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ME3 Moves Beyond a Niche Market


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#26
incinerator950

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Icinix wrote...

incinerator950 wrote...

Icinix wrote...

incinerator950 wrote...

Icinix wrote...

Personally I tend to prefer niche games.

Not so much because they pander specifically to my tastes, but because they don't try to hard to stick to a particular genre.

As we've got nothing but a leaked script and some awful markeitng, ME3 is impossible to judge, but I would say from what we've seen, its probably swayed a bit too far out of niche territory and lost a bit of what makes it unique and special. Millions more will probably love it because of this though.


I didn't really find its unique niche to be special in ME 1, in my opinion.


I did - and I loved it for it. ME1 is still my favourite game of all time.


Dino Crisis 2, TIE Fighter, and Time Splitters 2 are mine.  


TIE Fighter is awesome. My discs are corrupt though so I've been scouring Ebay for months tryign to get the CD version. Its been so long since a decent space sim came out - I've almost forgotten what they're like.


Mine is on the floor somewhere.  Sucks living somewhere with no containers or furniture.  Should be in good condition though.

#27
hwf

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Mass Effect is high SciFi; that alone makes it a niche product.
You really need suspension of disbelief and imagination to make it work for you.
Call of Duty and it's ilk are contemporary fiction - the only thing you need to understand that setting is to turn on the TV.

ME3 is a good step towards unlocking a larger consumer base.

Yet, based on what scarce info is out there, I'm thinking both Story and Action mode need to be more extreme.
Skyrim has a pitiful amount of dialogue, a threadbare plot/narrative and simplistic combat yet it does very well; probably because of those three points.

#28
ItsFreakinJesus

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hwf wrote...

Mass Effect is high SciFi; that alone makes it a niche product.
You really need suspension of disbelief and imagination to make it work for you.
Call of Duty and it's ilk are contemporary fiction - the only thing you need to understand that setting is to turn on the TV.

ME3 is a good step towards unlocking a larger consumer base.

Yet, based on what scarce info is out there, I'm thinking both Story and Action mode need to be more extreme.
Skyrim has a pitiful amount of dialogue, a threadbare plot/narrative and simplistic combat yet it does very well; probably because of those three points.

Halo is a science fiction product.  Gears of War is a science fiction product.  Both are some of the highest grossing franchises of all time, right behind CoD. 

Modifié par ItsFreakinJesus, 06 février 2012 - 09:45 .


#29
hwf

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ItsFreakinJesus wrote...
Halo is a science fiction product.  Gears of War is a science fiction product.  Both are some of the highest grossing franchises of all time, right behind CoD.

Those two game franchises are about as contemporary as it can get in SciFi. The weapons and armor in those games are essentially what you see today.
Sure there's a bit of funky spacey stuff but it's still a contemporary baseline. Dito goes for their setting, plot, narrative and characterisation.

Now look at the Mass Effect setting.

#30
Nu-Nu

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Mass effect doesn't have as many fans as it should do because it is horrible at advertising themselves, not because it's a niche product. It really isn't that niche, people roll their eyes more (well the CoD lovers) when it comes to fantasy games like Skyrim and Dragon Age because the fact it has dragons in it.

So many people have played the game because of word of mouth not from watching trailers and seeing advertisments. Bioware just needs to advertise itself better. I didn't even hear of it until ME2, and even then I thought it was a generic shoot em up, far from niche, and far from the rich experience it actually is.

#31
Kaiser Shepard

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Had-to-say wrote...

I think the average gamer is more into instant gratification.

Mass Effect isn't one of the tons of games that tries to provide just that?


That gamer may not like the deep interaction of a game like Mass Effect.

:')

Modifié par Kaiser Shepard, 06 février 2012 - 10:04 .


#32
AgitatedLemon

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hwf wrote...

ItsFreakinJesus wrote...
Halo is a science fiction product.  Gears of War is a science fiction product.  Both are some of the highest grossing franchises of all time, right behind CoD.

