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Is ME3 going the twitchy shooter route?


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#101
AgitatedLemon

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Jackal7713 wrote...

Can people quit comparing ME to GOW or COD. Does it look like a bad remake of every war story ever made, no, hence not COD. Does it look like a Aliens movie where the humans are all on roids? no.

Let ME stand on its own, as it should.


*Rubs temples*

CoD, I agree with.

Are you honestly comparing Gears to Aliens? Aliens, as in, Xenomorph? Facehugger Aliens? THAT'S what you're comparing Gears too?

Modifié par AgitatedLemon, 06 février 2012 - 08:06 .


#102
tetrisblock4x1

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Hunter of Legends wrote...

tetrisblock4x1 wrote...

Hunter of Legends wrote...

Arkitekt wrote...

tetrisblock4x1 wrote...

Well the eighties RPGs are kind of the exact opposite of Call of Duty, so you'll have to forgive me if I laugh at the irony of those terminologies been shunned by the same people who hate that Bioware is "appealing to the CoD crowd.


So according to you either games respect the RPGs from the eighties or they are COD crowd pleasers.

Ok, I had enough of your trolling. Bye bye.


He's clearly retarded or trolling.

Or both.


You think that narrative defines genre, your opinions are irrelevant.


You think RPG means pointless features and needless inventory. You're opinions are irrelevant and reak of an 80's basement dweller.


Narrative and gameplay are unrelated you stupid person.

No, wait... gameplay is the thing that sets the rules, tells you waht you can do. The framework, the dotted lines.. Narrative is feedback on you actions and gameplay, it's there to add flavor, it is the thing that gives the dotted lines color.

Modifié par tetrisblock4x1, 06 février 2012 - 08:07 .


#103
Epic777

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Twitchy FPS's haven't been around since the 90s. Very few FPS games in this console generation have been twitchy.

#104
King Minos

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Hunter of Legends wrote...

King Minos wrote...
I find the Origins system superior. You can be a dick and not be evil.


I have an ME playthrough that is "dickish" but still a good guy.

I also have a full renegade that is still a hero.


The renegade is classed as 'evil' by members here. I prefer my actions to not be classed as good or evil, my actions should classed as is it right or wrong.

I prefer the grey route. No choice is good or evil, it depends on how the player views the choice and they should be able to explain their actions to their companions on why they did it.

#105
Hunter of Legends

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King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...
I find the Origins system superior. You can be a dick and not be evil.


I have an ME playthrough that is "dickish" but still a good guy.

I also have a full renegade that is still a hero.


The renegade is classed as 'evil' by members here.


Why?

That is not only wrong it flies in the face of what the morality is.

#106
Jackal7713

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Hunter of Legends wrote...

Jackal7713 wrote...

Can people quit comparing ME to GOW or COD. Does it look like a remake of every war story ever made, no, hence not COD. Does it look like a Aliens movie where the humans are all on roids? no.

Let ME stand on its own, as it should.


Mindless people with their heads up their ass can't see the differences.

They're eyes are covered in sh|t as are their opinions.


Some of the people in here, if given a million dollars would start a troll topic saying "You mean I didn't get any one's, WTF?".

#107
Mclouvins

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Arkitekt wrote...

... all the more hilarious when you remember Bioware stating that they couldn't care less if people don't think of Mass Effect as RPGs, as what matters to them are good gameplay mechanics, good story and immersion, etc.


I like this human. Mass Effect was always designed as skill-based combat game with a certain degree of character customization. More developers need to forsake strict genre definitions and just make good games.

#108
King Minos

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Hunter of Legends wrote...

King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...
I find the Origins system superior. You can be a dick and not be evil.


I have an ME playthrough that is "dickish" but still a good guy.

I also have a full renegade that is still a hero.


The renegade is classed as 'evil' by members here.


Why?

That is not only wrong it flies in the face of what the morality is.


No idea, ask them. Find a idealistic paragon lover, not hard to miss them.

