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Why are romances so important?


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#26
Stardusk78

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William Shakespeare wrote...

i keep hearing people say "I'm so excited for romances in ME3, I could care less about anything else!"  and reading through this forums shows more people are looking foward to romance.

i dont get it, ME3 is the end of a trilogy, I'm stoked for the action!  I would like to see heads blowing off, big ass space battles, and awesome renegade moments! 


They are not. I play them all but they are not key, at least for me it is 50/50 story combat but Romances are optional.

#27
Comsky159

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It's not integral to the game certainly, but it's romance which for many distinguishes this series from its competitors in the market. It warrants some attention.

Bioware excels in areas of authentic character construction and interaction, in spite of the constraints of the genre. The presence of romance options feels incredibly natural. As I fall in love with different characters I laud the idea that Shepard can in conjunction.

A progressive, and in Bioware's very distinctive addition to the role-playing experience, and an appropriate dimension for such a versatile, highly individualised story. It's very important to me in holding with the cinematic ME experience I've come to expect.

#28
Seboist

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Starfishsicko wrote...

Because people need to know how close thier fanfictions are compared to what happens in game.


I'm sure there's no shortage of fanfictions that are better than the cheesy crapfests that are the "romances" in these games.

#29
knightnblu

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BioWare hardly paid any attention to romance during ME1 and only slightly more with ME2. In fact, I believe that I wrote that BioWare didn't know how to write a romance. A little flirting, some coy looks, and then two people acting like a Hoover in heat just doesn't cut it unless there is heavy use of alcohol involved.

Romance takes time. Time to get to know each other, time for feelings to develop, time to progress from "hi!" to "Bunk with me tonight Ash." Further, romance needs to be acknowledged by the participants. It is a persistent state not something you did yesterday and forgotten from then on *cough* Neverwinter Nights 2 *cough*.

When a romance is done right, it makes the game extremely enjoyable. When done wrong (which is most of the time) it is extremely annoying. Does romance have to be in a game for it to be fun? No, but it does add another strata to a RPG that the player can take advantage of.

Many people are quite fond of different characters and particularly those they have romanced. It provides an added incentive for them to purchase any future works involving that character just to see what they are doing in it and to continue the romance. So it makes sense for game makers to explore this option and to perfect it from an economic perspective. From a game playing perspective, it makes the gaming experience more enjoyable.

#30
LaurenShepard-N7

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Whether you think the romances in ME are well written or not, you have to admit that Bioware are leading the pack so far when it comes to romance in videogames, at least in the Western world. Games are as good of a storytelling medium as movies or books, if not better, and in those mediums romance has always been a strong theme, so why not include it in games? People have always seen games as just bang-bang shoot-em-up and then on to the next level, but the success of ME will likely encourage more game developers to explore character depth and interaction, including romances.

#31
TexasToast712

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 Because virtual **** > saving the virtual galaxy.

Seriously? p**ntang is censored?

Modifié par TexasToast712, 07 février 2012 - 02:51 .


#32
Stalker

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I am not looking forward to ME3 just to continue my romance, that would be pathetic. I look forward to interesting places to explore, outcome of my choices, characters that are almost old friends, new characters, improved combat, multiplayer... but I think love is also a great part of the story if you want to go into it. Also looking forward to that, but that's not the source of all my anticipation.

#33
Kaiser_Wilhelm

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My favorite part of ME is the character development, interaction, and plot. I'm more excited for romances than the new combat system.

#34
S.A.K

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Romance may not be that important, but it's one of the things that make Mass Effect a great experience. It makes you care about the characters.

#35
Labrev

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Because it goes hand-in-hand with one of the game's main strengths: characters/personal involvement.

Not imperative though. I got hooked on ME a couple days into my first playthrough, romanced no one in the end.

Modifié par Hah Yes Reapers, 07 février 2012 - 03:48 .


#36
Asenza

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I would say that the romances are important because it allows the player to act like a part of the in-game universe, to interact with the other characters in it. Without it, or without even friendship paths, well, Shepard wouldn't actually be a character, he/she would just be the player's avatar, as opposed to the avatar-character hybrid she/he is currently.

For example, the interactivity in Skyrim with many objects in houses and all across the game, the ability to lay down and sit in chairs and knock food and drinks across tables, was surprisingly fun to me, not used to being able to do that in game. Conversely, however, whichever character you choose to play as, (Argonian, Khajiit, Nord, etc) you are never really able to express any knowledge about the area you are in. Even if you are a Nord, if another character asks you if you know about the Dragonborn, there isn't any option to say, "Yeah, course I have." It is a necessity, of course, to inform players and depending on your character's race, it might not be known to them.