Those two game franchises are about as contemporary as it can get in SciFi. The weapons and armor in those games are essentially what you see today.
Sure there's a bit of funky spacey stuff but it's still a contemporary baseline. Dito goes for their setting, plot, narrative and characterisation.

Now look at the Mass Effect setting.


Weapons and armor in Halo and Gears are kind of like the things you see in use today?

wut

Modifié par AgitatedLemon, 06 février 2012 - 10:14 .


#33
Blacklash93

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Kaiser Shepard wrote...

Had-to-say wrote...

I think the average gamer is more into instant gratification.

Mass Effect isn't one of the tons of games that tries to provide just that?




That gamer may not like the deep interaction of a game like Mass Effect.

:')

See people? Nothing to contribute but the same redundant insults and flame-bait. That's Kaiser and pretty much any regular of the TIM thread.

Modifié par Blacklash93, 06 février 2012 - 10:15 .


#34
Sebby

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ItsFreakinJesus wrote...

hwf wrote...

Mass Effect is high SciFi; that alone makes it a niche product.
You really need suspension of disbelief and imagination to make it work for you.
Call of Duty and it's ilk are contemporary fiction - the only thing you need to understand that setting is to turn on the TV.

ME3 is a good step towards unlocking a larger consumer base.

Yet, based on what scarce info is out there, I'm thinking both Story and Action mode need to be more extreme.
Skyrim has a pitiful amount of dialogue, a threadbare plot/narrative and simplistic combat yet it does very well; probably because of those three points.

Halo is a science fiction product.  Gears of War is a science fiction product.  Both are some of the highest grossing franchises of all time, right behind CoD. 


Both also feature women in proper combat gear and don't resort to using bizarro fanservice in order to try to get sales.

#35
incinerator950

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Seboist wrote...

ItsFreakinJesus wrote...

hwf wrote...

Mass Effect is high SciFi; that alone makes it a niche product.
You really need suspension of disbelief and imagination to make it work for you.
Call of Duty and it's ilk are contemporary fiction - the only thing you need to understand that setting is to turn on the TV.

ME3 is a good step towards unlocking a larger consumer base.

Yet, based on what scarce info is out there, I'm thinking both Story and Action mode need to be more extreme.
Skyrim has a pitiful amount of dialogue, a threadbare plot/narrative and simplistic combat yet it does very well; probably because of those three points.

Halo is a science fiction product.  Gears of War is a science fiction product.  Both are some of the highest grossing franchises of all time, right behind CoD. 


Both also feature women in proper combat gear and don't resort to using bizarro fanservice in order to try to get sales.


The queen in GW3 had some nice curves on her.

#36
Blacklash93

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Seboist wrote...
Both also feature women in proper combat gear and don't resort to using bizarro fanservice in order to try to get sales.

Wow. It's totally not like you've said that tens of times before. Anything to get under people's nerves and insult Bioware and certain groups of its fans, I guess.

That's pretty much why you're still here, right?

#37
JaHawk

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I'll be honest, I bought Mass Effect 1 because I enjoyed Halo (Just another Sci-Fi shooter on Xbox, I thought) and recognised the Bioware name. Then I played it. And I was blown away, with it now being my favourite universe, period. Considering that I usually despise RPGs, I think Mass Effect has just the right balance of appeal for both the Niche and Mass Markets.

#38
Gabey5

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i feel this series moving away from the rpg to the shooter realm. I would not be surprised if th enext installment was a regular shooter

#39
BatmanPWNS

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Who cares really? If new people started liking the Mass Effect series then the BSN anti-social squad would throw them off a bridge for being different.

Edit- I started Mass Effect 1 because I thought it would be like the Halo series so I think they are already beyond the Niche Market.

Modifié par BatmanPWNS, 06 février 2012 - 10:27 .


#40
Kaiser Shepard

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Blacklash93 wrote...

Kaiser Shepard wrote...

Had-to-say wrote...

I think the average gamer is more into instant gratification.

Mass Effect isn't one of the tons of games that tries to provide just that?




That gamer may not like the deep interaction of a game like Mass Effect.

:')

See people? Nothing to contribute but the same redundant insults and flame-bait. That's Kaiser and pretty much any regular of the TIM thread.

