have no clue if their efforts will be sufficient or not. However, it's a completely different discussion.

You're being ridiculous.  What I said was true.  The most popular and well known video game characters are always defined, so it's obvious that the ability to choose your character's gender isn't crucial to character investment.


It's not crucial if you have not the purpose of letting the people choose with their own freedom the character they want to play with. It is crucial if you do. Again, the fact that other games are different is completely irrelevant to this game. This game is what it is. Criticise it for what it is, not for what others are. Mass Effect is not SuperMario, and that's fine.


Speak for yourself.  Not everyone loves tinkering with character creators, especially when it comes to appearance.  


Whom else should I speak for? Goddamit, people love the character creator. You don't, so you are irrelevant.

Perhaps you are a minimalist. I couldn't care less.

Yeah, men and women are exactly alike....Image IPB  I swear, BSN is full of eunuchs and feminists.


And sometimes mysogenists appear like an exception to the rule.

#270
What a Succulent Ass

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Mettyx wrote...

Here be fail.

You are not very good at this.

Modifié par Random Jerkface, 06 février 2012 - 07:44 .


#271
CroGamer002

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Mesina2 wrote...

18% is not something to spit on, OP.


Those are actually quite high number.


Last year( before E3), it was confirmed that ME1 and ME2 sold over 7 million copies.

So let's split that to 3.5 million people.

18% of that is 630,000.

So that's quite a big number of potentially returning customers for ME3.

21,600,000 $ to be earn from those people in ME3.
And that's if they all buy non-used standard edition of ME3 near it's launch.
It can be even more since lot of them will buy Collector Edition.


So yeah, I'm pretty sure FemShep was worth it.



#272
mellifera

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JamieCOTC wrote...

Was it worth writing and recording a femshep?


Yes.


Yeah, this B)

#273
What a Succulent Ass

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Speak for yourself.  Not everyone loves tinkering with character creators, especially when it comes to appearance. 

And this would put you (and whomever) firmly in the minority, as 80% apparently do.

#274
Guest_SilverMoonDragon_*

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...huh? Image IPB*sees the title of this thread...hopes it's some sort of joke...realizes it's not*...
*cue facepalm and much glaring* Image IPB

#275
Arkitekt

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Random Jerkface wrote...

Speak for yourself.  Not everyone loves tinkering with character creators, especially when it comes to appearance. 

And this would put you (and whomever) firmly in the minority, as 80% apparently do.


So can we close the thread now? I'm tired of Unasomething's trolling.