I've noticed on both DLC and classic missions that when you're against an immovable barrier (stairwell corner, pillar, behind cover) that your teammate will lift you a bit as they walk behind you while you walk against the immovable object, and because you're not supposed to be able to walk off platforms or landings on staircases to fall onto an enemy (or whatnot) the player's character gets stuck in the air, requiring a restart and at times a level reset.
Is there a way to have "gravity" assert itself if the player goes above the top layer of a level, or at least the level's "playing field"?
It has happened more than once, so I know it's an annoyance but sometimes a real cliff hanger, without the suspense.
Thank you for reading, good health and good journeys to you always.
Floating because of teammate?
Débuté par
VGAStudent
, févr. 07 2012 11:26
#1
Posté 07 février 2012 - 11:26





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