Once again: just an observation. If that really constitutes "insults and flame-bait" in your biased eyes, then I suggest you take some time to re-evaluate things for a while.

#41
KotorEffect3

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Seboist wrote...

ItsFreakinJesus wrote...

hwf wrote...

Mass Effect is high SciFi; that alone makes it a niche product.
You really need suspension of disbelief and imagination to make it work for you.
Call of Duty and it's ilk are contemporary fiction - the only thing you need to understand that setting is to turn on the TV.

ME3 is a good step towards unlocking a larger consumer base.

Yet, based on what scarce info is out there, I'm thinking both Story and Action mode need to be more extreme.
Skyrim has a pitiful amount of dialogue, a threadbare plot/narrative and simplistic combat yet it does very well; probably because of those three points.

Halo is a science fiction product.  Gears of War is a science fiction product.  Both are some of the highest grossing franchises of all time, right behind CoD. 


Both also feature women in proper combat gear and don't resort to using bizarro fanservice in order to try to get sales.



If you hate the series so much why are you still here?

#42
What a Succulent Ass

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Just because he doesn't approve of the design direction doesn't mean he hates the series. It's a valid criticism (one that I share), especially for a series that is supposed to be "progressive" in handling its female characters.

#43
KotorEffect3

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Random Jerkface wrote...

Just because he doesn't approve of the design direction doesn't mean he hates the series. It's a valid criticism (one that I share), especially for a series that is supposed to be "progressive" in handling its female characters.



He has complained about more than just that.  He has complained about everything.  I agree about the armor stuff.

#44
Terror_K

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I think Mass Effect has definitely drifted too far towards trying to be mainstream rather than the more niche game it started as. Granted, in some ways ME3 seems to be trying to pull it back to what was lost between ME1 and ME2, but it's still a very shooter-oriented game, and built on a shooter base, while the original was built on an RPG one.

While the gameplay may be making some more positive steps in this regard, the overall style and feel seems to be shifting away from it's classic sci-fi roots and more into the territory of a over-the-top modern Hollywood action flick. There's also a lot that just seems like it's being added just for the sake of branching out and grabbing the Modern Warfare audience, such as multiplayer, Kinect support, more focus on melee combat, and just a lot more "dudebro" style additions (the Omni-blade, James Vega,.etc.).

On top of it all, the advertising is worrying. Sure, BioWare devs will say, "not all our advertising is for you, especially when you're already invested in the game, etc." but it seems like the type of audience they want to bring in is a very specific type, and the type that don't share my tastes at all. It seems like BioWare doesn't even really want to bring in any more "sci-fi geeks and RPG nuts" with its advertising, but is solely focusing on reeling in the CoD, Gears and Halo player the way it's going about things. And while that may not be directly indicative of the quality of Mass Effect 3 and may be a case of advertising misrepresenting it, it's certainly not making the game look that good and if they do succeed in bringing in these other, potential fans, then what does it mean when they start weighing in on the next Mass Effect title? I think we've already seen this with some of the fans ME2 brought in who only really used to touch mainstream shooter titles as it is: a divide in the fanbase where you've got some wanting the RPG stuff strengthened and others just wanting it to become a shooter with slightly more (and better) story than most.

Overall, I think the issue lately boils down to this: BioWare cares more about snagging new players for the sake of profits than about pleasing their existing fanbase who came in on day one or even before the first Mass Effect was released. They're not making a game to please the fans so much as they're trying to make a game to please as big an audience as possible. And the problem is, that doesn't work when a lot of the things required to bring in an audience that don't usually touch RPGs requires the removal or subjugation of many things RPG players like and the addition of many things they don't like and play RPGs to avoid.

#45
someguy1231

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hwf wrote...

ItsFreakinJesus wrote...
Halo is a science fiction product.  Gears of War is a science fiction product.  Both are some of the highest grossing franchises of all time, right behind CoD.

Those two game franchises are about as contemporary as it can get in SciFi. The weapons and armor in those games are essentially what you see today.
Sure there's a bit of funky spacey stuff but it's still a contemporary baseline. Dito goes for their setting, plot, narrative and characterisation.

