eventualy yes you become powerfull, but its a power fantasy. and mabye yeah, you made money to fast. but would the game be better if you strung it out longer? sure. abso friggin lutely. but going from 1 gun to the best gun in 2 HOURS, BETTER? no wayneubourn wrote...
John Locke N7 wrote...
specre master gear dint show up intill you got 1mil achviement, and the the gear was worth alot. you also dint get the next master gear untill level 50.
so in ME1 you would use about 10 assault rifles, 10 shotguns, yadda yadda. im mass effect 2. you start off with doo doo assault rifle, then 2 hours later you meet garrus and he gives you the assault rifle you will be using for the REST of the game.
Seriously....what game were YOU playing?
For starters, youre acting as if people dont have multiple playthroughs on ME1, where getting to level 50 (or 60 in NG+) wasnt entirely common and quite easy to do.
"Worth alot?" Again...what game were you playing? Making money was ridiculously easy in ME1...there is no excuse why you shouldnt have maxed out 999999999 credits 2/3rd or even halfway through the game. How? Oh...by selling those 200+ guns that drop for loot that youll never use becuse you bought Spectre Gear for your ENTIRE SQUAD already.
How many guns do you think ME3 will have? AKA Why mass effect 3 will be a stinker
#76
Posté 08 février 2012 - 06:49
#77
Posté 08 février 2012 - 06:49
John Locke N7 wrote...
i call complete bull.Omega-202 wrote...
John Locke N7 wrote...
nostalgia applys i havnt played ME1 in a long time. ive replayed that game recently, ive replayed that game MENY times and each time its fun.
EVERY TIME i try to replay ME2, the combat gets in the way of me being able to stand playing it. and i have to stop.
i always thought "troll" ment someone who got off on contraditory statements. I THINK i have a legit arguement.
In reality, people have objectively based ME2's combat to be superior by the criteria that state that it is more diverse, more challenging, more balanced and more tactical.
ME1 was a spam-fest dominated by pistols, CC and Immunity/Barrier-spam. You never needed to take cover. You never needed to tactically apply powers. You never needed to stop shooting.
ME1 was the inferior game when it came to gameplay. Anyone who agrees with you should just be playing ME2 on "casual" difficulty and be done with it.
if i had, no, HAVE way more funplaying mass effect 1 everytime and dont have ANY fun playing mass effect 2. there is not objecvtivity there.
tactically apply powers in mass effect 2? what a joke. you NEVER needed to use powers in me2 because ALL the powers sucked! talents in ME1 were way more usefull and tactically applying powers was FAR better in ME1 then in ME2.
even playing ME2 on casual is hard. not difficult, just BORING. ME 1 on a BRAND NEW CHARACTER on the HARDEST DIFFICULTY is a thrill.
You're too stupid to be a troll.
#78
Posté 08 février 2012 - 06:49
John Locke N7 wrote...
i call complete bull.Omega-202 wrote...
John Locke N7 wrote...
nostalgia applys i havnt played ME1 in a long time. ive replayed that game recently, ive replayed that game MENY times and each time its fun.
EVERY TIME i try to replay ME2, the combat gets in the way of me being able to stand playing it. and i have to stop.
i always thought "troll" ment someone who got off on contraditory statements. I THINK i have a legit arguement.
In reality, people have objectively based ME2's combat to be superior by the criteria that state that it is more diverse, more challenging, more balanced and more tactical.
ME1 was a spam-fest dominated by pistols, CC and Immunity/Barrier-spam. You never needed to take cover. You never needed to tactically apply powers. You never needed to stop shooting.
ME1 was the inferior game when it came to gameplay. Anyone who agrees with you should just be playing ME2 on "casual" difficulty and be done with it.
if i had, no, HAVE way more funplaying mass effect 1 everytime and dont have ANY fun playing mass effect 2. there is not objecvtivity there.
tactically apply powers in mass effect 2? what a joke. you NEVER needed to use powers in me2 because ALL the powers sucked! talents in ME1 were way more usefull and tactically applying powers was FAR better in ME1 then in ME2.
even playing ME2 on casual is hard. not difficult, just BORING. ME 1 on a BRAND NEW CHARACTER on the HARDEST DIFFICULTY is a thrill.