But the reason why i dislike the Paragon and Renegade system is what i just explained. There should be no good or evil, just a nothing is right choice system.

#109
Someone With Mass

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Nexis7 wrote...

Mesina2 wrote...

breyant wrote...

Well it's not a FPS, so I think it's safe to say, no.



#110
Hunter of Legends

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King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...
I find the Origins system superior. You can be a dick and not be evil.


I have an ME playthrough that is "dickish" but still a good guy.

I also have a full renegade that is still a hero.


The renegade is classed as 'evil' by members here.


Why?

That is not only wrong it flies in the face of what the morality is.


No idea, ask them. Find a idealistic paragon lover, not hard to miss them.

But the reason why i dislike the Paragon and Renegade system is what i just explained. There should be no good or evil, just a nothing is right choice system.


But neither choice is "right". It's right to YOUR shepard and what HE believes in; not you.

The paragon is idealistic and the renegade ruthless. Neither route is more right/wrong than the other; one is however more fitting to building bridges with other species/groups.

#111
Sylvius the Mad

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As long as we can aim while paused (as we can in both ME and ME2), then any twitch content in combat will be optional.

#112
Yuoaman

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tetrisblock4x1 wrote...

Hunter of Legends wrote...

tetrisblock4x1 wrote...

Hunter of Legends wrote...

Arkitekt wrote...

tetrisblock4x1 wrote...

Well the eighties RPGs are kind of the exact opposite of Call of Duty, so you'll have to forgive me if I laugh at the irony of those terminologies been shunned by the same people who hate that Bioware is "appealing to the CoD crowd.


So according to you either games respect the RPGs from the eighties or they are COD crowd pleasers.

Ok, I had enough of your trolling. Bye bye.


He's clearly retarded or trolling.

Or both.


You think that narrative defines genre, your opinions are irrelevant.


You think RPG means pointless features and needless inventory. You're opinions are irrelevant and reak of an 80's basement dweller.


Narrative and gameplay are unrelated you stupid person.

No, wait... gameplay is the thing that sets the rules, tells you waht you can do. The framework, the dotted lines.. Narrative is feedback on you actions and gameplay, it's there to add flavor, it is the thing that gives the dotted lines color.




And you wonder why people don't like your posts.

#113
King Minos

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Hunter of Legends wrote...

King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...
I find the Origins system superior. You can be a dick and not be evil.


I have an ME playthrough that is "dickish" but still a good guy.

I also have a full renegade that is still a hero.


The renegade is classed as 'evil' by members here.


Why?

That is not only wrong it flies in the face of what the morality is.


No idea, ask them. Find a idealistic paragon lover, not hard to miss them.

But the reason why i dislike the Paragon and Renegade system is what i just explained. There should be no good or evil, just a nothing is right choice system.


But neither choice is "right". It's right to YOUR shepard and what HE believes in; not you.

The paragon is idealistic and the renegade ruthless. Neither route is more right/wrong than the other; one is however more fitting to building bridges with other species/groups.


But Renegade is still viewed as evil, hence why it is the red option. Origins there was no blue or red. You pick what is right for you, some party members disagree while other agree. Renegade is considered always evil or the bad option in Mass Effect.

#114
Hunter of Legends

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King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...

Hunter of Legends wrote...

King Minos wrote...
I find the Origins system superior. You can be a dick and not be evil.


I have an ME playthrough that is "dickish" but still a good guy.

I also have a full renegade that is still a hero.


The renegade is classed as 'evil' by members here.


Why?

That is not only wrong it flies in the face of what the morality is.


No idea, ask them. Find a idealistic paragon lover, not hard to miss them.

But the reason why i dislike the Paragon and Renegade system is what i just explained. There should be no good or evil, just a nothing is right choice system.


But neither choice is "right". It's right to YOUR shepard and what HE believes in; not you.

The paragon is idealistic and the renegade ruthless. Neither route is more right/wrong than the other; one is however more fitting to building bridges with other species/groups.