But like the very superficial interactions with companions, this does have the effect of making your character seem like an alien dropped down from the stars as opposed to a citizen of the world that would have to have some information about those around them.

I feel like character interaction, like romance, helps with that, makes Shepard less of an outsider, an interloper.

#37
slaything

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Its good for roleplaying, sometimes you want to play a tough guy that doesn't bother himself with such trivial things as feelings and sometimes you want to play a softie who is easily emotionally involved.
Romances spice characters up, sometimes make them more interesting but by no means are they the most important thing in games.

There are RPG games that do not have romances at all such as Icewind Dale and they still are kickass games but I haven't come to care for any of my Icewind Dale characters as much as I care for Shepard. Because his/her relationships with other characters, be it friendship or love, make him/her more realistic and more like a human rather than a bunch of pixels.

#38
Raikas

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i keep hearing people say "I'm so excited for romances in ME3, I could care less about anything else!" and reading through this forums shows more people are looking foward to romance.

i dont get it, ME3 is the end of a trilogy, I'm stoked for the action! I would like to see heads blowing off, big ass space battles, and awesome renegade moments!

I don't think there are that many people who think the romances are more important than any other element, but I do think that the story element is huge with this series and that the romances can be a big part of a player's connection to the story. I like a big battle, but frankly I can find that in dozens of other games - it's the story and character bits (which again: not just romances, but that's part of it) that make these games unique.


I also think it adds to the replay value - those exploding heads and ships are going to happen every time, but at least a different romance means that you'll get a couple of new cutscenes each time.

#39
Fidget6

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TexasToast712 wrote...
Seriously? p**ntang is censored?


lol

#40
eye basher

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The achivement of course that's the only reason i do it for.

#41
Ruthac_Arus

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Kaiser Shepard wrote...

Because it's as close to a relationship as most people on here will get in a long while.


Alright, I'll bite, Mr. Inflammatory.

This describes me. And I'm actually quite happy about that. I've got enough going on in my life right now without adding RL romantic complications to the mix. And as Mordin put it, ""For this fight, want personal connection. Can't anthropomorphize galaxy". Having the opportunity to choose what motivates your Shepard to save the galaxy is important, and for some, Shepard developing a romantic relationship is another opportunity to explore that motivation, ground the player even further in the world. If some players don't feel like exploring that, oh well.

#42
ReallyRue

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I'm excited about everything in ME3, the overall Reaper storyline, smaller ones like quarians/geth, my companions and former companions, the music, the combat, seeing new worlds, seeing Shepard's story conclude and playing as her again. The romances are just part of that, and part of Shepard's bond with individual squadmates, and the squadmate's story.

#43
Demonhoopa

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William Shakespeare wrote...

i keep hearing people say "I'm so excited for romances in ME3, I could care less about anything else!"  and reading through this forums shows more people are looking foward to romance.

i dont get it, ME3 is the end of a trilogy, I'm stoked for the action!  I would like to see heads blowing off, big ass space battles, and awesome renegade moments! 


In reality if you have to ask......then they AREN'T important. It's a role play game, your individual experience is your reality.  :)

#44
CptData

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Demonhoopa wrote...

In reality if you have to ask......then they AREN'T important. It's a role play game, your individual experience is your reality.  :)


True. And since I'm roleplaying my Sheps, I say his romance is -really- important to him since it keeps him fighting. Sounds cheesy, but makes Shepard far more human to me :lol:

#45
A Crusty Knight Of Colour

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I love obsessing over the minute details of characters, and then, having sex with them. It's how I roleplay. Sometimes I roleplay being on top, then other times, on the bottom.

;)

Modifié par CrustyBot, 07 février 2012 - 09:37 .


#46
Demonhoopa

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Kaiser_Wilhelm wrote...

My favorite part of ME is the character development, interaction, and plot. I'm more excited for romances than the new combat system.


And 10 times more interested in where the romances go than "multiplayer".

#47
Darth Asriel

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Because OP, ME was never about action, exploding heads or whatever it is that gets your rocks off. It was always a character drive story, like all good RPGs. I could care less about explosion physics and lighting. I really don't need big space battles. Plenty of games have those. ME made people care about it's world and the people who live in it. Something GOW and COD do not accomplish IMO. Bioware is great at creating characters and worlds I want to be in and save. I can and do play better games to get my action fix.

#48
Zubie

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I enjoy them but they aren't really high on my list of priorities.

You don't need romance to have a great story and great characters.

#49
XX55XX

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It allows players to establish a more personal connection with their favorite character.

And also - it's a fine metagame.

#50
Chromie

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CrustyBot wrote...

I love obsessing over the minute details of characters, and then, having sex with them. It's how I roleplay. Sometimes I roleplay being on top, then other times, on the bottom.

;)


Face down
Ass Up
That how I like to ****.