Different strokes, man.
How is ME2 combat that difficult? Just use your very effective powers when they'll do the most good and you'll breeze through it. You can't use the same tactics you used in ME1 because ME1 was pretty poorly balanced in that regard.
I'm not saying ME1's combat wasn't fun, just that it was a lot less involving.
Well, there's my two cents.
#79
Posté 08 février 2012 - 06:49
John Locke N7 wrote...
i call complete bull.Omega-202 wrote...
John Locke N7 wrote...
nostalgia applys i havnt played ME1 in a long time. ive replayed that game recently, ive replayed that game MENY times and each time its fun.
EVERY TIME i try to replay ME2, the combat gets in the way of me being able to stand playing it. and i have to stop.
i always thought "troll" ment someone who got off on contraditory statements. I THINK i have a legit arguement.
In reality, people have objectively based ME2's combat to be superior by the criteria that state that it is more diverse, more challenging, more balanced and more tactical.
ME1 was a spam-fest dominated by pistols, CC and Immunity/Barrier-spam. You never needed to take cover. You never needed to tactically apply powers. You never needed to stop shooting.
ME1 was the inferior game when it came to gameplay. Anyone who agrees with you should just be playing ME2 on "casual" difficulty and be done with it.
if i had, no, HAVE way more funplaying mass effect 1 everytime and dont have ANY fun playing mass effect 2. there is not objecvtivity there.
tactically apply powers in mass effect 2? what a joke. you NEVER needed to use powers in me2 because ALL the powers sucked! talents in ME1 were way more usefull and tactically applying powers was FAR better in ME1 then in ME2.
even playing ME2 on casual is hard. not difficult, just BORING. ME 1 on a BRAND NEW CHARACTER on the HARDEST DIFFICULTY is a thrill.
#80
Posté 08 février 2012 - 06:50
John Locke N7 wrote...
i call complete bull.
if i had, no, HAVE way more funplaying mass effect 1 everytime and dont have ANY fun playing mass effect 2. there is not objecvtivity there.
tactically apply powers in mass effect 2? what a joke. you NEVER needed to use powers in me2 because ALL the powers sucked! talents in ME1 were way more usefull and tactically applying powers was FAR better in ME1 then in ME2.
even playing ME2 on casual is hard. not difficult, just BORING. ME 1 on a BRAND NEW CHARACTER on the HARDEST DIFFICULTY is a thrill.
I disagree. Insanity on ME1 was WAY too easy. Not fun at all. When i did my last playthrough to do a canon import for ME2 on Insanity, i think i died a whopping 2 times that playthrough.
ME2 is more strategic because you couldnt just spam powers, you had to co-ordinate to wear down their defenses before you could even use half the powers. Of course if all you did was play a Soldier and just spammed your trigger finger...then yeah, thats boring.
#81
Posté 08 février 2012 - 06:52
again, not challenging, but boring. and thank you for saying "Different strokes, man." this time instead of just insulting me for fealing the way i doYuoaman wrote...
John Locke N7 wrote...
i call complete bull.Omega-202 wrote...
John Locke N7 wrote...
nostalgia applys i havnt played ME1 in a long time. ive replayed that game recently, ive replayed that game MENY times and each time its fun.
EVERY TIME i try to replay ME2, the combat gets in the way of me being able to stand playing it. and i have to stop.
i always thought "troll" ment someone who got off on contraditory statements. I THINK i have a legit arguement.
In reality, people have objectively based ME2's combat to be superior by the criteria that state that it is more diverse, more challenging, more balanced and more tactical.
ME1 was a spam-fest dominated by pistols, CC and Immunity/Barrier-spam. You never needed to take cover. You never needed to tactically apply powers. You never needed to stop shooting.