Now look at the Mass Effect setting.


Uh, have you even played any of the Halo games? I'll grant you GoW is basically just current tech revved up, but look at the Covenant in Halo. Fancy laser weapons, gigantic space vessels, a retro-futuristic decor to many of their aesthetics and armor, detailed and very non-human-looking aliens, etc. it's all about as sci-fi as sci-fi can get.

#46
someguy1231

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Ah, Terror_K, I knew it was only a matter of time before you showed up in a thread like this.

Any sane game designer would try to make each game in a franchise as welcoming to outsiders as possible. If they just keep pandering to the base without any concern for newcomers, their fanbase will get smaller and smaller with each game until the franchise is dead. Are you aware of how much more expensive games have gotten? The top-tier AAA titles need to sell more and more to make a profit, and Mass Effect is no exception. From Bioware's perspective, they don't care whether the person buying their next game is a person who has bought all previous Bioware games and follows them religiously, or has never even heard of them and simply thinks the game looks interesting. All they care about is that they buy it, period.

I don't see how things like the omni-blade or James Vega are aimed at "dudebros". Many players were asking Bioware to implement a melee weapon for use in an emergency. And if you visit James Vega's character thread, you'll find there's barely any "dudebros" there at all (it's mostly gays and fangirls, oddly enough).

You say that Bioware isn't interested in bringing in any more "Sci-fi geeks", and then you complain that they're more interested in bringing in "CoD, Gears, and Halo players"? You do know that Halo and Gears are both Sci-fi, right? Good job undermining your own argument.

Why do you seem to think drifting toward the mainstream is automatically a bad thing? You're starting to sound like a hipster. All of your complaints basically boil down to "It's Popular, Now It Sucks". And you wonder why so many people call you an elitist...<_<

Modifié par someguy1231, 07 février 2012 - 02:25 .


#47
Blacklash93

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Kaiser Shepard wrote...
Once again: just an observation.

 
A redundant (and biased) observation that you KNOW spawns nothing nothing but arguments. You're also basically belittling and mocking the OP's opinion (you do that a lot) that Mass Effect has deep interaction, which it does relatively.



If that really constitutes "insults and flame-bait" in your biased eyes

 
Biased? This is coming from the guy who has his let love of Cerberus color his entire opinion of the rest of the game. If you don't like what happens to Cerberus and TIM, you hate the game and you'll let everyone know about it for who know how long?

then I suggest you take some time to re-evaluate things for a while.

I suggest you take some time off from BSN if throwing this stuff around is all you're capable of.

Honestly you're a very prejudiced person who's very vocal about his prejudiced opinions. You insult and criticize things and groups people based off incomplete information and your own bias. That's not surprising surprising in a forum of know-it-alls, but no less annoying when you have someone who constantly has to remind everyone of it.

Modifié par Blacklash93, 07 février 2012 - 02:33 .


#48
Mr. MannlyMan

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Kaiser Shepard wrote...

Blacklash93 wrote...

Kaiser Shepard wrote...

Had-to-say wrote...

I think the average gamer is more into instant gratification.

Mass Effect isn't one of the tons of games that tries to provide just that?




That gamer may not like the deep interaction of a game like Mass Effect.

:')

See people? Nothing to contribute but the same redundant insults and flame-bait. That's Kaiser and pretty much any regular of the TIM thread.

Once again: just an observation. If that really constitutes "insults and flame-bait" in your biased eyes, then I suggest you take some time to re-evaluate things for a while.


Ohai Bill O'Reilly! 

Posted Image

:devil:

Modifié par Mr. MannlyMan, 07 février 2012 - 02:32 .


#49
Dave of Canada

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Dunno what's worst, being called out as a hater in every thread or having the same three people hounding us to remind us that we're not supposed to be here.

*puffs pipe*

#50
DJStarstryker

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I don't think ME series has been niche since ME1. ME2 and ME3 have been both heavily advertised and hyped. Most of the more casual gamers I know didn't even hear of the series until ME2 rolled around.