But Renegade is still viewed as evil, hence why it is the red option. Origins there was no blue or red. You pick what is right for you, some party members disagree while other agree. Renegade is considered always evil or the bad option in Mass Effect.


That's only to the community.

As far as I can tell Bioware doesn't feel that way and that's the only one that matters. The problem is that EVERY little thing is rewarded with "morality" when it should only be big decisions and character choices.

They choose red for ruthless not evil. Black is the color of evil. White is the color of good.

Blue is the color of idealism.

#115
wrdnshprd

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this is a post i made a while back regarding this topic, but i think its relevant to both the OP and the current conversation.. so here goes:

i know this topic has been beat to death, but i have been reading up on
the evolution on FFXIII and how it is changing the FF series, and it got
me thinking on this yet again.  here is what i came up with:

i think people need to remember that certain gameplay elements define a
genre. Sorry.. its true.  RPGs, for example, need some way of
customizing a character outside of a simple dialogue tree. For me, it
doesnt matter if there is a sphere system for level up, if MP was
removed and replaced with a point system (FFXIII), if towns were removed
(in FFXIII this is also going to be true), if the perspective of the
camera is first-person/third-perso/isometic, or if the combat is
real-time or turn based. As long as i can customize my character the way
i want, and the way i customize my character is the primary focus as to
how that character performs in combat - im ok with the game being
called an rpg because my ability to use the controller to aim a weapon
or hit a button should have minimal effect on the outcome of combat.

Obviously
there are RPGs out there where timing and quick thinking are important,
however one thing stays constant regardless of the combat mechanics.. i
still have to make decisions on how i want to make up the  characters..
do i want character A to be a white mage or black mage? do i want this
character to have a focus on ranged weapons or melee? Do I want this
character to focus on defense or DPS? Do i want character A to level up
Attack A or Attack B? etc.. and each of these decisions affect how well
that character does in combat.  perfect timing and mastering the combat
mechanics may give me bonuses, but in the end its how i customize the
characters that matter.

shooters on the other other hand are
defined with reactionary combat.. ie. your ability to aim a weapon with
a  controller and fire accurately play a critical role in to whether you
are successful in combat. it doesnt matter whether you are a black
mage, white mage, commando, medic.. etc.. you're ability to aim, fire
accurately, and reaction skills define how well you do in the game. you
might have different weapons, have different skills, etc. but yor actual
skills as a player are the focus.. with RPGs, again, its how you
customize the character.thus genres can evolve all they want, but
certain fundamental things need to stay. if not, fans of each genre will
get unhappy. take away the character customization from RPGers.. RPG
fan get unhappy.. take away the skill of the player from a shooter fan
and change the combat to be totally stat based.. shooter fan gets
unhappy. its just the way it is, and that my friends is the bottom
line..

Modifié par wrdnshprd, 06 février 2012 - 09:06 .


#116
Savber100

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I don't care if you turn the gameplay into more action and twitch elements as long as the developer continue to provide great roleplaying within the narrative.

#117
Icinix

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Savber100 wrote...

I don't care if you turn the gameplay into more action and twitch elements as long as the developer continue to provide great roleplaying within the narrative.


This.

Also thats what difficulty settings are for - at a games easiest, you should be able to flounce through enemy ranks occasionally popping off a shot that if it makes contact with the air aorund them they should die.

At their hardest you should live in fear of starting the game.

#118
Guest_Arcian_*

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Xzeto wrote...

I like to have fun playing my games. I can't stand FPSes because I'm just don't have the patience or the finger speed to play them. It looks to me like that where ME3 is going - to a twichy, itchy, gotta be a good FPS person to play. Any ideas? 

>FPS
0/10, try harder.

#119
mkk316

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To me twitch FPS is like, unreal tournament. ME is so far from that it's not even funny. Plus there's a focus on cover based combat, so..............

#120
Jackal7713

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AgitatedLemon wrote...

Jackal7713 wrote...