ME1 was the inferior game when it came to gameplay. Anyone who agrees with you should just be playing ME2 on "casual" difficulty and be done with it.
if i had, no, HAVE way more funplaying mass effect 1 everytime and dont have ANY fun playing mass effect 2. there is not objecvtivity there.
tactically apply powers in mass effect 2? what a joke. you NEVER needed to use powers in me2 because ALL the powers sucked! talents in ME1 were way more usefull and tactically applying powers was FAR better in ME1 then in ME2.
even playing ME2 on casual is hard. not difficult, just BORING. ME 1 on a BRAND NEW CHARACTER on the HARDEST DIFFICULTY is a thrill.
Different strokes, man.
How is ME2 combat that difficult? Just use your very effective powers when they'll do the most good and you'll breeze through it. You can't use the same tactics you used in ME1 because ME1 was pretty poorly balanced in that regard.
I'm not saying ME1's combat wasn't fun, just that it was a lot less involving.
Well, there's my two cents.
#82
Posté 08 février 2012 - 06:52
#83
Posté 08 février 2012 - 06:53
John Locke N7 wrote...
eventualy yes you become powerfull, but its a power fantasy. and mabye yeah, you made money to fast. but would the game be better if you strung it out longer? sure. abso friggin lutely. but going from 1 gun to the best gun in 2 HOURS, BETTER? no wayneubourn wrote...
John Locke N7 wrote...
specre master gear dint show up intill you got 1mil achviement, and the the gear was worth alot. you also dint get the next master gear untill level 50.
so in ME1 you would use about 10 assault rifles, 10 shotguns, yadda yadda. im mass effect 2. you start off with doo doo assault rifle, then 2 hours later you meet garrus and he gives you the assault rifle you will be using for the REST of the game.
Seriously....what game were YOU playing?
For starters, youre acting as if people dont have multiple playthroughs on ME1, where getting to level 50 (or 60 in NG+) wasnt entirely common and quite easy to do.
"Worth alot?" Again...what game were you playing? Making money was ridiculously easy in ME1...there is no excuse why you shouldnt have maxed out 999999999 credits 2/3rd or even halfway through the game. How? Oh...by selling those 200+ guns that drop for loot that youll never use becuse you bought Spectre Gear for your ENTIRE SQUAD already.
Having no challenge for the second half of the game because the game was filled with junk items doesn't make it any better. Hell, by the time I was two thirds through the game cover became even more useless and I could just kill enemies by looking at them funny.
#84
Posté 08 février 2012 - 06:54
insanity was easy and boring on a level 60. but i said level 1 =0. and talents in ME1 had looooong cool downs while ME2 has 3 to 6 secound cool downs.... i think me 2 could be spammed more AND were less powerfullneubourn wrote...
John Locke N7 wrote...
i call complete bull.
if i had, no, HAVE way more funplaying mass effect 1 everytime and dont have ANY fun playing mass effect 2. there is not objecvtivity there.
tactically apply powers in mass effect 2? what a joke. you NEVER needed to use powers in me2 because ALL the powers sucked! talents in ME1 were way more usefull and tactically applying powers was FAR better in ME1 then in ME2.
even playing ME2 on casual is hard. not difficult, just BORING. ME 1 on a BRAND NEW CHARACTER on the HARDEST DIFFICULTY is a thrill.
I disagree. Insanity on ME1 was WAY too easy. Not fun at all. When i did my last playthrough to do a canon import for ME2 on Insanity, i think i died a whopping 2 times that playthrough.
ME2 is more strategic because you couldnt just spam powers, you had to co-ordinate to wear down their defenses before you could even use half the powers. Of course if all you did was play a Soldier and just spammed your trigger finger...then yeah, thats boring.
#85
Posté 08 février 2012 - 06:55
John Locke N7 wrote...
again, not challenging, but boring. and thank you for saying "Different strokes, man." this time instead of just insulting me for fealing the way i do
Everyone has something different they want to get out games, you felt like you got more of that from ME1 than ME2 - I happen to feel the other way, there's no need to insult someone who's just expressing their honest opinion.
#86
Posté 08 février 2012 - 06:55
I still find ME1 combat more enjoyable than ME2. ME2 I was bored through most of the combat. ME1 I have many moments of awesome that I can remember.
ME2 combat was too much generic corridor shooter - which I've played a thousand other times before.
ME1 the overheating, the mods, the powers, the geth hoppers, the regen krogan, the charging krogan, it was intense - and satisfying when you pulled off an amazing come from behind style victory.
But, just my opinion, if you have a different one. Awesome!
#87
Posté 08 février 2012 - 06:57
i felt like every ME2 battle was the same.Yuoaman wrote...
John Locke N7 wrote...
eventualy yes you become powerfull, but its a power fantasy. and mabye yeah, you made money to fast. but would the game be better if you strung it out longer? sure. abso friggin lutely. but going from 1 gun to the best gun in 2 HOURS, BETTER? no wayneubourn wrote...
John Locke N7 wrote...
specre master gear dint show up intill you got 1mil achviement, and the the gear was worth alot. you also dint get the next master gear untill level 50.
so in ME1 you would use about 10 assault rifles, 10 shotguns, yadda yadda. im mass effect 2. you start off with doo doo assault rifle, then 2 hours later you meet garrus and he gives you the assault rifle you will be using for the REST of the game.
Seriously....what game were YOU playing?
For starters, youre acting as if people dont have multiple playthroughs on ME1, where getting to level 50 (or 60 in NG+) wasnt entirely common and quite easy to do.
"Worth alot?" Again...what game were you playing? Making money was ridiculously easy in ME1...there is no excuse why you shouldnt have maxed out 999999999 credits 2/3rd or even halfway through the game. How? Oh...by selling those 200+ guns that drop for loot that youll never use becuse you bought Spectre Gear for your ENTIRE SQUAD already.
Having no challenge for the second half of the game because the game was filled with junk items doesn't make it any better. Hell, by the time I was two thirds through the game cover became even more useless and I could just kill enemies by looking at them funny.
dudes come out, you stop and pop from cover, move on to the next wave....
i felt like enemy came at me in differents way, like in dragon age, in ME1, and i had to position my squad in a smart way. sure most of it is stanard 'tank in front, mage i back' affair but it was atleast RPG afair and not gear of war...
#88
Posté 08 février 2012 - 06:59
Can you honestly tell me that an Avenger functioned differently from a Scimitar or a HWMA? Aside from the stat variable that I would say wasn't that noticeable except when mods were applies and the two skins plus the paint job weapons functioned the exact same within their class. You may say that weapon variety is only for CoD but need I remind you that the ME series has roots in both the tps and rpg genre.
And IMO this is one of the things ME2 handled much better than ME1. So bring on the weapon variety.
#89
Posté 08 février 2012 - 07:00
Thanks.Yuoaman wrote...
John Locke N7 wrote...
again, not challenging, but boring. and thank you for saying "Different strokes, man." this time instead of just insulting me for fealing the way i do
Everyone has something different they want to get out games, you felt like you got more of that from ME1 than ME2 - I happen to feel the other way, there's no need to insult someone who's just expressing their honest opinion.
you just called my opinion "twisted" is all. and things got violent =0
#90
Posté 08 février 2012 - 07:01
John Locke N7 wrote...
i felt like every ME2 battle was the same.
dudes come out, you stop and pop from cover, move on to the next wave....
i felt like enemy came at me in differents way, like in dragon age, in ME1, and i had to position my squad in a smart way. sure most of it is stanard 'tank in front, mage i back' affair but it was atleast RPG afair and not gear of war...
WHAT GAME WERE YOU PLAYING???
You had to do ZERO placement of your squad in ME1. Nobody died if you were playing right.
I could literally walk into any of the generic warehouses, slap a Singularity in the middle of the room and then mop the floor with the floating pre-corpses.
There was NEVER an encounter where I placed the "tank in front, mage in back" because it was unnecessary and just plain stupid because we were dealing with RANGED enemies. Having Wrex upfront meant very little when Garrus in back was getting just as many bullets sent his way.
You're delusional. I'm sorry but you simply can't be taken seriously because you were playing some alternate fantasy game that didn't exist.
#91
Posté 08 février 2012 - 07:03
i totaly agree. ME1 was COMPLETELY untraditional. but not only did they go back to more traditional gameplay, they went back to more traditional SHOOTER gameplay and swaped genres almost entirely.Admoniter wrote...