Can people quit comparing ME to GOW or COD. Does it look like a bad remake of every war story ever made, no, hence not COD. Does it look like a Aliens movie where the humans are all on roids? no.

Let ME stand on its own, as it should.


*Rubs temples*

CoD, I agree with.

Are you honestly comparing Gears to Aliens? Aliens, as in, Xenomorph? Facehugger Aliens? THAT'S what you're comparing Gears too?

Never played it but, that's kind of the impresson I got from it.  I'm not knocking it to fans of GOW. If thats your thing, more power to you and if I offended fans of GOW wasn't my intent.  My point was to let ME stand on its own as a great third person Scifi RPG/Shooter without trying to make it a copy of something else.

Modifié par Jackal7713, 06 février 2012 - 09:40 .


#121
HTTP 404

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there is story mode for those who have twitch defiencies

#122
AgitatedLemon

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Jackal7713 wrote...

AgitatedLemon wrote...

Jackal7713 wrote...

Can people quit comparing ME to GOW or COD. Does it look like a bad remake of every war story ever made, no, hence not COD. Does it look like a Aliens movie where the humans are all on roids? no.

Let ME stand on its own, as it should.


*Rubs temples*

CoD, I agree with.

Are you honestly comparing Gears to Aliens? Aliens, as in, Xenomorph? Facehugger Aliens? THAT'S what you're comparing Gears too?

Never played it but, that's kind of the impresson I got from it.  I'm not knocking it to fans of GOW. If thats your thing, more power to you.


No, I'm rubbing my temples because Gears is probably the last thing I think of when I'm watching Aliens.

Aliens is about the titular aliens that face raep you and have hybrid babies.

Gears is about the Locust (Who are also, not aliens, they're native to the planet) who emerge from underground and begin systematically eradicating human cities and killing people, down to the last man, woman, and child. The reasons they're doing it for are pretty heavy spoilers. None of the Drones or Therons seem particularly interested in trying to force you to give birth.

Aside from "Killing teh humanz", they are not alike.

Modifié par AgitatedLemon, 06 février 2012 - 09:39 .


#123
Jackal7713

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AgitatedLemon wrote...

Jackal7713 wrote...

AgitatedLemon wrote...

Jackal7713 wrote...

Can people quit comparing ME to GOW or COD. Does it look like a bad remake of every war story ever made, no, hence not COD. Does it look like a Aliens movie where the humans are all on roids? no.

Let ME stand on its own, as it should.


*Rubs temples*

CoD, I agree with.

Are you honestly comparing Gears to Aliens? Aliens, as in, Xenomorph? Facehugger Aliens? THAT'S what you're comparing Gears too?

Never played it but, that's kind of the impresson I got from it.  I'm not knocking it to fans of GOW. If thats your thing, more power to you.


No, I'm rubbing my temples because Gears is probably the last thing I think of when I'm watching Aliens.

Aliens is about the titular aliens that face raep you and have hybrid babies.

Gears is about the Locust (Who are also, not aliens, they're native to the planet) who emerge from underground and begin systematically eradicating human cities and killing people, down to the last man, woman, and child. The reasons they're doing it for are pretty heavy spoilers. None of the Drones or Therons seem particularly interested in trying to force you to give birth.

Aside from "Killing teh humanz", they are not alike.

I didn't know that. I stand corrected. Sorry^_^

#124
AgitatedLemon

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Jackal7713 wrote...
I didn't know that. I stand corrected. Sorry^_^


No problem.

And, nothing against you, but it really irks me when people say the Locust are "aliens".

#125
Sylvius the Mad

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HTTP 404 wrote...

there is story mode for those who have twitch defiencies

The ability to aim while paused is there for people who have twitch deficiencies.

When I first heard about Action Mode, Story Mode, and RPG Mode, I expected Story Mode would be the one that most closely matched ME2, and RPG mode would disable the PC voice-over and let us choose full-text dialogue options.  Maybe let us control our squadmates more directly, or manage their inventory.