Too be fair ME1 was never a traditional roleplaying game, as such I believe that traditional handling of weapons ala Skyrim, DA, etc should not factor in. And this is coming from someone who overall preferred ME1 to ME2.
i felt like they really had something will mass effect that was special and i wanted more in ME2.
all i got was Gears of War in space....
#92
Posté 08 février 2012 - 07:04
#93
Posté 08 février 2012 - 07:06
Icinix wrote...
In regards to the many quoted post above.
I still find ME1 combat more enjoyable than ME2. ME2 I was bored through most of the combat. ME1 I have many moments of awesome that I can remember.
ME2 combat was too much generic corridor shooter - which I've played a thousand other times before.
ME1 the overheating, the mods, the powers, the geth hoppers, the regen krogan, the charging krogan, it was intense - and satisfying when you pulled off an amazing come from behind style victory.
But, just my opinion, if you have a different one. Awesome!
There's charging Krogan in ME2
But yeah...i do miss the overheating, as sad as it was. Thermal clips are dumb. I wish for ME3 that they incorporated a hybrid of the 2 systems: guns that use Thermal clips, and when youre out, you can still shoot, but you run the risk of overheating shortly, and youll have to wait for it to cool off again, or find some more clips to keep shooting. But just being able to wait for the overheat to wear off would be much better then trying to find stupi clips in battle.
#94
Posté 08 février 2012 - 07:06
#95
Posté 08 février 2012 - 07:07
And I never found ME2's gameplay to be monotonous, depending on the enemies I'm facing I use different weapons and find different positions. Sniper rifles need a nice protected area by the back to take them out before they get close, assault rifles and shotguns are for more close and personal fights, and so on.
#96
Posté 08 février 2012 - 07:07
neubourn wrote...
As if anybody used guns other then the Spectre Master Gear in ME1 once they could afford em. "Oh theres 200+ guns, but im only gonna use 4"
Funny, but I used the Lancer and Geth Pulse Rifle more often than not. The H-K Avenger was my prefered sniper rifle, except at later stages of the game, when I would switch to the Kassa Fabrication Harpoon.
The only Spectre gear I used to amount to anything were the shotguns and pistol.
Modifié par MakeMineMako, 08 février 2012 - 07:08 .
#97
Posté 08 février 2012 - 07:08
again, ZERO placement is untrue. sure was HARD to place you squad, and thats a fault. i totaly agree.Omega-202 wrote...
WHAT GAME WERE YOU PLAYING???
You had to do ZERO placement of your squad in ME1. Nobody died if you were playing right.
I could literally walk into any of the generic warehouses, slap a Singularity in the middle of the room and then mop the floor with the floating pre-corpses.
There was NEVER an encounter where I placed the "tank in front, mage in back" because it was unnecessary and just plain stupid because we were dealing with RANGED enemies. Having Wrex upfront meant very little when Garrus in back was getting just as many bullets sent his way.
You're delusional. I'm sorry but you simply can't be taken seriously because you were playing some alternate fantasy game that didn't exist.
but squad mates in ME2 were FAR LESS USELESS. (utterly useless imo) then in ME2.
in ME 1 if you werent smart and carefull, you biotic or your engineer would be flat DEAD in SECOUNDS. and youd have no debuffs and no biotics. and if you were a biotic or a engy and you just ran in, YOU WOULD BE DEAD in secounds.
there were atleast times were you could draw aggro from enemys to beat a battle. while in ME2 its just everyone take cover and shepard will kill countless enemys.
#98
Posté 08 février 2012 - 07:08
Yuoaman wrote...
Gears of War is already in space though...
No. It isn't.
#99
Posté 08 février 2012 - 07:08
ediskrad327 wrote...
Mass Effect always was a TPS/RPG hybrid, they just made combat less monotone and more dynamic in ME2, and are bringing back stats and mods like ME1 with more weapons that ME2
I like to think that the guns you get in ME2 are so much more powerful than the ones in ME1 that if they fired without a cooling system in place that they would just explode - so they're built so they can't do it.
THANKS FOR NOT GIVING ME EXPLODING GUNS, BIOWARE.
#100
Posté 08 février 2012 - 07:09





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